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Flea [BASE]
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Oberst_Klink
ComStar
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Joined: 21-Apr-2021 08:04
Posts: 192
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PostPosted: 04-Aug-2021 09:02    Post subject: Flea [BASE] Reply to topic Reply with quote

TRO: Flea [BASE]
                 BattleMech Technical Readout

Name/Model:         Flea [BASE]
Designer:           Oberst_Klink
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,334,000 C-Bills
Battle Value:       313

Chassis:              Earthwerk Trooper 
Power Plant:          GM 100 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Livingston Ceramics
Armament:             
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Neil 2000
Targeting & Tracking: Dalban HiRez-B

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                     100 Fusion                 3.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                       6              8       
    Center Torso (rear):                               4       
    R/L Torso:                          5              7       
    R/L Torso (rear):                                  3       
    R/L Arm:                            3              6       
    R/L Leg:                            4              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 9
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: ENE, OMNI
		

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Karagin
Imperial Karagin Army
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Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 04-Aug-2021 23:48    Post subject: Flea [BASE] Reply to topic Reply with quote

NICE idea!
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Karagin
Only the dead have seen the end of war. - Plato

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Oberst_Klink
ComStar
Master Sergeant
Master Sergeant


Joined: 21-Apr-2021 08:04
Posts: 192
Location: Germany
PostPosted: 10-Aug-2021 09:23    Post subject: Flea [BASE] Reply to topic Reply with quote

Thanks for the short feedback. The Flea has always had the look of a brick. Together with the different variants, the idea of ​​an omni is ideal. Relatively inexpensive machine with different, light systems. Might work just fine in an urban setting, maybe. On the flat surface, the flea is a simple and easy target - no mounted jump jets help.

Very Happy Cool
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