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Centurion CN9-MH2
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Ruger
Lyran Alliance
Hauptmann General
Hauptmann General


Joined: 04-Feb-2002 00:00
Posts: 2104

PostPosted: 07-Mar-2021 13:55    Post subject: Centurion CN9-MH2 Reply to topic Reply with quote

TRO: Centurion CN9-MH2
                 BattleMech Technical Readout

Name/Model:         Centurion CN9-MH2
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,189,000 C-Bills
Battle Value:       1,068

Chassis:              Standard
Power Plant:          250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous with CASE
Armament:             
    1 Autocannon/10
    1 MRM 10 w/ Apollo FCS
    2 Medium Lasers
Manufacturer:         Marian Arms/Alphard Trading Company
    Primary Factory:  Alphard
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    It has been noted that the Marian Hegemony has taken to the Centurion BattleMech as a
    mainstay unit in both militia and line units. While the former use various models built
    using civilian industrial components, the main battle line units require something more, and
    this was born the CN9-MH model. Built to true military standards, this version is both
    superior and inferior to the old Successor Wars CN9-A model.

Capabilities:
    While the CN9-MH retains the type 10 autocannon and paired medium lasers of the original
    CN9-A, but lacks the long-range missile rack. Instead, it carries a small medium range
    missile launcher, which had a performance very similar to the RL-10s mounted on the CN9-H,
    but is able to fire two dozen times before running out of ammunition. The mass difference of
    the launchers allows the design to mount 10 tons of armor and an extra heat sink. This
    greatly improves the protection of the unit, and provides some improvement to its heat
    dissipation.

Deployment:
    The CN9-MH has begun deployment in the I and II Legio, with more of the BattleMechs rotating
    into other units as they are made available.

Variants:
    Another new model, the CN9-MH2, has also been developed for use by unit commanders. Mounting
    additional advanced technology, this model is faster with more accuracy in its missiles and
    autocannon. Knowing the importance of the pilots of these units, they also have CASE
    installed to protect the pilots from catastrophic ammunition explosions.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     8.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      16             20       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             15       
    R/L Leg:                           12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              CT                1          1.00             
Medium Laser                                            CT (R)              1          1.00             
Autocannon/10 (Ammo 20)                                   RT                2          2.00             
CASE                                                      RT                1          0.50             
MRM 10 (Ammo 24)                                          RT                1          1.00             
MRM 10 w/ Apollo FCS                                      LT                2          3.00             
Actuator Enhancement System                               RA                2          1.50             
Autocannon/10                                             RA                7         12.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: AC1/1/-, CASE, REAR1/1/-
		
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