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Captor ((Brian/Perrin42's Mech)) CPT-1SW
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The Grand Poobah
Clan Blood Spirit
Star Captain
Star Captain


Joined: 06-May-2020 09:40
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PostPosted: 10-Jun-2020 08:00    Post subject: Captor ((Brian/Perrin42's Mech)) CPT-1SW Reply to topic Reply with quote

TRO: Captor ((Brian/Perrin42's Mech)) CPT-1SW
                 BattleMech Technical Readout

Name/Model:         Captor ((Brian/Perrin42's Mech)) CPT-1SW
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         7,100,333 C-Bills
Battle Value:       1,693

Chassis:              Standard
Power Plant:          SWI 280 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous with CASE
Armament:             
    1 ER PPC
    1 LRM 10
    3 ER Medium Lasers
    1 Medium Pulse Laser
    2 Anti-Missile Systems
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       SWI CS Mk III
Targeting & Tracking: SWI TTS Mk III

================================================================================================
Overview:
    The Captor was designed to be an all-weather, all-range, all-purpose 'Mech. Mounting weapons
    that offer good damage potential at any range and enough armor to slug it out with almost
    anyone else on the battlefield, this 'Mech can serve in any lance, from fire-support to
    front-line combat. The only role this 'Mech doesn't fit into is that of a scout, although it
    does have relatively good speed for a Heavy 'Mech. This wide range of capabilities make it
    very popular with commanders who can switch its role at a moment's notice. It is also
    popular on missions that will only allow for one or two 'Mechs, where its weapons load
    doesn't provide an enemy with a safe place to attack from.

Capabilities:
    For long-range combat, the Captor carries a 10-tube LRM rack in its right torso with 1 ton
    of ammunition. This makes it very popular in support lances, where its LRMs can contribute
    to the front-line combat while its other weapons help to provide lance defense.
    
    The Captor also mounts an ER-PPC in its right arm, which comes into play inside the range of
    the LRMs. An enemy who enters the range where these two weapons overlap may soon find
    himself without a mount.
    
    Backing up the ER PPC at medium range is 3 ER Medium Lasers, which serve as short range
    weapons as well. If anyone survives to get any closer to the Captor they will soon find its
    single Medium Pulse Laser added into the mix.
    
    For defense the Captor carries two Anti-Missile Systems in its left torso, which enhances
    the defensive capabilities of this design's 12 tons of Ferro-Fibrous armor.
    
    This 'Mech is ideal for use as a companion to the CNR-2SW Cannoneer. Combining this model's
    all-range capabilities with the Cannoneer's short-range firepower can make a deadly pair
    indeed. Due to the fact that the Cannoneer is considered one of the ugliest 'Mechs ever
    designed, this pairing has earned the nickname "Beauty and the Beast."

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  215                    12.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             33       
    Center Torso (rear):                              11       
    R/L Torso:                         15             22       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
LRM 10                                                    RT                2          5.00             
LRM 10 (Ammo 12)                                          RT                1          1.00             
2 Anti-Missile Systems                                    LT                2          1.00             
Anti-Missile System (Ammo 24)                             LT                2          2.00             
CASE                                                      LT                1          0.50             
ER PPC                                                    RA                3          7.00             
Medium Pulse Laser                                        RA                1          2.00             
3 ER Medium Lasers                                        LA                3          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: AMS, CASE, IF1
		
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