BattleMech Technical Readout
Name/Model: Colossus ((WorkTroll's Mech)) CLS-J2
Designer: The Grand Poobah
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3057
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Experimental
Total Cost: 22,390,000 C-Bills
Battle Value: 2,284
Chassis: Standard
Power Plant: Vlar 300 XL
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
1 Gauss Rifle
1 Ultra AC/20
2 PPCs
1 Medium Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
The CLS colossus was the premier design from Troll Mech Works, a startup enterprise in the
Sarna March (later Chaos March). First coming off the line in 3057, the design won immediate
favor in the Lyran Alliance ? big, bad & loaded with gun barrels, what Steiner wouldn?t love
it?
Capabilities:
The colossus did, frankly, start life as a Devastator clone. However, the designers, led by
Jock Harquin, always felt that the Devastator lacked a heavy hitting weapon to provide the
?head-hunter? capacity. Bearing a number of design features soon to become the hallmark of
Harquin designs, the colossus featured: large feet with all-round innovative ?toes? for
improved balance & stability, plus enough armor & heavy weapons to hold its own in a
long-range slugging match ? plus a nearly un-matched close-range punch with it?s UAC-20. The
cockpit is set in the torso (but not torso-mounted), and the ?Mech is equipped with
spotlights for night fighting.
While lacking heatsinks to easily support a full alpha strike, the colossus can easily cope
with firing both PPCs and the Gauss Rifle at range, and can open up with a nasty surprise if
the opponent decides to close.
Deployment:
While not many Chaos March units can afford to buy the colossus, a significant number have
been shipped to the LA before the commencement of the Fedcom Civil War. They were initially
assigned to the Clan border, although there are unconfirmed reports of units sighted on
Tharkad in the climactic battles of 3067 ? certainly, none survived on the LA side. One Kell
Hound warrior, surprised by the UAC on what appeared to be a long-range ?Mech, was quoted as
saying ?it was like he?d brought a shotgun along to a knife fight?.
A recent production run was bought completely by agents claiming to represent House Marik
interests, although none have appeared in Free World League line units.
Variants:
Interestingly, TMW obtained the rights to the name Colossus while ignorant of the Solaris
VII assault mech of the same name. Jock Harquin did order 2 units, designated CLS-J2, built
with large pulse lasers instead of the PPCs. They has performed well in the Class 1 arenas,
but a ?grudge match? for the name hasn?t been organized ? or allowed to happen ? yet. One
prototype, the CLS-J1, carried ER PPCs and an anti-missile system, plus an LBX-20 instead of
the UAC. It proved to have more heat problems, and the LBX-20 lacked the cockpit-smashing
punch desired.
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Equipment Mass
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Internal Structure: Standard 10.00
Engine: 300 XL 9.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 15 [30] 5.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 296 18.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 38
Center Torso (rear): 15
R/L Torso: 21 32
R/L Torso (rear): 10
R/L Arm: 17 33
R/L Leg: 21 42
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Weapons and Ammo Location Critical Tonnage
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Medium Pulse Laser H 1 2.00
Gauss Rifle (Ammo 16) CT 2 2.00
Ultra AC/20 (Ammo 15) RT 3 3.00
Gauss Rifle LT 7 15.00
2 PPCs RA 6 14.00
Ultra AC/20 LA 10 15.00
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Alpha Strike Statistics
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Point Value (PV): 50
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 5 / (M) 5 / (L) 4, OV: 2
Armor (A): 10, Structure (S): 4
Specials:
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