BattleMech Technical Readout
Name/Model: Conquistador ((Akula's Mech)) CQD-5T
Designer: The Grand Poobah
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Configuration: Biped BattleMech
Era/Year: Civil War / 3067
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 22,764,000 C-Bills
Battle Value: 2,525
Chassis: A.C.E. Type XX
Power Plant: Vlar 300 XL
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Tumanski Series 10
Jump Capacity: 90 meters
Armor: A.C.E. Type V Super Heavy with CASE
Armament:
1 MilDouglas "Emperor Bones" Series Gauss Rifle
2 Magna Firestar ER PPCs
1 Sunglow Type 2 Large Laser
1 Harpoon-4S Streak SRM 4
2 Martell Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: O/P 3000 COMSET
Targeting & Tracking: o/p 2000JSA
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Overview:
Pride of the Taurian Concordat, the CQD-5T Conquistador was designed and built on Landsmark.
Initial design work began in 3055, when the designers at Akula Corporate Engineering learned
of the discovery of a Star League secret, the XL engine. Utilizing this new technology, the
design team was able to create a powerful new assault mech that would eventually become a
symbol of pride and achievement for the Concordat. Full scale production began in January
of 3067.
Capabilities:
The Conquistador is both simple and advanced at the same time. While the armor and framework
are standard construction that has been well proven through-out the years, the mechs engine,
weapons, and to an extent electronics are cutting edge technology. The use of double heat
sinks is the key factor in the mechs success, allowing it to fire its main heavy weapons
barrage repeatedly without heat problems.
The Conquistador was literally designed around the massive Vlar 300 XL Engine that takes up
much of its interior space. The design team also included a trio of powerful Tumanski Series
10 jump jets to allow the Conquistador to more easily negotiate broken terrain. The engine
itself is powerful, but lightweight. However its sheer bulk presented the design team with
several challenges. While the problems were not insurmountable, the eventual solutions would
make maintenance a bit more tedious due to equipment configurations.
The Conquistador is well armored with 19 tons of A.C.E. Type V Super Heavy armor. CASE was
also added to help prevent pilot death in the event of ammunition 'cooking off', and to
allow the mechs chassis to remain salvageable in such an event. The A.C.E. Type V Super
Heavy armor was the result of the usual contractor's, Taurus Majoris Mining, inability to
supply a sufficient amount of StarSlab/6 armor for the prototype. Irritated at the delays
and excuses, Akula Corporate Engineering's design team developed their own armor type, thus
cutting out the dependence on Taurus Majoris Mining.
The armament of the Conquistador is nothing short of devastating. The main battery, which
outranges the armament on most mechs, consists of a MilDouglas "Emporer Bones" Series Guass
Rifle, a pair of Magna Firestar ERPPCs, and a Sunglow Type 2 Large Laser. Short range
attacks are handled by a Harpoon-4S Streak SRM4 and a pair of Martell Medium lasers.
Deployment:
The Conquistador is deployed only in the Taurian Concordat. Tuarian leaders have worked very
hard to keep the mech unique to their military, including providing lucrative contracts to
Akula Corporate Engineering and its design team to keep the mech from proliferating to other
factions. So far this has paid off.
Variants:
No known variants have yet been seen, though it is suspected that a command and control
variant with advanced electronics may soon be produced.
Notable MechWarriors:
Major Ryan "Tiger" Smithson:
Major Smithson was given command of a Lance of Conquistadors shortly after their
introduction to the Taurian Military. A veteran pilot, Smithson is quite skilled in the
handling of his battlemech, though his gunnery skills are only average. However, his mech
"The Desert Scourge" would soon become one of two famous Conquistadors serving in the
Concordat.
In late 3067, a Mercenary group made a surprise objective raid on the planet Jansen's Hold.
To their surprise, Major Smithson's lance of newly commissioned Conquistadors was on planet
for maneuvers. In the battle that ensued, Smithson would earn a reputation for his
gallantry. By Days end, the Mercenaries were in full retreat, and Smithson had effectively
downed an enemy Banshee 5S with 2 salvos, coring the mech in less than 30 seconds.
Captain Gloria Peterson:
Captain Peterson, of the same unit as Major Ryan Smithson is a highly skilled mechwarrior,
known for her almost perfectionist approach to combat. Her mech is one of the best
maintained units in the Taurian Military, as she refuses anything but the best and demands
the best of her maintenance crew. Often thought of as stiff and unrelenting, Peterson is
still one of the Concordat's brightest stars.
Her attention to detail would eventually pay off however. On the morning of November 19,
3067, she found herself and her mech separated from her lance mates in the heat of battle.
Rather than panic, Peterson methodically stalked and destroyed a pair of Mercenary mechs. A
Banshee 3S, which she easily destroyed with well placed shot to the head, and a Grand Titan,
which surrendered after taking massive damage from Gauss and ERPPC fire.
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Equipment Mass
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Internal Structure: Standard 10.00
Engine: 300 XL 9.50
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 17 [34] 7.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 304 19.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 44
Center Torso (rear): 15
R/L Torso: 21 32
R/L Torso (rear): 10
R/L Arm: 17 34
R/L Leg: 21 42
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Weapons and Ammo Location Critical Tonnage
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Medium Laser H 1 1.00
Jump Jet CT 1 2.00
Medium Laser CT 1 1.00
CASE RT 1 0.50
ER PPC RT 3 7.00
Streak SRM 4 RT 1 3.00
Streak SRM 4 (Ammo 25) RT 1 1.00
ER PPC LT 3 7.00
Gauss Rifle RA 7 15.00
Gauss Rifle (Ammo 16) RA 2 2.00
Large Laser LA 2 5.00
Jump Jet RL 1 2.00
Jump Jet LL 1 2.00
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Alpha Strike Statistics
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Point Value (PV): 50
TP: BM, SZ: 4, TMM: 1, MV: 6"j
Damage: (S) 5 / (M) 5 / (L) 4, OV: 2
Armor (A): 10, Structure (S): 4
Specials: CASE
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