|
Mordel's Bar & Grill |
|
|
» |
View previous topic :: View next topic |
Author |
Message |
The Grand Poobah Clan Blood Spirit Star Captain
Joined: 06-May-2020 09:40 Posts: 262 Location: United States
|
Posted: 31-May-2020 08:28 Post subject: Ogre ((Bill Kropp's Mech)) OGR-3E |
|
|
TRO: Ogre ((Bill Kropp's Mech)) OGR-3E | BattleMech Technical Readout
Name/Model: Ogre ((Bill Kropp's Mech)) OGR-3E
Designer: The Grand Poobah
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 80
Configuration: Biped BattleMech
Era/Year: Civil War / 3067
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 17,614,920 C-Bills
Battle Value: 1,655
Chassis: Standard
Power Plant: 320 XL
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard with CASE
Armament:
1 Autocannon/20
2 Large Lasers
2 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown
================================================================================================
Capabilities:
The Ogre is an assault Mech that is in its environment in close assaults and urban
environments. It has the armor to do it, and the weapons to blast even the strongest points
of a BattleMech, vehicle, or installation. The speed of the Mech allows it to keep up with
most heavies, assaults, and some mediums.
The biggest advantage of this Mech is its ability to fire all it's weapons at once and
remain cool.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 8.00
Engine: 320 XL 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 15 [30] 5.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Armor Factor: 241 15.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 39
Center Torso (rear): 11
R/L Torso: 17 26
R/L Torso (rear): 8
R/L Arm: 13 24
R/L Leg: 17 33
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Guardian ECM Suite CT 2 1.50
Autocannon/20 (Ammo 25) RT 5 5.00
CASE RT 1 0.50
Large Laser RT 2 5.00
Large Laser LT 2 5.00
Autocannon/20 RA 10 14.00
2 Medium Lasers LA 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM, SZ: 4, TMM: 1, MV: 8"
Damage: (S) 5 / (M) 5 / (L) 0, OV: 0
Armor (A): 8, Structure (S): 4
Specials: AC2/2/-, CASE, ECM
|
|
|
Back to top |
|
|
|
» |
All times are GMT-05:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|