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Chameleon CLN-7CB
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Ruger
Lyran Alliance
Hauptmann General
Hauptmann General


Joined: 04-Feb-2002 00:00
Posts: 2104

PostPosted: 15-Mar-2020 07:26    Post subject: Chameleon CLN-7CB Reply to topic Reply with quote

TRO: Chameleon CLN-7CB
                 BattleMech Technical Readout

Name/Model:         Chameleon CLN-7CB
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Late Succession Wars / 3049
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,290,500 C-Bills
Battle Value:       1,177

Chassis:              Enran TXS2A 
Power Plant:          Vlar 250 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            McCloud Specials 
    Jump Capacity:    150 meters
Armor:                SimplePlate Manufacturers Type M
Armament:             
    1 Cyclops Eye Large Laser
    2 Intek Medium Lasers
    1 SRM 4
    2 ScatterGun Light Machine Guns
Manufacturer:         J.B. BattleMechs Inc.
    Primary Factory:  Storfors
Communications:       Jolex Systems
Targeting & Tracking: Optisight-12

================================================================================================
Variants:
    The CLN-7CB was a development in the late Succession Wars when battle worthy BattleMechs
    were often hard to come about. Downgrading the engine resulted in the loss of ground speed,
    and reduced the jump capacity to only 150 meters at a time, but freed up mass for increased
    firepower and much needed armor. An additional 2.5 tons of the latter increased protection
    by almost 50%, allowing several locations to absorb much harder impacts than before. As to
    firepower improvements, even though the original base design lost three small lasers, this
    allowed for the installation of a four pack of short-range missiles and a ton of ammunition.
    The final two free tons has been used for heat sinks, allowing for better prolonged fire
    from its weapons.
    
    This new model of the Chameleon first debuted in 3025, greatly surprising the foes of the
    Federated Commonwealth who thought they were facing mere training units.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            12                     2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             20       
    Center Torso (rear):                               5       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             16       
    R/L Leg:                           12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
SRM 4                                                     CT                1          2.00             
Jump Jet                                                  RT                1          0.50             
Machine Gun                                               RT                1          0.50             
SRM 4 (Ammo 25)                                           RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Machine Gun                                               LT                1          0.50             
Machine Gun (Ammo 100)                                    LT                1          0.50             
Large Laser                                               RA                2          5.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 1
Armor (A): 5,  Structure (S): 4
Specials: 
		
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