BattleMech Technical Readout
Name/Model: Urbanmech UM-H60A
Designer: Rudel Gurken
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 30
Configuration: Biped BattleMech
Era/Year: Late Succession Wars / 3025
Rules (Current): Tournament Legal
Rules (Era): Unavailable
Rules (Year): Unavailable
Total Cost: 1,456,650 C-Bills
Battle Value: 485
Chassis: Republic-R
Power Plant: Leenex 60
Walking Speed: 21.6 kph
Maximum Speed: 32.4 kph
Jump Jets: Pitban 6000
Jump Capacity: 60 meters
Armor: Durallex Medium
Armament:
1 Imperator-B Autocannon/10
1 SperryBrowning Heavy Machine Gun
Manufacturer: Orgus Industries
Primary Factory: Marcus
Communications: Dalban Interact
Targeting & Tracking: Dalban Urban
================================================================================================
Overview:
[I've "redated" some of the new but "old-looking" weapons. So I've a host of new equipment
available for succession war era mechs. This is one of them.]
Even though the UrbanMech is a dedicated for fighting in a city it often has problems
concerning infantry. The small laser isn't really a good infantry deterrent and the
autocannon ammo is often deemed to precious to "wast" them on footsloggers.
To correct this disadvantage some technicians began to mount anti-infantry weaponry instead
of the laser.
One of this field refits, dubbed UM-H60A, mounts a heavy machinegun.
Capabilities:
The HMG deliveres a solid anti-infantry punch and keeps the same damage potential against
armored foes as the original small laser. Most pilots are not worried about the somewhat
reduced range as infantry in a city seems to pop out just under their feet.
As the loss of a heat sink in return doesn't impair the performance of the heavy autocannon
no mechwarrior has complained about that either.
Deployment:
Variants of that kind emerge in units all over the Inner Sphere, house units and mercenaries
alike.
Variants:
Some UrbanMechs carry one or two medium or light machineguns with 200 or 100 salvoes
respectively instead. Those often are named with unofficial designations.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.00
Engine: 60 Fusion 1.50
Walking MP: 2
Running MP: 3
Jumping MP: 2
Heat Sinks (Single): 10 0.00
Gyro: Standard 1.00
Cockpit: Standard 3.00
Armor Factor: 96 6.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 11
Center Torso (rear): 8
R/L Torso: 7 8
R/L Torso (rear): 4
R/L Arm: 5 10
R/L Leg: 7 12
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Jump Jets CT 2 1.00
Autocannon/10 (Ammo 10) RT 1 1.00
Heavy Machine Gun (Ammo 50) LT 1 0.50
Autocannon/10 RA 7 12.00
Heavy Machine Gun LA 1 1.00
_________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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