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Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
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Posted: 08-Jun-2019 15:51 Post subject: How far would you bend a rule? |
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Code: | BattleTech Vehicle Technical Readout
UB Weapons
Type/Model: PlanetGraber Mk I
Tech: Inner Sphere / 3067
Config: Hovercraft
Rules: Level 3, Standard design
Mass: 41 tons
Power Plant: 135 Magna Fusion
Cruise Speed: 97.2 km/h
Maximum Speed: 151.2 km/h
Armor Type: Reactive
Armament:
1 Thunderbolt (OS)(UB)
1 'Mech Mortar/1
1 Small X-Pulse Laser
2 Rocket Launcher 10 (OS)s
1 Laser AMS
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: PlanetGraber Mk I
Mass: 41 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.10
Engine: 135 Fusion 0 5.47
Shielding & Transmission Equipment: 0 2.73
Cruise MP: 9
Flank MP: 14
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.05
Crew: 3 Members 0 .00
Lift Equipment: 0 4.10
Turret Equipment: 0 .60
Armor Factor: 107 pts Reactive 2 6.69
Internal Armor
Structure Value
Front: 5 33
Left / Right Sides: 5 21/21
Rear: 5 14
Turret: 5 18
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Thunderbolt (OS)(UB) Turret 0 1 1.00
1 'Mech Mortar/1 Turret 0 30 2 3.25
1 Small X-Pulse Laser Turret 3 1 1.00
1 Rocket Launcher 10 (OS)Turret 0 1 .50
1 Rocket Launcher 10 (OS)Front 0 1 .50
1 Laser AMS Turret 7 1 1.50
1 C.A.S.E. Equipment Body 1 .50
The Hollow Underneath Body 1 1.00
Infantry Bay Body 1 6.00
--------------------------------------------------------
TOTALS: 10 12 40.99
Items & Tons Left: 1 .01
Calculated Factors:
Total Cost: 2,405,494 C-Bills
Battle Value 2: 621 (old BV = 372)
Cost per BV: 3,873.58
Weapon Value: 221 / 221 (Ratio = .36 / .36)
Damage Factors: SRDmg = 26; MRDmg = 15; LRDmg = 4
BattleForce2: MP: 9H, Armor/Structure: 0 / 4
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GM; Point Value: 6
Specials: tran6 |
Code: | BattleTech Vehicle Technical Readout
UB Weapons
Type/Model: Grab-Planet One
Tech: Inner Sphere / 3062
Config: Hovercraft
Rules: Level 3, Standard design
Mass: 40 tons
Power Plant: 145 Leenex Fusion
Cruise Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type: Reactive
Armament:
1 Thunderbolt (OS)(UB)
1 'Mech Mortar/1
1 Small X-Pulse Laser
2 Rocket Launcher 10 (OS)s
1 Laser AMS
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Grab-Planet One
Mass: 40 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 4.00
Engine: 145 Fusion 0 5.33
Shielding & Transmission Equipment: 0 2.67
Cruise MP: 8
Flank MP: 12
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.00
Crew: 3 Members 0 .00
Lift Equipment: 0 4.00
Turret Equipment: 0 .60
Armor Factor: 114 pts Reactive 2 7.13
Internal Armor
Structure Value
Front: 4 34
Left / Right Sides: 4 23/23
Rear: 4 15
Turret: 4 19
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Thunderbolt (OS)(UB) Turret 0 1 1.00
1 'Mech Mortar/1 Turret 0 30 2 3.25
1 Small X-Pulse Laser Turret 3 1 1.00
1 Rocket Launcher 10 (OS)Turret 0 1 .50
1 Rocket Launcher 10 (OS)Front 0 1 .50
1 Laser AMS Turret 7 1 1.50
1 C.A.S.E. Equipment Body 1 .50
Infantry Bay Body 1 6.00
--------------------------------------------------------
TOTALS: 10 11 39.98
Items & Tons Left: 2 .02
Calculated Factors:
Total Cost: 2,428,320 C-Bills
Battle Value 2: 595 (old BV = 347)
Cost per BV: 4,081.21
Weapon Value: 229 / 229 (Ratio = .38 / .38)
Damage Factors: SRDmg = 26; MRDmg = 15; LRDmg = 4
BattleForce2: MP: 8H, Armor/Structure: 0 / 4
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GM; Point Value: 6
Specials: tran6 |
So: The first one doesn't strictly fit on a medium bridge (40 ton limit), but I traded a few points of armor for a MP? And don't forget the extra IS points …
I think it was inspired to try out the 'Mech Mortar for the first time, but allowing a second flavor of ammo for only a quarter-ton is about like the 41-ton model.
All over-top a debate 'bout using hovers for APCs: Go to it, guys! _________________ Goose
I have no Forum, and I must Post
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6087 Location: United States
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Posted: 08-Jun-2019 21:33 Post subject: How far would you bend a rule? |
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Wait... what are these things? I thought this game was about giant stompy robots!?!? _________________ Mordel Blacknight - Site Administrator
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Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
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Posted: 09-Jun-2019 18:24 Post subject: How far would you bend a rule? |
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If the targets didn't even move, how's that get fun? _________________ Goose
I have no Forum, and I must Post
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