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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6087 Location: United States
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Posted: 13-Jul-2019 19:51 Post subject: Marshal MHL-6FR |
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TRO: Marshal MHL-6FR | BattleMech Technical Readout
Name/Model: Marshal MHL-6FR
Designer: Catalyst Game Labs
Source(s): Operational Turning Points: Fronc Reaches
Technology: Inner Sphere
Technology Rating: E
Tonnage: 55
Configuration: Biped BattleMech
Era/Year: Republic / 3086
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 8,855,615 C-Bills
Battle Value: 1,429
Chassis: Standard
Power Plant: 220 Light Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Improved
Jump Capacity: 180 meters
Armor: Standard
Armament:
1 Snub-Nose PPC
3 Medium X-Pulse Lasers
1 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
Engine: 220 Light Fusion 7.50
Walking MP: 4
Running MP: 6
Jumping MP: 6
Heat Sinks (Double): 15 [30] 5.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 185 12.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (rear): 9
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Arm: 9 18
R/L Leg: 13 26
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Flamer H 1 1.00
2 Improved Jump Jets RT 4 2.00
2 Improved Jump Jets LT 4 2.00
3 Medium X-Pulse Lasers LT 3 6.00
Snub-Nose PPC RA 2 6.00
Improved Jump Jet RL 2 1.00
Improved Jump Jet LL 2 1.00
| _________________ Mordel Blacknight - Site Administrator
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 16-Dec-2022 17:13 Post subject: Marshal MHL-6FR |
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TRO: Marshal MHL-6FR | BattleMech Technical Readout
Name/Model: Marshal MHL-6FR
Designer: Catalyst Game Labs
Source(s): Operational Turning Points: Fronc Reaches
Technology: Inner Sphere
Technology Rating: E
Tonnage: 55
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Dark Age / 3086
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 8,855,615 C-Bills
Battle Value: 1,429
Chassis: Standard
Power Plant: 220 Light Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Improved
Jump Capacity: 180 meters
Armor: Standard
Armament:
1 Snub-Nose PPC
3 Medium X-Pulse Lasers
1 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
Engine: 220 Light Fusion 7.50
Walking MP: 4
Running MP: 6
Jumping MP: 6
Heat Sinks (Double): 15 [30] 5.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 185 12.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (rear): 9
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Arm: 9 18
R/L Leg: 13 26
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Flamer H 1 1.00
2 Improved Jump Jets RT 4 2.00
2 Improved Jump Jets LT 4 2.00
3 Medium X-Pulse Lasers LT 3 6.00
Snub-Nose PPC RA 2 6.00
Improved Jump Jet RL 2 1.00
Improved Jump Jet LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM, SZ: 2, TMM: 1, MV: 8"/12"j
Damage: (S) 4 / (M) 3 / (L) 0, OV: 0
Armor (A): 6, Structure (S): 3
Specials: ENE, JMPS1
| _________________ The dragon NEVER sleeps!
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