Khayman Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Corporal
Joined: 14-Nov-2004 00:00 Posts: 91
Posted: 09-Mar-2017 06:29 Post subject: Daboku II ((Mauler)) MAL-MX100
TRO:
Daboku II ((Mauler)) MAL-MX100
BattleMech Technical Readout
Name/Model: Daboku II ((Mauler)) MAL-MX100
Designer: Khayman
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 90
Configuration: Biped BattleMech
Era/Year: Civil War / 3067
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 10,742,600 C-Bills
Battle Value: 2,074
Chassis: Endo Steel
Power Plant: 270 Fusion
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Unknown
Jump Capacity: 90 meters
Armor: Standard
Armament:
3 Medium Pulse Lasers
2 MRM 20s
2 ER Large Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
Effective and affordable assault mechs are always in demand. An tank manufacturer wanted to
change its image and get in on what it deemed as a ripe market. Thus it obtained the plans
to the failed Daboku (Mauler's predescessor) and reworked it as well as upgraded their
factory to accomadate limited mech manufacturing.
With reduced development cost and a price tag of nearly 50% less then the "MAL-1R Mauler",
the company deemed their venture a success. Unfortunately zero sales would prove otherwise.
Capabilities:
The autocannons and LRMs were removed for twin MRM 20 racks, providing the design with
comparable firepower, albeit at shorter ranges. What this allows for however is an increase
in survivability by adding a substantial amount of armor and removing the vulnerable and
expensive XL engine. An ECM unit helps to shield the unit even further while jump jets and a
C3i systems allows for some additional utility.
Three medium pulse lasers were added to provide some extra short range firepower and were
specifically chosen for bracket usage. This helps new pilots with grouping their weapons
fire and allows the Daboku II to act as an unorthodox but effective training mech.
Deployment:
Despite promising trials, few actually know of the design due to poor campaigning and
exposure. Besides the benefits of taking short cuts in utilizing an older design, the cons
of the Daboku's reputation was also inherited. Only time will tell if the design can make a
name for itself.
Poor marketing and name choice has seemingly condemned this mech to obscurity.
Variants:
No information provided
Notable MechWarriors:
No information provided
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 4.50
Engine: 270 Fusion 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 13 [26] 3.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 272 17.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 41
Center Torso (rear): 10
R/L Torso: 19 31
R/L Torso (rear): 7
R/L Arm: 15 30
R/L Leg: 19 38
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Medium Pulse Laser H 1 2.00
Jump Jet CT 1 2.00
Medium Pulse Laser CT 1 2.00
CASE RT 1 0.50
Improved C3 Computer RT 2 2.50
MRM 20 RT 3 7.00
MRM 20 (Ammo 24) RT 2 2.00
CASE LT 1 0.50
Guardian ECM Suite LT 2 1.50
MRM 20 LT 3 7.00
MRM 20 (Ammo 24) LT 2 2.00
Medium Pulse Laser LT 1 2.00
ER Large Laser RA 2 5.00
ER Large Laser LA 2 5.00
Jump Jet RL 1 2.00
Jump Jet LL 1 2.00
Joined: 03-Feb-2002 00:00 Posts: 6087 Location: United States
Posted: 09-Mar-2017 11:30 Post subject: Daboku II ((Mauler)) MAL-MX100
Actually reminds me a bit of the Penetrator, only replacing a few medium pulses with MRMs to have a nice Long-Medium-Short bracketing of weapons. _________________ Mordel Blacknight - Site Administrator
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