Mordel's Bar & Grill
Charger CGR-Rabbit Mk I
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Scthetricky
Draconis Combine
Hojuhei


Joined: 13-Mar-2016 15:55
Posts: 0
Location: Canada
PostPosted: 20-Mar-2016 14:48    Post subject: Charger CGR-Rabbit Mk I Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Charger CGR-Rabbit Mk I
Designer:           Scthetricky
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3144
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         4,211,200 C-Bills
Battle Value:       1,064

Chassis:              Standard
Power Plant:          180 Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Unknown
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    2 Medium X-Pulse Lasers
    2 Light PPCs
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

======================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

======================================================================================
Equipment                                                      Mass                   
--------------------------------------------------------------------------------------
Internal Structure:                    Standard                 6.00                  
Engine:                               180 Fusion                7.00                  
    Walking MP:                            3                                          
    Running MP:                            5                                          
    Jumping MP:                            3                                          
Heat Sinks (Single):                      28                   18.00                  
Gyro:                                  Standard                 2.00                  
Cockpit:                                 Small                  2.00                  
Armor Factor:                             113                   7.50                  
    Type:                              Standard                                       

                            Internal         Armor     
                            Structure        Value     
    Head:                       3              3       
    Center Torso:              20             15       
    Center Torso (rear):                      15       
    R/L Torso:                 14             15       
    R/L Torso (rear):                          5       
    R/L Arm:                   10              5       
    R/L Leg:                   14             15       

======================================================================================
Weapons and Ammo                             Location          Critical     Tonnage   
--------------------------------------------------------------------------------------
2 Medium X-Pulse Lasers                         CT                2          4.00             
Jump Jet                                        RT                1          1.00             
Light PPC                                       RT                2          3.00             
Jump Jet                                        LT                1          1.00             
Light PPC                                       LT                2          3.00             
Targeting Computer                              LT                3          3.00             
Jump Jet                                        LL                1          1.00             
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