Joined: 03-Feb-2002 00:00 Posts: 6088 Location: United States
Posted: 13-Mar-2015 18:35 Post subject: Site Update [2.13.8]
Mordel.Net code release 2.13.8 has been implemented. It contains a couple minor bug fixes, a few pieces of new equipment from tactical operations, and a backend change which makes it easier for me. Below is the complete list of changes:
Bug Fixes
Fixed a bug where Omni BASE configurations could be equipped with a targeting computer. This should not have been allowed since the size and weight of a targeting computer changes when you start adding weapons.
Fixed a bug where changing certain fields (Rules Apprach, Rules Level, etc) did not properly clear out heat sinks and jump jets from the distribution screen. For example, this would leave double heat sinks listed when double heat sinks were no longer a valid design option.
Design Changes
I moved all MTF naming and configuration options from within the code base to the database. This allows me to more quickly add equipment as well as fix certain issues related to generating an MTF file without having to modify the code.
Enhancements
The following advanced weapons and equipment available in Tactical Operations have now been implemented and available for design on units when applicable (all available from the equipment selection list):
C3 Boosted Master
C3 Boosted Slave
C3 Emergency Master
C3 Remote Sensor Launcher
Chaff Pod
Fluid Gun
MechWarrior Aquatic Survival System
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