Mordel's Bar & Grill
Bombard BMB-013
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Mordel
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PostPosted: 04-Mar-2015 21:33    Post subject: Bombard BMB-013 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:      Bombard BMB-013
Technology:      Inner Sphere (Rating - E)
Tonnage:         50
Configuration:   Biped BattleMech
Era/Year:        Civil War / 3063
Rules (Current): Advanced
Rules (Era):     Unavailable
Rules (Year):    Unavailable
Total Cost:      4,835,000 C-Bills
Battle Value:    1,019

Chassis:              Endo Steel
Power Plant:          100 XL
Cruising Speed:       21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 Thunderbolt 15s
    2 ER Medium Lasers
    2 Spikess
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

======================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

======================================================================================
Equipment                                            Mass                             
--------------------------------------------------------------------------------------
Internal Structure:               Endo Steel          2.50                            
Engine:                             100 XL            1.50                            
    Walking MP:                       2                                               
    Running MP:                       3                                               
    Jumping MP:                       0                                               
Heat Sinks (Single):                  10              0.00                            
Gyro:                              Standard           1.00                            
Cockpit:                           Standard           3.00                            
Armor Factor:                        160             10.00                            
    Type:                          Standard                                           

                            Internal         Armor     
                            Structure        Value     
    Head:                       3              9       
    Center Torso:              16             22       
    Center Torso (rear):                       7       
    R/L Torso:                 12             17       
    R/L Torso (rear):                          6       
    R/L Arm:                    8             15       
    R/L Leg:                   12             23       

======================================================================================
Weapons and Ammo                             Location          Critical     Tonnage   
--------------------------------------------------------------------------------------
Thunderbolt 15                                  LA                3         11.00             
Thunderbolt 15 (Ammo 12)                        LA                3          3.00             
ER Medium Laser                                 LT                1          1.00             
CASE                                            LT                1          0.50             
Spikes                                          LL                1          0.50             
Thunderbolt 15                                  RA                3         11.00             
Thunderbolt 15 (Ammo 12)                        RA                3          3.00             
ER Medium Laser                                 RT                1          1.00             
CASE                                            RT                1          0.50             
Spikes                                          RL                1          0.50             

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Sleeping Dragon
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PostPosted: 05-Mar-2015 18:57    Post subject: Bombard BMB-013 Reply to topic Reply with quote

I think that the armament shludn't have "spikess". Probably a resultof autonatic addition of -s to items carried more than once.
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Mordel
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PostPosted: 05-Mar-2015 21:48    Post subject: Re: Bombard BMB-013 Reply to topic Reply with quote

Sleeping Dragon wrote:
I think that the armament shludn't have "spikess". Probably a resultof autonatic addition of -s to items carried more than once.


Good catch sir. You are correct it automatically appends an 's' when there's more than one. I'll fix it.
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AlayneLeung
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PostPosted: 06-Mar-2015 18:03    Post subject: Bombard BMB-013 Reply to topic Reply with quote

hey Mordel, i think you should upgrade the Thunderbolt 15s to Semiguided Thunderbolt 15s so the BMB-013 can indirectly vector them over treetops or jungle to blow the heads off other 'Mechs with drone spotters using TAGs on said 'Mechs' heads (if they're shutdown) or shot from above TAGged, and lessen the ammo to just 10 Thunderbolt missiles per Thunderbolt launcher so the BMB-013 can have a little more armor.
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Mordel
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PostPosted: 06-Mar-2015 19:05    Post subject: Re: Bombard BMB-013 Reply to topic Reply with quote

AlayneLeung wrote:
hey Mordel, i think you should upgrade the Thunderbolt 15s to Semiguided Thunderbolt 15s so the BMB-013 can indirectly vector them over treetops or jungle to blow the heads off other 'Mechs with drone spotters using TAGs on said 'Mechs' heads (if they're shutdown) or shot from above TAGged, and lessen the ammo to just 10 Thunderbolt missiles per Thunderbolt launcher so the BMB-013 can have a little more armor.


I think you missed the part where this is a canon design. So, um, it is what it is. Feel free to make a variant of course.
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AlayneLeung
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PostPosted: 07-Mar-2015 19:07    Post subject: Bombard BMB-013 Reply to topic Reply with quote

oh, okay, Mordel; i was thinking you had used a new version of HMPro since the top text line didn't mention the specific TRO's date.
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Rudel Gurken
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PostPosted: 10-Mar-2015 10:27    Post subject: Bombard BMB-013 Reply to topic Reply with quote

Semiguided Thunderbolts??
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AlayneLeung
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PostPosted: 14-Mar-2015 20:13    Post subject: Bombard BMB-013 Reply to topic Reply with quote

yes, Rudel Gurken, semiguided Thunderbolt missiles.
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Sleeping Dragon
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PostPosted: 15-Mar-2015 02:48    Post subject: Bombard BMB-013 Reply to topic Reply with quote

That's another non-official equipment.
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AlayneLeung
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PostPosted: 15-Mar-2015 17:20    Post subject: Bombard BMB-013 Reply to topic Reply with quote

it's amazing what can be made when you've got a well funded thinkgroup, or what some persons refer to as a "think tank". Wink Very Happy Cool
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Sleeping Dragon
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PostPosted: 16-Mar-2015 14:34    Post subject: Bombard BMB-013 Reply to topic Reply with quote

I don't really see any connection of your statemen to the debate.
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Vagabond
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PostPosted: 16-Mar-2015 18:20    Post subject: Bombard BMB-013 Reply to topic Reply with quote

its a reference to a role-playing feature that allows players to create NAIS scientists. So evidently, she has a character with this feature that added the features of semi-guided LRMs with those of a Thunderbolt launcher.
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Rudel Gurken
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PostPosted: 18-Mar-2015 08:44    Post subject: Bombard BMB-013 Reply to topic Reply with quote

So it is nothing i have to had heard about.
It is pointless to propose improvements of a posted design with equipment that only you (Alayne)know about.
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