Mordel's Bar & Grill
Site Update [2.13.2]
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Mordel
Mordel.Net
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Joined: 03-Feb-2002 00:00
Posts: 6088
Location: United States
PostPosted: 28-Feb-2014 14:52    Post subject: Site Update [2.13.2] Reply to topic Reply with quote

Mordel.Net code release 2.13.2 continues to make the unit submission utility more robust. It expands upon available equipment one can use for designing their units as well as fixes a couple minor bugs.

Bug Fixes
  • The code has been corrected to fix a bug whereby the Lower Arm Actuator and Hand Actuators could potentially appear as non-removeable after having been placed. This only happened when refreshing the screen during the design of a unit.

  • Corrected an issue where modular armor was causing the modified jumping of a unit to show up as -1 on the readout as well as PDF output files. This happened on units with no jumping MP and also used modular armor.
Enhancements
  • The PDF output of BattleMech units was modified to show the Armor Factor of a unit to the right of the Armor Diagram header. This was done as it is nice to see just how much total armor a given unit has.

  • A new menu option for My BattleMechs has been added. This will facilitate the filtering of custom units you have personally created. This is the first step in being able to allow users to easily and quickly edit and maintain their collection of units.

  • The following new equipment from Tactical Operations has been added:
    • Artemis V FCS
    • Thumper Artillery Cannon
    • Thumper Artillery Cannon (Ammo 20)
    • Sniper Artillery Cannon
    • Sniper Artillery Cannon (Ammo 10)
    • Long Tom Artillery Cannon
    • Long Tom Artillery Cannon (Ammo 5)
    • HarJel
    • ER Flamer
    • Heavy Flamer
    • Heavy Flamer (Ammo 10)
    • 'Mech Mortar/1
    • 'Mech Mortar/1 (Ammo 24)
    • 'Mech Mortar/2
    • 'Mech Mortar/2 (Ammo 12)
    • 'Mech Mortar/4
    • 'Mech Mortar/4 (Ammo 6)
    • 'Mech Mortar/8
    • 'Mech Mortar/8 (Ammo 4)

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