Mordel's Bar & Grill
Arctic Wolf II C
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Mordel
Mordel.Net
Administrator
Administrator


Joined: 03-Feb-2002 00:00
Posts: 6087
Location: United States
PostPosted: 02-Feb-2014 16:35    Post subject: Arctic Wolf II C Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:      Arctic Wolf II C
Technology:      Clan (Rating - F)
Tonnage:         40
Configuration:   Biped OmniMech
Era/Year:        Jihad / 3085
Rules (Current): Tournament Legal
Rules (Era):     Tournament Legal
Rules (Year):    Tournament Legal
Total Cost:      9,738,167 C-Bills
Battle Value:    1,913

Chassis:              Endo Steel
Power Plant:          280 XL
Cruising Speed:       75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Unknown
    Jump Capacity:    210 meters
Armor:                Ferro-Fibrous
Armament:             
    2 ER Large Lasers
    2 SRM 4s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

======================================================================================
Overview:
    Seven years after the release of their original Arctic Wolf, Phelan Ward?s Wolves
    finally released the long-planned Omni variant, just in time for the explosive
    start of the Jihad. Initially the new Omni was met positively, with Exile warriors
    eager to add a mid-weight Omni to their arsenal. This eagerness did not last long
    in the face of the final design. Slower than its non-Omni progenitor, the Arctic
    Wolf Omni traded ground mobility for firepower in an era where ?speed as armor?
    had become more critical than ever before. The minimal increase in the Omni?s
    armor and jump jets did not offset the reduction in ground speed, quickly earning
    disfavor among front-line Wolf warriors. The one attempt to address the problems
    was generally considered an even worse effort, with the 3070 J configuration
    giving up half its jump jets for more firepower. Production of the original Omni
    was discontinued in 3074. In 3082 a new project was begun, to finally correct the
    failings of the Omni chassis.

Capabilities:
    The Arctic Wolf II OmniMech began its redesign at its very heart. Again mounting a
    Light Force 280 XL engine, the new Omni returned to the original?s ground speed.
    Seven fixed jump jets took the one popular feature of the original Omni design and
    merged it with the old model. Six and a half tons of ferro-fibrous armor provide
    more protection than either of the two prior models. The armor change and jump
    jets with the original engine necessitated a redesign of the chassis, leading to
    the Mad Cat-like appearance of the Omni II. Fourteen tons of pod space is less
    than either of its predecessors, which initially puts it at a disadvantage until
    its greatly-improved mobility is factored in. More mobile jumping or on the
    ground, it can bring its smaller payload to bear with greater efficiency while
    increasing its defensive ability with the armor of speed.
    
    The Arctic Wolf II?s Prime configuration improves on the Omni J. Dropping the
    ammunition-dependant plasma cannon and replacing the inaccurate heavy laser for
    anti-infantry capable small pulses, it retains its electronics package and streak
    launchers. The A model is an update of the original A and appears ideal for
    supporting the direct-fire Pack Hunter. The dual LRM 15 launchers give it
    long-range support, but once out of ammunition it only has two medium lasers for
    offense and a small pulse to repel infantry attacks. The B updates the original
    Arctic Wolf 2 using SRM 4 racks and doing away with the disdained Narc launcher.
    The mobility of the Omni II?s jump jets make the B?s large pulse laser a highly
    effective flanking weapon. The last known configuration of the Arctic Wolf II
    covers new ground, creating a fast harasser design. The two extended-range large
    lasers will quickly overheat the C configuration in continuous use, but as a fast
    harasser it should prove highly effective, particularly against the light and fast
    vehicles that are becoming more common on the battlefield.

Deployment:
    The first production Arctic Wolf II walked off the Arc-Royal assembly lines less
    than six months ago, but it has already shown up in the most unlikely of places.
    Immortal War is one of the most popular war game simulation systems in the Sphere.
    Using near-military-grade simulators, IW centers offer civilians an experience as
    close to a real combat sim as is legally possible. Last month, the IW affiliate on
    Terra released new simulator models, including the Arctic Wolf II. Given IW?s
    track record for picking BattleMechs that have gone on to be highly popular and
    successful, the new Exile Omni certainly bears keeping an eye on.
    
    In the real world the Arctic Wolf II has only seen limited deployment to the
    Exiles? Alpha Galaxy. The one notable exception is a single chassis that has been
    gifted to the rebuilding Kell Hounds. Sporting Hound colors, the ?Allard?s
    Revenge? is a strong signal that the Exiles and Hounds are still close allies.

Variants:
    No information provided

Notable MechWarriors:
    No information provided

======================================================================================
Equipment                                            Mass                             
--------------------------------------------------------------------------------------
Internal Structure:               Endo Steel          2.00                            
Engine:                             280 XL            8.00                            
    Walking MP:                       7                                               
    Running MP:                       11                                              
    Jumping MP:                       7                                               
Heat Sinks (Double):               12 [24]            2.00                            
Gyro:                              Standard           3.00                            
Cockpit:                           Standard           3.00                            
Armor Factor:                        124              6.50                            
    Type:                       Ferro-Fibrous                                         

                            Internal         Armor     
                            Structure        Value     
    Head:                       3              9       
    Center Torso:              12             18       
    Center Torso (rear):                       5       
    R/L Torso:                 10             16       
    R/L Torso (rear):                          4       
    R/L Arm:                    6             12       
    R/L Leg:                   10             14       

======================================================================================
Weapons and Ammo                             Location          Critical     Tonnage   
--------------------------------------------------------------------------------------
ER Large Laser                                  LA                1          4.00             
2 Jump Jets                                     LT                2          1.00             
SRM 4                                           LT                1          1.00             
SRM 4 (Ammo 50)                                 LT                2          2.00             
Jump Jet                                        LL                1          0.50             
Jump Jet                                        CT                1          0.50             
ER Large Laser                                  RA                1          4.00             
2 Jump Jets                                     RT                2          1.00             
SRM 4                                           RT                1          1.00             
Jump Jet                                        RL                1          0.50             

_________________
Mordel Blacknight - Site Administrator
Back to top View profile Send site message Send e-mail Visit website Facebook Username Twitter Username Steam Custom URL
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum