Mordel's Bar & Grill
Site Update [2.12.0]
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Mordel
Mordel.Net
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Joined: 03-Feb-2002 00:00
Posts: 6087
Location: United States
PostPosted: 29-Nov-2013 14:25    Post subject: Site Update [2.12.0] Reply to topic Reply with quote

Mordel.Net has been updated to code release 2.12.0. A variety of twenty-eight (28) additional weapons and equipment defined in Tactical Operations has been added and is now supported for BattleMech unit submissions. In addition a couple of bugs have been addressed along with a few changes which make designing units simpler.

Bugs Fixed
  • The system will now properly handle removal and replacement of distributed equipment from Omni designs that are fixed and split across locations (e.g., AC/20 on Left Arm and Left Torso).
  • Fixed bug where the Battle Value was being incorrectly calculated on units equipped with a Small Cockpit
Enhancements
  • Added the following Advanced Weapons and Equipment from Tactical Operations:
    1. Actuator Enhancement System
    2. Armor: Ferro-Lamellor, Hardened, Laser Reflective, Modular Armor, Reactive
    3. Autocannons: Hyper-Velocity AC/2, Hyper-Velocity AC/5, Hyper-Velocity AC/10, ProtoMech AC/2, ProtoMech AC/4, ProtoMech AC/8, Rotary AC/2 (Clan), Rotary AC/5 (Clan)
    4. BattleMech Melee Weapons: Chain Whip, Claws, Flail, Lance, Mace, Small Shield, Medium Shield, Large Shield, Spikes, Talons, Small Vibroblade, Medium Vibroblade, Large Vibroblade
    5. Coolant Pod
  • Added additional filter for use by administrators to show those units still requiring recalculation
  • Unit legality is now displayed in the top right to allow the user a quick view on if the design is valid. To display a list of issues you simply click on the legality icon itself
Design Changes
  • Equipment undistributed is now selected by default in the needs distribution list. Previously it selected equipment with the same name. This was problematic as it would be harder to redistribute location specific items. Users can now move an item with a location simply by clicking it (to remove) and then clicking the location to place it.
  • Fixed equipment will no longer be undistributed automatically. Previously fixed equipment was undistributed on certain occasions. Because fixed equipment can't be removed from a design, this equipment now requires the user to manually undistribute it if desired.

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