Wolf's Dragoons:
BattleMech Technical Readout
Type/Model: Shogun SHG-2G
Tech: Inner Sphere / 3075
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 85 tons
Chassis: Kitushi Shogun Endo Steel
Power Plant: 340 Strand XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Anderson Propulsion 21 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Riese-350 Standard
Armament:
2 LRM 15s
2 SRM 6s
1 ER PPC
2 ER Medium Lasers
1 Medium Pulse Laser
Manufacturer: Mitchell Vehicles
Location: Graham IV
Communications System: HartfordCo COM 4000
Targeting & Tracking System: HartfordCo XKZ 1
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==Overview:==
Unlike the previous incarnations of the Shogun, for which the Dragoons have
notoriously kept tight security and secrecy, they have made a point of showing
off the first dozen of this new design. Perhaps their recent near-miss with
the remains of Waco's Rangers and the latter's Blakist backers has forced
their hand in some regards, and the publicity is a way for the Wolves to warn
away any future attackers.
By going with full endo steel construction, an extra-light engine, and double
heat sinks, the Wolves have freed up enough in the way of tonnage to make the
mech a third again faster, with increased jump capability to match; anyone
believing that they will face a slow-moving missile launcher will be greatly
mistaken. Furthermore, two ER medium lasers and a medium pulse laser have been
added as back-up weapons, giving the mech greater flexibility against
infantry, conventional vehicles, and battle armor.
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Type/Model: Shogun SHG-2G
Mass: 85 tons
Equipment: Crits Mass
Int. Struct.: 130 pts Endo Steel 14 4.50
(Endo Steel Loc: 6 LA, 6 RA, 1 LT, 1 RT)
Engine: 340 XL Fusion 12 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 14 Double [28] 3 4.00
(Heat Sink Loc: 1 LT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 256 pts Standard 0 16.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 40
Center Torso (Rear): 13
L/R Side Torso: 18 26/26
L/R Side Torso (Rear): 9/9
L/R Arm: 14 27/27
L/R Leg: 18 35/35
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 LRM 15 RA 5 16 5 9.00
(Ammo Locations: 1 LT, 1 RT)
1 LRM 15 LA 5 3 7.00
1 SRM 6 RT 4 30 4 5.00
(Ammo Locations: 1 LT, 1 RT)
1 ER PPC RT 15 3 7.00
1 SRM 6 LT 4 2 3.00
2 ER Medium Lasers CT 10 2 2.00
1 Medium Pulse Laser HD 4 1 2.00
CASE Equipment: LT RT 2 1.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 LL, 2 RL)
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TOTALS: 47 78 85.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 21,233,684 C-Bills
Battle Value: 1,659
Cost per BV: 12,799.09
Weapon Value: 2,334 / 2,334 (Ratio = 1.41 / 1.41)
Damage Factors: SRDmg = 31; MRDmg = 21; LRDmg = 12
BattleForce2: MP: 4J, Armor/Structure: 6/3
Damage PB/M/L: 4/3/1, Overheat: 3
Class: MA; Point Value: 17
Specials: if
Wolf-in-Exile
BattleMech Technical Readout
Type/Model: Shogun IIC
Tech: Clan / 3075
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 85 tons
Chassis: Kitushi Shogun Endo Steel
Power Plant: 340 Strand XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Anderson Propulsion 21 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Riese-350 Standard
Armament:
2 LRM 20s
2 ER Small Lasers
2 SRM 6s
1 ER PPC
1 Small Pulse Laser
2 ER Medium Lasers
1 Medium Pulse Laser
Manufacturer: Mitchell Vehicles
Location: Graham IV
Communications System: HartfordCo COM 4000
Targeting & Tracking System: HartfordCo XKZ 1
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==Overview:==
(The 2G version is actually a smokescreen for the Shogun IIC, which has been
created as a joint project between the Dragoons and Wolf-in-Exile. This even
more frightening version uses Clan technology to further increase the up-close
arsenal while enlarging the LRM launchers. It loses on total shots from its
LRMs, but gains total damage per volley.)
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Type/Model: Shogun IIC
Mass: 85 tons
Equipment: Crits Mass
Int. Struct.: 130 pts Endo Steel 7 4.50
(Endo Steel Loc: 2 LA, 2 RA, 1 LT, 2 RT)
Engine: 340 XL Fusion 10 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 16 Double [32] 6 6.00
(Heat Sink Loc: 1 LA, 1 RA, 1 RT)
Gyro: 4 4.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 256 pts Standard 0 16.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 40
Center Torso (Rear): 13
L/R Side Torso: 18 26/26
L/R Side Torso (Rear): 9/9
L/R Arm: 14 27/27
L/R Leg: 18 35/35
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 LRM 20 RA 6 24 8 9.00
(Ammo Locations: 3 LT, 1 RT)
1 ER Small Laser RA 2 1 .50
1 LRM 20 LA 6 4 5.00
1 ER Small Laser LA 2 1 .50
1 SRM 6 RT 4 30 3 3.50
(Ammo Locations: 1 LT, 1 RT)
1 ER PPC RT 15 2 6.00
1 Small Pulse Laser RT 2 1 1.00
1 SRM 6 LT 4 1 1.50
2 ER Medium Lasers CT 10 2 2.00
1 Medium Pulse Laser HD 4 1 2.00
1 Targeting Computer LT 3 3.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 55 77 85.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 21,771,109 C-Bills
Battle Value: 2,829
Cost per BV: 7,695.69
Weapon Value: 4,296 / 4,296 (Ratio = 1.52 / 1.52)
Damage Factors: SRDmg = 50; MRDmg = 36; LRDmg = 20
BattleForce2: MP: 4J, Armor/Structure: 6/5
Damage PB/M/L: 7/6/2, Overheat: 4
Class: MA; Point Value: 28
Specials: if
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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