BattleMech Technical Readout
Type/Model: Majin SCP-13
Tech: Inner Sphere / 3075
Config: Quad BattleMech
Rules: Level 2, Standard design
Mass: 55 tons
Chassis: Brigadier 800F Standard
Power Plant: 330 VOX XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: 6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type: 4 Star Slab Standard
Armament:
1 ER PPC
1 MRM 10
1 ER Medium Laser
1 Guardian ECM
1 Beagle Active Probe
1 Flamer
Manufacturer: Maltex Corporation
Location: Nirasaki / DC (MC)
Communications System: Garret 500A
Targeting & Tracking System: Garret GRNDTRK 9
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==Overview:==
"So you mean to tell me that we're up against a 55-ton quad that can move l
a machine half its size, can snipe a light mech to death from range, is
sporting ECM equipment, and can breathe fire?"
"Yessir."
"The white powdery substance you put in your coffee this morning was sugar,
right?"
- recorded conversation between two Blakist soldiers after the first
successful combat deployment of the Majin.
As part of the continuing efforts of the New Terran Hegemony to smooth thin
over with the Draconis Combine in the wake of Operation Sucker Punch, AFNN
High Command made the decision to share with the Combine their revised
schematics for the Scorpion, which they had already put back in production.
Although a competent machine, the Kurita family made the decision that it w
not entirely a proper fit for the DCMS in its present state. After a few
months of revision, the result was the Majin, a powerful mech that easily
threaten even machines twice its size.
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Type/Model: Majin SCP-13
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 99 pts Standard 0 5.50
Engine: 330 XL Fusion 12 12.50
Walking MP: 6
Running MP: 9
Jumping MP: 6
Heat Sinks: 11 Double [22] 0 1.00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Leg Act: Hip + UpLeg + LowLeg + Foot 16 .00
Armor Factor: 152 pts Standard 0 9.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 17
Center Torso (Rear): 6
L/R Side Torso: 13 15/15
L/R Side Torso (Rear): 5/5
L/R Front Leg: 13 20/20
L/R Rear Leg: 13 20/20
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER PPC RT 15 3 7.00
1 MRM 10 RT 4 24 3 4.00
(Ammo Locations: 1 LT)
1 ER Medium Laser RT 5 1 1.00
1 Guardian ECM LT 0 2 1.50
1 Beagle Active Probe LT 0 2 1.50
1 Flamer HD 3 1 1.00
CASE Equipment: LT 1 .50
6 Standard Jump Jets: 6 3.00
(Jump Jet Loc: 1 LFL, 1 RFL, 2 CT, 1 LRL, 1 RRL)
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TOTALS: 27 56 55.00
Crits & Tons Left: 10 .00
Calculated Factors:
Total Cost: 12,470,215 C-Bills
Battle Value: 1,254
Cost per BV: 9,944.35
Weapon Value: 879 / 879 (Ratio = .70 / .70)
Damage Factors: SRDmg = 17; MRDmg = 10; LRDmg = 4
BattleForce2: MP: 6J, Armor/Structure: 4/2
Damage PB/M/L: 3/1/1, Overheat: 0
Class: MM; Point Value: 13
Specials: ecm, prb
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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