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Mori Class Battle Cruiser
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Vagabond
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PostPosted: 30-Jun-2005 14:15    Post subject: Mori Class Battle Cruiser Reply to topic Reply with quote

                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Mori Class Battle Cruiser 
Tech:              Inner Sphere / 3067
Vessel Type:       WarShip
Rules:             Level 2, Custom design
Rules Set:         AeroTech2

Mass:              1,500,000 tons
K-F Drive System:  (Unknown)
Length:            1,169 meters
Sail Diameter:     1,384 meters
Power Plant:       Standard
Safe Thrust:       3
Maximum Thrust:    5
Armor Type:        Lamellor Ferro-carbide
Armament:          
   28 Heavy N-Gauss
   28 NAC/30
   28 NL55
   80 Large Pulse Laser
   40 AMS
Manufacturer:   Midway Shipyards
  Location:     Midway / DC (TBM)
------------------------------------------------------------------------------
==Overview:==
     In the year 3067, the DCMS was in desperate need for front line warships
after its recent skirmish with Clan Ghost Bear.  It had become apparent that
vessels constructed by the Inner Sphere during the last decade could not
compete with the shear viciousness of SLDF and Clan constructed warships.  In
an all out effort to correct this disparity in power, the Coordinator ordered
the construction of the most powerful warship built by House Kurita yet.  The
brain child of Takashi Yamamoto, the Mori Class Battle Cruiser is an
auspicious effort the like House Kurita has not seen in many decades if not
centuries.  

==Capabilities:==
     The Mori Class Battle Cruiser uses the latest technology known in the
Inner Sphere.  Massing in at a massive 1,500,000 tons, the warship is capable
of taking on ships 33 to 66 percent larger then itself with only a little
difficulty.  Using his connections, the Coordinator was able to bargain with
Comstar AND Clan Nova Cat for the technical knowledge and techniques necessary
to construct the massive maneuvering engines and for the inclusion of a
Comstar HPG which will allow the Mori Class Battle Cruisers to serve as mobile
command centers.  The thick hide while not as thick as that on Battleships is
impressive and covers an array of weapons and devices which are capable of
reducing smaller vessels to debris in seconds and of making larger Battleships
Captains think twice before engaging.  Using a revolutionary design for the
ships hull, Yamamoto was able to bring three dozen capital cannons to bear on
targets that many ships would be incapable of. This design allows the
forward-side cannons to traverse a full 33 percent of the ships field of fire
without interruption.  These weapon bays and turrets are capable of firepower
the likes of the McKenna Class Battleship twice over.  However, all this
firepower came at a price.  As a Battle Cruiser, the Mori Class had to
sacrifice greater armor protection, fighter bays, and cargo capacity for
weapons.  However, it was deemed an acceptable sacrifice by not only the
design team but also the DCMS Officials who approved the ships construction. 
Takashi Yamamoto himself is overseeing the first vessels construction in its
space yard in orbit around Midway.  It is projected that at the pace the
construction is going at, the first Mori Class Battle Cruiser the Doragon
Gosai or Red Dragon after the House Kurita National Symbol will be finished by
mid 3069, if not sooner.

==Notable Vessels & Crews:==
Kurita
Doragon Gosai [Under Construction as of 3067]

------------------------------------------------------------------------------
Class/Model/Name:  Mori Class Battle Cruiser 
Mass:              1,500,000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                      270,000.00
Thrust:  Safe Thrust: 3
      Maximum Thrust: 5
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 29)               678,750.00
Lithium Fusion Battery                                              15,000.00
Jump Sail (Detachable): (Integrity = 6)                                105.00
Structural Integrity: 71                                           106,500.00
Total Heat Sinks:    3,262 Double                                    2,483.00
Fuel & Fuel Pumps:                                                   3,709.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              3,750.00
Fire Control Computers:                                             27,914.00
Food & Water:  (184 days supply)                                       579.00
Hyperpulse Generator:                                                   50.00
Armor Type:  Lamellor Ferro-carbide  (2,172 total armor pts)         2,130.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                398
   Fore-Left/Right:                  362/362
   Aft-Left/Right:                   362/362
   Aft:                                 326

Cargo:
   Bay 1:  Fighters (20) with 6 doors                                3,000.00
           Small Craft (6) with 2 doors                              1,200.00
           Cargo (1) with 2 doors                                    4,000.00
   Bay 2:  Cargo (1) with 10 doors                                  15,003.00

DropShip Capacity:  4 Docking Hardpoints                             4,000.00
Grav Deck #1:  (150-meter diameter)                                    100.00
Grav Decks #2 - 3:  (80-meter diameter)                                100.00
Escape Pods:  54 (7 tons each)                                         378.00

Crew and Passengers:
     78 Officers (78 minimum)                                          780.00
    267 Crew (267 minimum)                                           1,869.00
    104 Gunners (104 minimum)                                          728.00
     10 1st Class Passengers                                           100.00
    100 Marines                                                        500.00
     70 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 Heavy N-Gauss(60 rounds) Nose        60     60     60     60   36 14,030.00
2 Heavy N-Gauss(60 rounds) Nose        60     60     60     60   36 14,030.00
2 NAC/30(60 rounds)        Nose        60     60     60     --  200  7,048.00
2 NAC/30(60 rounds)        Nose        60     60     60     --  200  7,048.00
2 NL55                     Nose        11     11     11     11  170  2,200.00
2 NL55                     Nose        11     11     11     11  170  2,200.00
4 Large Pulse Laser        Nose     4(36)  4(36)     --     --   40     28.00
4 Large Pulse Laser        Nose     4(36)  4(36)     --     --   40     28.00
4 Large Pulse Laser        Nose     4(36)  4(36)     --     --   40     28.00
4 Large Pulse Laser        Nose     4(36)  4(36)     --     --   40     28.00
4 Large Pulse Laser        Nose     4(36)  4(36)     --     --   40     28.00
2 AMS(480 rounds)          Nose        --     --     --     --    2     41.00
2 AMS(480 rounds)          Nose        --     --     --     --    2     41.00
2 AMS(480 rounds)          Nose        --     --     --     --    2     41.00
2 AMS(480 rounds)          Nose        --     --     --     --    2     41.00
2 AMS(480 rounds)          Nose        --     --     --     --    2     41.00
2 Heavy N-Gauss(60 rounds) FL/R        60     60     60     60   72 28,060.00
2 Heavy N-Gauss(60 rounds) FL/R        60     60     60     60   72 28,060.00
2 Heavy N-Gauss(60 rounds) FL/R        60     60     60     60   72 28,060.00
2 Heavy N-Gauss(60 rounds) FL/R        60     60     60     60   72 28,060.00
2 NAC/30(60 rounds)        FL/R        60     60     60     --  400 14,096.00
2 NAC/30(60 rounds)        FL/R        60     60     60     --  400 14,096.00
2 NAC/30(60 rounds)        FL/R        60     60     60     --  400 14,096.00
2 NAC/30(60 rounds)        FL/R        60     60     60     --  400 14,096.00
2 NL55                     FL/R        11     11     11     11  340  4,400.00
2 NL55                     FL/R        11     11     11     11  340  4,400.00
2 NL55                     FL/R        11     11     11     11  340  4,400.00
2 NL55                     FL/R        11     11     11     11  340  4,400.00
4 Large Pulse Laser        L/RBS    4(36)  4(36)     --     --   80     56.00
4 Large Pulse Laser        L/RBS    4(36)  4(36)     --     --   80     56.00
4 Large Pulse Laser        L/RBS    4(36)  4(36)     --     --   80     56.00
4 Large Pulse Laser        L/RBS    4(36)  4(36)     --     --   80     56.00
4 Large Pulse Laser        L/RBS    4(36)  4(36)     --     --   80     56.00
2 AMS(480 rounds)          L/RBS       --     --     --     --    4     82.00
2 AMS(480 rounds)          L/RBS       --     --     --     --    4     82.00
2 AMS(480 rounds)          L/RBS       --     --     --     --    4     82.00
2 AMS(480 rounds)          L/RBS       --     --     --     --    4     82.00
2 AMS(480 rounds)          L/RBS       --     --     --     --    4     82.00
2 Heavy N-Gauss(60 rounds) AL/R        60     60     60     60   72 28,060.00
2 Heavy N-Gauss(60 rounds) AL/R        60     60     60     60   72 28,060.00
2 NAC/30(60 rounds)        AL/R        60     60     60     --  400 14,096.00
2 NAC/30(60 rounds)        AL/R        60     60     60     --  400 14,096.00
2 NL55                     AL/R        11     11     11     11  340  4,400.00
2 NL55                     AL/R        11     11     11     11  340  4,400.00
4 Large Pulse Laser        Aft      4(36)  4(36)     --     --   40     28.00
4 Large Pulse Laser        Aft      4(36)  4(36)     --     --   40     28.00
4 Large Pulse Laser        Aft      4(36)  4(36)     --     --   40     28.00
4 Large Pulse Laser        Aft      4(36)  4(36)     --     --   40     28.00
4 Large Pulse Laser        Aft      4(36)  4(36)     --     --   40     28.00
2 AMS(480 rounds)          Aft         --     --     --     --    2     41.00
2 AMS(480 rounds)          Aft         --     --     --     --    2     41.00
2 AMS(480 rounds)          Aft         --     --     --     --    2     41.00
2 AMS(480 rounds)          Aft         --     --     --     --    2     41.00
2 AMS(480 rounds)          Aft         --     --     --     --    2     41.00
1 Lot Spare Parts (2.00%)                                           30,000.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 6,524   1,500,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        20,732,469,488 C-Bills
Battle Value:      367,520
Cost per BV:       56,411.81
Weapon Value:      172,163 (Ratio = .47)
Damage Factors:    SRV = 17,642;  MRV = 17,472;  LRV = 13,246;  ERV = 5,209
Maintenance:       Maintenance Point Value (MPV) = 973,885
                   (120,220 Structure, 369,325 Life Support, 484,340 Weapons)
                   Support Points (SP) = 520,498  (53% of MPV)
BattleForce2:      Not applicable




[ This Message was edited by: Vagabond on 2005-06-30 14:17 ]
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Stinger
The Knights of Chaos
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Joined: 30-Apr-2002 00:00
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PostPosted: 30-Jun-2005 17:36    Post subject: RE: Mori Class Battle Cruiser Reply to topic Reply with quote

Man I got to get HMAero.

Love this design and the fluff is, as always Vagabond, Brilliant.

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Sleeping Dragon
Draconis Combine
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PostPosted: 01-Jul-2005 06:55    Post subject: RE: Mori Class Battle Cruiser Reply to topic Reply with quote

Impressive ship (even with small fighter support) with lots of weapons and good fluff too.

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Karagin
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PostPosted: 01-Jul-2005 10:23    Post subject: RE: Mori Class Battle Cruiser Reply to topic Reply with quote

Very impressive and well done fluff.

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Sleeping Dragon
Draconis Combine
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PostPosted: 01-Jul-2005 11:03    Post subject: RE: Mori Class Battle Cruiser Reply to topic Reply with quote

One more thing: It's anti-fighter weapons can fire only to medium range, theoretically if you have enough fighters with long range weapons you may sting it to death with minimal looses (of course you must get rid of those fighters, drop ships and any accompanying ships with stronger anti fighter weapons).

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