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AT-ST
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AlexxKnight
Federated Suns
Colonel
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Joined: 11-Feb-2002 00:00
Posts: 787

PostPosted: 15-Jun-2005 19:04    Post subject: RE: AT-ST Reply to topic Reply with quote

Quote:

On 2005-06-15 17:53, Stinger wrote:
Hells horses for the clan with armor and ravens are a pretty heavy aerospace clan.



Stinger, Sleeping Dragon, thanks for correcting me. I'm not a big Clan expert. Down with all Clanners . . .




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Alexx Knight, Lance Sgt.
Command Company, Crimson Janissaries
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The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men. . . And you
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 16-Jun-2005 08:52    Post subject: 3t AT-ST protomech Reply to topic Reply with quote

I know that it isn't powerful juggernaut, but it was overpowered by Ewoks. Light thing, that resembles AT-ST is here. I used standard portable weapons for it's "arms".

AT-ST
clan protomech level 3
Mass:                     3000kg
Internal structure:        300kg
Engine:     27 fusion      675kg
MP:      6/9/0
Heat sinks:      2         500kg
Cockpit:                   500kg
Armor:          10         500kg
         IS  A
Head:    1   2
Torso:   2   4
R/L Arm: 1   1
Legs:    2   2
Weapons and ammo  Location  Mass
2 ER laser (Mi)      T     500kg
AP weapon            LA     10kg
AP weapon            RA     10kg


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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1447
Location: Germany
PostPosted: 20-Jun-2005 07:29    Post subject: RE: AT-ST Reply to topic Reply with quote

Karagin´s original version is very near to a Version we use since the 80´s:
We have only 4 t of armor and a MG + 1/2t ammo in place of the RL/10 (no Level 2 Equipment existed at that time).
I´ve used it to good effect in 3025 games.

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Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 20-Jun-2005 12:31    Post subject: RE: AT-ST Reply to topic Reply with quote

Glad to hear that.

So how well did your version do?

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Rudel Gurken
Allisters Light Thunder
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Major


Joined: 15-Jun-2005 00:00
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Location: Germany
PostPosted: 20-Jun-2005 13:06    Post subject: RE: AT-ST Reply to topic Reply with quote

Our "Scout Trooper" :
Type/Model: Scout Trooper AT-ST-1
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Standard design

Mass: 20 tons
Chassis: Standard
Power Plant: 140 Hermes Fusion
Walking Speed: 75,6 km/h
Maximum Speed: 118,8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 Machine Gun
2 Small Lasers
2 Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Scout Trooper AT-ST-1
Mass: 20 tons

Equipment: Crits Mass
Int. Struct.: 33 pts Standard 0 2,00
Engine: 140 Fusion 6 5,00
Walking MP: 7
Running MP: 11
Jumping MP: 0
Heat Sinks: 10 Single 5 ,00
(Heat Sink Loc: 1 HD, 1 LT, 1 RT, 1 LL, 1 RL)
Gyro: 4 2,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA R: Sh+UA 12 ,00
Armor Factor: 64 pts Standard 0 4,00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 6 9
Center Torso (Rear): 2
L/R Side Torso: 5 8/8
L/R Side Torso (Rear): 2/2
L/R Arm: 3 4/4
L/R Leg: 4 8/8

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Machine Gun RA 0 100 2 1,00
(Ammo Locations: 1 RT)
2 Small Lasers LA 2 2 1,00
2 Medium Lasers CT 6 2 2,00
--------------------------------------------------------
TOTALS: 8 38 20,00
Crits & Tons Left: 40 ,00

Calculated Factors:
Total Cost: 1.548.800 C-Bills
Battle Value: 466
Cost per BV: 3.323,61
Weapon Value: 193 / 193 (Ratio = ,41 / ,41)
Damage Factors: SRDmg = 10; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 7, Armor/Structure: 2/2
Damage PB/M/L: 2/1/-, Overheat: 0
Class: ML; Point Value: 5


We used it as a recon Mech in campaigns and as a Light Mech hunter and Striker.
It was constructed at a time, as the only light Mechs were Locust, Stinger and Wasp (even before the box "Reinforcements" with the mechs later published in TRO 3025).
So it had more firepower then all other Lights!
Only the Locust was faster but was easily outgunned by the AT-ST-1


_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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