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Heavy MASH Unit
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Kraken
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Joined: 04-Feb-2002 00:00
Posts: 2754
Location: United States
PostPosted: 09-Oct-2004 14:47    Post subject: Heavy MASH Unit Reply to topic Reply with quote

BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Heavy MASH Unit
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design

Mass: 30 tons
Power Plant: 150 Various Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Various Standard
Armament:
2 Medium Lasers
Manufacturer: Various
Location: Various
Communications System: Various
Targeting & Tracking System: Various

------------------------------------------------------------------------------
==Overview:==
Once upon a time, MASH units were considered sacred - no one could touch
them in battle. Sadly, between the rise of the Chaos March and the renewal of
some Clan hostilities, reports are filtering forward that even the MASH units
are considered by some to be valid targets.
The end result of this was the Heavy MASH Unit. Slightly larger than the
original, it has more armor and can better defend itself. In addition, it is
also amphibious, giving it the ability to use the water as protection.

--------------------------------------------------------
Type/Model: Heavy MASH Unit
Mass: 30 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3.00
Engine: 150 Fusion 0 5.50
Shielding & Transmission Equipment: 0 2.75
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Amphibious Drive Equipment: 0 3.00
Turret Equipment: 0 .20
Armor Factor: 72 pts Standard 0 4.50

Internal Armor
Structure Value
Front: 3 22
Left / Right Sides: 3 14/14
Rear: 3 10
Turret: 3 12

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Medium Lasers Turret 6 2 2.00
1 MASH Unit (5 Theaters) Rear 5 5.00
Miscellaneous Equipment Body 1 .05
--------------------------------------------------------
TOTALS: 6 9 30.00
Items & Tons Left: 2 .00

Calculated Factors:
Total Cost: 748,800 C-Bills
Battle Value: 219
Cost per BV: 3,419.18
Weapon Value: 103 / 103 (Ratio = .47 / .47)
Damage Factors: SRDmg = 8; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 5T, Armor/Structure: 0 / 3
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 2
Specials: mash


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