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Ares ARS-V1E Apollo
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Ghostcat53
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Joined: 20-Sep-2022 11:25
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PostPosted: 23-Apr-2024 05:36    Post subject: Ares ARS-V1E Apollo Reply to topic Reply with quote

TRO: Ares ARS-V1E Apollo
                 BattleMech Technical Readout

Name/Model:         Ares ARS-V1E Apollo
Designer:           Ghostcat53
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            135
Role:               Juggernaut
Configuration:      Superheavy Tripod BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         27,173,168 C-Bills
Battle Value:       2,873

Chassis:              Rhodes-M Endo-Composite
Power Plant:          Plasma Star 270 
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Maximillian 320 with CASE II with CASE II
Armament:             
    1 Imperator Titan's Wrath Improved Heavy Gauss Rifle
    1 Type SF5 Rotary AC/5
    2 Hyperion Lance ER Medium Lasers (C)
    2 LongFire Light LRM 5s
    3 Hyperion Ray ER Small Lasers (C)
    3 Harvester 2K SRM 2s
    5 Titan's Tread Anti-Personnel Pods
    1 Titan’s Tread Anti-Personnel Pod
Manufacturer:         Rhodes Foundry
    Primary Factory:  Devil’s Rock
Communications:       Titan’s Shout Mk. IVA
Targeting & Tracking: Titan’s Vantage Mk. II

================================================================================================
Overview:
    The Ares BattleMech, a product of the Rhodes Project, represents a significant advancement
    in super-heavy Mech technology. Developed as a more versatile successor to the Poseidon, the
    Ares compensates for its heavier weight and slower speed with robust armor, a reconfigurable
    payload, and the capacity to transport friendly battle armor. Its OmniMech design allows for
    rapid servicing and a wide array of firepower options, including artillery support. Visually
    similar to its sister Mech, the Poseidon, the Ares adds an element of unpredictability on
    the battlefield, keeping enemy commanders guessing about its actual capabilities until it
    engages in combat.

Capabilities:
    The Ares, built on a unique tripedal humanoid chassis, closely resembles the Poseidon in
    appearance but is distinct in its operational capabilities. The intentional similarity in
    design serves not only as an engineering convenience but also as a strategic ploy to confuse
    observers and enemies. Equipped with a versatile array of weapons configurations, the Ares
    can adapt to various combat roles, from direct engagement to artillery support. Its various
    field configurations, each with specialized nomenclature, further contribute to the Mech's
    versatility and adaptability on the battlefield.

Deployment:
    Deployment: Tailored for long-range combat with a varied arsenal including an Improved Heavy
    Gauss Rifle, Rotary AC/5, ER Medium Lasers, LRM-5s, SRM-2s, and A-Pods.
    
    History:
    The Ares BattleMech's story is a narrative of technological evolution and strategic
    foresight in the wake of the Jihad, as envisioned by the Republic of the Sphere's Rhodes
    Project. Developed alongside the Poseidon as a more versatile super-heavy Mech, the Ares was
    designed not just as a response to emerging threats but also as a symbol of a new era in
    Mech warfare. Its development aimed to push the limits of Mech capabilities, incorporating
    flexibility in armament and operations, a stark contrast to traditional Mech designs.
    In the tumultuous period following the Blackout and the rise of the Fortress Republic, the
    Ares emerged as a critical asset. Prototypes were first deployed at the Serbian proving
    grounds on Terra in 3135, where they engaged rebel senatorial forces. This conflict marked
    the Ares's baptism by fire, proving its worth in actual combat conditions. The Mech's
    performance in this secretive but pivotal engagement informed subsequent refinements,
    leading to the production of the versatile PSD-V2 models.
    The deployment of the Ares has been strategic and selective, with units primarily assigned
    to Stone’s Brigade regiments, notably in the Lament and the Defenders on Terra.
    Additionally, a significant number of Ares Mechs are stationed at the Devil’s Rock
    factories, emphasizing their importance in safeguarding key Republic sites. As tensions rise
    near the Fortress Republic's boundaries, the Ares stands at the forefront of the Republic's
    defense strategy, particularly against potential Clan invasions.

Variants:
    The E or Apollo Configuration created by the Dawn Guards. Designed to engage their enemies
    from large range, it had an Imperator Titan's Wrath Improved Heavy Gauss Rifle, a Type SF5
    Rotary-5 Autocannon, two Hyperion Lance Extended-Range Medium Lasers, 3 Hyperion Ray
    Extended-Range Small lasers, 2 LongFire Light LRM 5 Launchers, 3 Harvester 2K SRM 2
    Launchers, and 6 Titan's Tread A-Pods. BV (2.0)= 2,986 [21]

Notable MechWarriors:
    Captain Jack Traver was a Republic MechWarrior, later Clan Wolf bondsmen and finally
    Mercenary. He fought through all Terra's campaign on an Ares

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite              22.50                     
Engine:                                     270 Fusion                14.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                       Superheavy                 6.00                     
Cockpit:                                Superheavy Tripod              5.00                     
Armor Factor:                                  456                    28.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               4             12       
    Center Torso:                      41             60       
    Center Torso (rear):                              22       
    R/L Torso:                         28             40       
    R/L Torso (rear):                                 16       
    R/L Arm:                           22             41       
    R/C/L Leg:                         28             56       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser (C)                                        CT                1          0.50             
SRM 2                                                     CT                1          1.00             
CASE II                                                   RT                1          1.00             
ER Medium Laser (C)                                       RT                1          1.00             
ER Small Laser (C)                                        RT                1          0.50             
Improved Heavy Gauss Rifle (Ammo 16)                      RT                0          4.00             
LRM 5                                                     RT                1          2.00             
SRM 2                                                     RT                1          1.00             
SRM 2 (Ammo 50)                                           RT                1          1.00             
CASE II                                                   LT                1          1.00             
ER Medium Laser (C)                                       LT                1          1.00             
ER Small Laser (C)                                        LT                1          0.50             
LRM 5                                                     LT                1          2.00             
LRM 5 (Ammo 24)                                           LT                1          1.00             
SRM 2                                                     LT                1          1.00             
CASE II                                                   RA                1          1.00             
Improved Heavy Gauss Rifle                                RA                6         20.00             
CASE II                                                   LA                1          1.00             
Rotary AC/5                                               LA                3         10.00             
Rotary AC/5 (Ammo 80)                                     LA                0          4.00             
2 Anti-Personnel Pods                                     CL                2          1.00             
2 Anti-Personnel Pods                                     RL                2          1.00             
2 Anti-Personnel Pods                                     LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 63
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"
Damage: (S) 6 / (M) 6 / (L) 3,  OV: 3
Armor (A): 15,  Structure (S): 10
Specials: CASEII, IF1, LG, TUR(6/6/3, IF1)
		
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PostPosted: 23-Apr-2024 18:10    Post subject: Ares ARS-V1E Apollo Reply to topic Reply with quote

HA! I just entered this a short time before...

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