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  Topic: Pegasus Scout Hover Tank Prime
Vagabond

Replies: 1
Views: 64
PostForum: Design Submissions   Posted: 02-May-2025 13:28   Subject: Pegasus Scout Hover Tank Prime
Combat Vehicle Technical Readout

Name/Model: Pegasus Scout Hover Tank Prime
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: ...
  Topic: Scorpion Light Tank Prime
Vagabond

Replies: 3
Views: 81
PostForum: Design Submissions   Posted: 02-May-2025 13:01   Subject: Re: Scorpion Light Tank Prime
One of the weird things that kinda sets this design is the fixed MG and CASE. Which the TRO doesnt really highlight.

I will remember this in future designs for this series.
  Topic: Scorpion Light Tank Prime
Vagabond

Replies: 3
Views: 81
PostForum: Design Submissions   Posted: 02-May-2025 13:00   Subject: Scorpion Light Tank Prime
Dangit, have a typo.
  Topic: Scorpion Light Tank Prime
Vagabond

Replies: 3
Views: 81
PostForum: Design Submissions   Posted: 30-Apr-2025 00:13   Subject: Scorpion Light Tank Prime
Combat Vehicle Technical Readout

Name/Model: Scorpion Light Tank Prime
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Inner ...
  Topic: Rommel Heavy Tank (XL)
Vagabond

Replies: 1
Views: 64
PostForum: Design Submissions   Posted: 26-Apr-2025 16:02   Subject: Rommel Heavy Tank (XL)
When you give tankers a go slow button hoping they won't burn out the engine.
  Topic: Von Luckner Heavy Tank VNL-K105
Vagabond

Replies: 1
Views: 61
PostForum: Design Submissions   Posted: 26-Apr-2025 16:00   Subject: Von Luckner Heavy Tank VNL-K105
Thats a bigh mortar!
  Topic: SturmFeur Heavy Tank (MML)
Vagabond

Replies: 4
Views: 109
PostForum: Design Submissions   Posted: 24-Apr-2025 21:49   Subject: SturmFeur Heavy Tank (MML)
Needs 2 more MML/5s. lol.
  Topic: Manticore Heavy Tank (Armored Motive System)
Vagabond

Replies: 1
Views: 93
PostForum: Design Submissions   Posted: 23-Apr-2025 22:18   Subject: Manticore Heavy Tank (Armored Motive System)
nice.

though, i'd like it to be Omni to carry BA.
  Topic: Savannah Master Hovercraft (XL)
Vagabond

Replies: 4
Views: 149
PostForum: Design Submissions   Posted: 20-Apr-2025 15:20   Subject: Savannah Master Hovercraft (XL)
That's just.... something rude.
  Topic: Manticore IIC Prime
Vagabond

Replies: 3
Views: 137
PostForum: Design Submissions   Posted: 20-Apr-2025 15:17   Subject: Re: Manticore IIC Prime
An interesting design, but perhaps not what I’d do.

I’d probably go with a large pulse laser and a large chemical laser with a couple tons of ammo instead of the ER large laser, ER medium laser ...
  Topic: Manticore IIC Prime
Vagabond

Replies: 3
Views: 137
PostForum: Design Submissions   Posted: 20-Apr-2025 01:13   Subject: Manticore IIC Prime
Combat Vehicle Technical Readout

Name/Model: Manticore IIC Prime
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Clan
Techn ...
  Topic: Victor VTR-BSK-V
Vagabond

Replies: 0
Views: 82
PostForum: Design Submissions   Posted: 13-Apr-2025 16:14   Subject: Victor VTR-BSK-V
BattleMech Technical Readout

Name/Model: Victor VTR-BSK-V
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Tech ...
  Topic: Void-Signature fully active if you jump in place clarificati
Vagabond

Replies: 27
Views: 4618
PostForum: General Discussion   Posted: 07-Apr-2025 21:57   Subject: Void-Signature fully active if you jump in place clarificati
Update from Catalyst. https://bg.battletech.com/forums/index.php/topic,84697.0/topicseen.html
  Topic: Melee Attacks
Vagabond

Replies: 10
Views: 1817
PostForum: General Discussion   Posted: 07-Apr-2025 17:11   Subject: Re: Melee Attacks
Hatchet and sword attacks have the option to call high/low at the cost of higher to hit numbers.

Gonna be honest, I didn't know this was a rule, or totally forgot it was a rule, until right now!
...
  Topic: Melee Attacks
Vagabond

Replies: 10
Views: 1817
PostForum: General Discussion   Posted: 06-Apr-2025 23:39   Subject: Melee Attacks
No. Firing at Immobile Targets is for ranged attacks only. TW pg. 110.
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