Mordel's Bar & Grill
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  Topic: Void-Signature fully active if you jump in place clarificati
Mordel

Replies: 17
Views: 314
PostForum: General Discussion   Posted: 16-Apr-2024 10:35   Subject: Void-Signature fully active if you jump in place clarificati
Anyone can create a pot in the Game Rules Questions section of the official forums, but only those who are considered "official" have the ability to respond. So any response in that area of the forum ...
  Topic: Protomech anmo.
Mordel

Replies: 6
Views: 71
PostForum: Site Bugs and Enhancements   Posted: 15-Apr-2024 23:30   Subject: Re: Protomech anmo.
Enhancement request created: [url=https://www.mordel.net/ers.php?a=v&r=1572&fltr=st.5~ff.000.Completed~Equals~FALSE]Ticket #2404-004
  Topic: [weapon] If you were the budget man for a major house....
Mordel

Replies: 7
Views: 83
PostForum: General Discussion   Posted: 15-Apr-2024 23:25   Subject: Re: [weapon] If you were the budget man for a major house....
...LRM’s take the cake here for the reasons already given.
You've been spared. Wink
  Topic: [equipment] If you were the budget man for a major house....
Mordel

Replies: 6
Views: 78
PostForum: General Discussion   Posted: 15-Apr-2024 23:24   Subject: Re: [equipment] If you were the budget man for a major house....
The way I see it, the two most obvious choices are Clan XL engines and Clan DHS’s.

The latter saves you a crit in comparison to IS/SL ones, and you can therefore put them in your legs.

The fo ...
  Topic: Protomech anmo.
Mordel

Replies: 6
Views: 71
PostForum: Site Bugs and Enhancements   Posted: 15-Apr-2024 14:50   Subject: Protomech anmo.
I can definitely understand your viewpoint. I actually have had folks who intentionally added more heat sink then the unit needed; and yes, it was intentional due to the units use-case. With that in m ...
  Topic: [equipment] If you were the budget man for a major house....
Mordel

Replies: 6
Views: 78
PostForum: General Discussion   Posted: 14-Apr-2024 19:54   Subject: [equipment] If you were the budget man for a major house....
I actually went with integrated CASE on this one. I can see pros for everything, to be honest. But not having to spend weight and space for something that makes my mech not go BOOM is pretty darn impo ...
  Topic: [weapon] If you were the budget man for a major house....
Mordel

Replies: 7
Views: 83
PostForum: General Discussion   Posted: 14-Apr-2024 19:51   Subject: [weapon] If you were the budget man for a major house....
I did LRMs for the reasons you provided. No minimum range is HUGE!!
  Topic: Protomech anmo.
Mordel

Replies: 6
Views: 71
PostForum: Site Bugs and Enhancements   Posted: 14-Apr-2024 19:49   Subject: Re: Protomech anmo.
Attempting to make a protomech with 3 SRM-1's and a total of 30 reloads. And then the issues start up

A: each shot of ammo must be added individually. Thus "add equipment" 30 times in a row.

...
  Topic: what is there to drink here
Mordel

Replies: 6
Views: 94
PostForum: Mordel's Bar & Grill   Posted: 12-Apr-2024 10:12   Subject: what is there to drink here
"15 you say?" A slight bout of worry crosses Mordel's face, but quickly passes. "I'll give it another 45 before I send in the recovery team."
  Topic: what is there to drink here
Mordel

Replies: 6
Views: 94
PostForum: Mordel's Bar & Grill   Posted: 11-Apr-2024 17:17   Subject: what is there to drink here
Mordel comes out of his office, looks around, and wonders where the heck the bartender disappeared to!!
  Topic: Dual Turrets
Mordel

Replies: 2
Views: 63
PostForum: Site Bugs and Enhancements   Posted: 08-Apr-2024 10:41   Subject: Re: Dual Turrets
Are dual turrets for combat vehicles implemented (and i do not find them), or are they still to come?

They're still to be developed (see https://www.mordel.net/ers.php?a=v&r=1542&fltr=st.5~ ...
  Topic: Trying to save Combat VEH
Mordel

Replies: 2
Views: 79
PostForum: Site Bugs and Enhancements   Posted: 06-Apr-2024 08:42   Subject: Trying to save Combat VEH
So I ended up creating both from Record Sheets: 3150 (which I hadn't gotten too yet), and didn't have a problem saving either.

[url=https://www.mordel.net/tro.php?a=vt&ut=cv&id=1261]Kruger ...
  Topic: Trying to save Combat VEH
Mordel

Replies: 2
Views: 79
PostForum: Site Bugs and Enhancements   Posted: 06-Apr-2024 08:32   Subject: Re: Trying to save Combat VEH
Why can I not save Combat VEH. I just made up a Kruger Combat Car and it will not save. I also made it up in Heavy Metal Vee so I know it is leagle.

I'll need more details. When you say "it will no ...
  Topic: Enhancement Suggestion
Mordel

Replies: 2
Views: 81
PostForum: Site Bugs and Enhancements   Posted: 01-Apr-2024 18:02   Subject: Enhancement Suggestion
That's kind of a weird filter. Not necessarily the units with fluff, but looking for character/word counts. It would be pretty easy to add something that says "Fluff is empty/not empty true/false".
  Topic: Mantis Light Attack
Mordel

Replies: 4
Views: 104
PostForum: Design Submissions   Posted: 30-Mar-2024 16:26   Subject: Re: Mantis Light Attack
0 rotor armor? I get two ain't much...
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