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Disliked weapons
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Vagabond
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PostPosted: 12-May-2004 19:48    Post subject: RE: Disliked weapons Reply to topic Reply with quote

i do hope your being sarcastic?

if not then let me explain. it is a cheep weapon. if it has less range [alot less] then i would not mind, yet it does not. thus i do not like it.

for 6 tons i can get a ppc like weapon with a -2 to hit.

for 2 tons i get the munch misters wet dreams come true.

the spl is not to bad.

with the micro being exceptable.

they offer to much and take to little, so i dislike them.

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Vagabond
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PostPosted: 12-May-2004 19:57    Post subject: RE: Disliked weapons Reply to topic Reply with quote

streak SRMs are balanced and fair.

streak LRMs are not.

it is that simple.

a streak SRM has to be 9 or less hexes away and does at best 12 dmg.

while STLRMs has a 21 range and can do 20 dmg.

it is not a factor of sense or feesability. it is a matter of game balance, which streak LRMs are not.

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Motown Scrapper
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PostPosted: 12-May-2004 20:16    Post subject: RE: Disliked weapons Reply to topic Reply with quote

The weapon I consider the least useful is the Rocket Launcher A.K.A. landscaping tool They launch a lot of projectiles...And scatter them all over the place.The average gunner will hit with 20-25% of them the rest will modify the landscape.

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Stinger
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PostPosted: 12-May-2004 23:36    Post subject: RE: Disliked weapons Reply to topic Reply with quote

I agree with this statement Clan pulse (and to a lesser extent the IS) really unbalanced the game. We tried a clan campaign once and one of the munch masters brought in a Timber wolf with 3 LG pulse 2 Med pulse and you guessed it a Targeting comp. -3 to hit every time you pull the trigger is more than wrong it makes for bad gameplay. Watching him tear apart mechs at medium range by targeting a section and not taking any penality to hit was even worse.

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chihawk
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PostPosted: 13-May-2004 05:04    Post subject: RE: Disliked weapons Reply to topic Reply with quote

Quote:

On 2004-05-12 17:15, Seraph wrote:
I'm not sure, but I have heard that mounting an ECM system will negate a streak system from locking on you.



That is incorrect.

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Sir Henry
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PostPosted: 13-May-2004 06:31    Post subject: RE: Disliked weapons Reply to topic Reply with quote

It depends on the ECM suite you use....



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Feral
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PostPosted: 13-May-2004 09:25    Post subject: RE: Disliked weapons Reply to topic Reply with quote

Quote:


while STLRMs has a 21 range and can do 20 dmg.

it is not a factor of sense or feesability. it is a matter of game balance, which streak LRMs are not.



ok then I have to concur ... I thought the opinion was on the other side of the fence ... that Streak LRM's sucked. Sure, possibly unbalanced, but they definitely do NOT suck.

The one thing about streak LRM's is you can get two regular LRM's for the same tonnage and two more crits ... 10 tons is a lot for 20 damage when it comes to clan technology really ... but it is indeed a very heat efficient 20 damage. I mean for 8 tons and 5 crits you can be sitting on an ATM-12 which will do just about the same damage at the same range AND carry more ammo/ton AND be able to switch missiles very easily ... for only 2 more heat. If you want to point fingers at an unbalanced missile system look to the ATM's first I say ...

In general clan tech is just bad-assed and you kind of need to compare apples to apples. Don't compare what clan tech can do when compared to IS tech ... try and keep your frame of reference in clan mode when assessing clan technology. I know there are a great many super-IS old-school players here who regard clan anything with general disdain ... which is fine ... but at least shift your perspective when trying to analyze them ...






[ This Message was edited by: Feral on 2004-05-13 09:27 ]
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Wanallo
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PostPosted: 13-May-2004 09:40    Post subject: RE: Disliked weapons Reply to topic Reply with quote

If LRM's are an indirect fire weapon, surely a Streak weapon would be impractical? They fire in an arched ballistic style rather than straight forward like the SRMS. So a streak variant wouldn't work would it?

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Feral
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PostPosted: 13-May-2004 09:55    Post subject: RE: Disliked weapons Reply to topic Reply with quote

My own dislikes are

A. Small pulse lasers: they are half the tonnage, make half the heat, and do half the damage of a medium PL ... but have half the range ... so therefore 2 small pulse lasers are in no way better than a medium one and in fact worse (worse range and an extra crit). At least with the ER and regular small lasers you get a heat break for taking up an extra crit and having worse range (still not worth it).

B. IS ER PPC's and ERLL's ... no amount of damage is worth 1.5 times it's heat. I understand that they do have excellent range and damage for their tonnage and crit space but there are almost no instances where you wouldn't be better off with a regular PPC for long range or a regular large laser for close/long range punch

C. The fact that most people consider the IS Medium pulse laser broken when the IS ER Medium Laser is JUST AS BROKEN. Consider this the medium pulse laser is -2 at 1-2, 0 at 3-4, and +2 at 5-6. The ER Medium is 0 at 1-4, +2 at 5-8, and +4 at 9-12. The only range increment where the pulse laser is better is 1-2 ... other than that the ER is equal to it for 3-6 and can actually hit at twice that range. Oh and it is half the tonnage but makes one more point of heat and one less damage. If the medium pulse is unbalanced then so is the ER ...






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Feral
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PostPosted: 13-May-2004 10:13    Post subject: RE: Disliked weapons Reply to topic Reply with quote

A streak weapon is not too disimilar to today's laser guided missles (in fact the description is almost identical). Someone paints the target and the missile guides itself towards it ... regardless of the path of the missile.
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Storm
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PostPosted: 13-May-2004 12:16    Post subject: RE: Disliked weapons Reply to topic Reply with quote

Fight smarter. Stay at a longer range and pound the out of him with Gauss, AC/5, AC/2, LRMs, Streak LRMs, Long Toms. . . .

Put him in a canyon and target the side wall (-4 to hit a stationary object). Shoot from behind cover (which helps negate that -3). Get behind the sucker and lay into him. Run around a lot, make yourself hard to hit.

Storm


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Storm
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PostPosted: 13-May-2004 12:36    Post subject: Nein on the Sarcasm, Vagabondmeister. Reply to topic Reply with quote

i do hope your being sarcastic?

Nope.

if not then let me explain. it is a cheep weapon. for 6 tons i can get a ppc like weapon with a -2 to hit.

for 2 tons i get the munch misters wet dreams come true.


From a tactical \"If it works, I\'ll use it\" standpoint, I prefer the MPL. I\'m something of a perfectionist, and a crappy die roller to boot, and I like to hit what I aim at.

the spl is not to bad.

I think it\'s kinda useless. But I like to fight at range, too.

with the micro being exceptable.

Never used it, to be honest.

A lot of it is personal preference. I prefer to fight at range, and I like 1-shot, 1-kill weapons, because I\'m the type of person who doesn\'t like to screw around. That sounds pretty munchy, but I like to get in and slug it out face-to-face, too.

PLs are a cheap weapons, which is what makes them preferable from a tactical standpoint. I don\'t think LPL\'s comparable to a PPC, which does far more damage. In fact, few of the \'mechs I field even have LPLs. For the same tonnage, I usually stick in an AC of some variety.

Storm

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chihawk
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PostPosted: 13-May-2004 20:50    Post subject: RE: Disliked weapons Reply to topic Reply with quote

Quote:

On 2004-05-13 06:31, Sir Henry wrote:
It depends on the ECM suite you use....





In relation to game mechanics it does not.

The piece of equipment labeled "ECM" does not block streaks. The equipment labeled "Angel ECM" does.

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Seraph
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PostPosted: 13-May-2004 20:58    Post subject: RE: Disliked weapons Reply to topic Reply with quote

I think that would be correct in it depends on which ECM suite you used...if you used the Angel ECM suite it would if you used the Guardian ECM suite it wouldn't.......
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Vagabond
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PostPosted: 14-May-2004 00:26    Post subject: RE: Nein on the Sarcasm, Vagabondmeister. Reply to topic Reply with quote

IS PPC
dmg: 10
heat: 10
rng: 6/12/18
min: 3
ton: 7
crit: 3

Cl LPL
dmg: 10
heat: 10
rng: 6/14/20
min: 0
ton: 6
crit: 2
bonus: -2 to hit

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