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Mission Idea - While the Cat's Away.....
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Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 31-Dec-2005 16:43    Post subject: RE: Idea #4 Reply to topic Reply with quote

Do the players have acess to LBX autocannons, and more specifically, cluster munitions?
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2755
Location: United States
PostPosted: 31-Dec-2005 21:47    Post subject: RE: Idea #4 Reply to topic Reply with quote

I'm just creating this as a scenario that people can drop into their campaigns; it'd be up to whoever used it as to whether the players would have LBX munitions available.

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"I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2755
Location: United States
PostPosted: 13-Jan-2006 13:42    Post subject: #5 Reply to topic Reply with quote

This is for 2-4 players in light to medium mechs; the characters should be "regular" status.

Set-up:
While the players are out on patrol, they begin hearing reports about a series of OPFOR artillery strikes and air missions being launched against the players' bases. The players are re-routed to help out a small observation post that is under seige when they make a surprising discovery: the strikes are a cover for an OPFOR convoy that is moving through the players' patrol sector.
OPFOR:
1 * Po (veteran / loyal)
2 * Scorpion tank (regular / loyal)
1 * tracked APC (regular / loyal)
1 * platoon foot SRM infantry (elite / loyal)
2 * wheeled APC (green / loyal)
2 * platoon foot rifle infantry (green / loyal)
2 * J-27 ammo trucks (veteran / loyal)

After the first six turns of engagement, the following OPFOR units appear:

1 * Guardian VSTOL (regular / loyal)
1 * Mechbuster (veteran / loyal)

After an additional twelve turns (eighteen total), the following OPFOR units appear:

1 * Warrior H7 (regular / loyal)
2 * Karnov (regular / loyal)

Twelve turns into the mission, the players gain artillery support in the form of a Thumper cannon (veteran / loyal). The Thumper's crew can fire one round per turn.
Aftermath:
Either way, the observation post is going to die; it won't matter if the players ignore the convoy entirely as it'll be wiped out before they can arrive.

The J-27s are actually carrying TAG units. If the TAG containers are allowed to make it off the map (either with the J-27s or the Karnovs), then the OPFOR will start using TAGs. If the containers are captured, the characters will be rewarded with two TAG systems.

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"I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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