Mordel's Bar & Grill
Favourite battle armour
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PostPosted: 02-Sep-2005 20:16    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

Quote:

On 2005-09-02 19:57, Moonlapse Vertigo wrote:
...when using the 2 heat instead of damage rule for flamers.


People DON'T? That's the half the point of mounting flamers.

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Moonlapse Vertigo
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PostPosted: 02-Sep-2005 22:09    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

Well, I'm just sayin... it is an optional rule.

Of course, I always use it.
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Sleeping Dragon
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PostPosted: 03-Sep-2005 06:10    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

Flamers would be much more popular if they did both, than they would compete with med lasers, instead of competing with MGs, ...

... eh compete

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Rudel Gurken
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PostPosted: 03-Sep-2005 15:08    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

We have a homerule since the beginning of the play: Flamers do 2 damage and 2 heat per hit!

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Delta
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PostPosted: 03-Sep-2005 15:11    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

Quote:

On 2005-09-03 15:08, Rudel Gurken wrote:
We have a homerule since the beginning of the play: Flamers do 2 damage and 2 heat per hit!



Burn em and break em!
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Sleeping Dragon
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PostPosted: 03-Sep-2005 15:15    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

I think that this house rule would be quite widespread

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Delta
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PostPosted: 03-Sep-2005 15:17    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

Quote:

On 2005-09-03 15:15, Sleeping Dragon wrote:
I think that this house rule would be quite widespread



IIRC they do heat OR damage, not both. However, it makes sense. (Doing Both)

[ This Message was edited by: Delta on 2005-09-03 15:17 ]
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Rudel Gurken
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PostPosted: 03-Sep-2005 15:25    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

We thought that only 2 damage and the ability to burn some woods wouldn´t compensate the 3 heat this weapon does to the firering unit itself!

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Sleeping Dragon
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PostPosted: 03-Sep-2005 16:38    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

Quote:

On 2005-09-03 15:17, Delta wrote:
... they do heat OR damage, not both. ...



That's an optional rule, we talked about house rule that allows it.

Flamer really needs something to compensate for 3 heat and 1/2/3 range.

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Nightmare
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PostPosted: 03-Sep-2005 17:37    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

Quote:

On 2005-09-03 16:38, Sleeping Dragon wrote:
Flamer really needs something to compensate for 3 heat and 1/2/3 range.



Why? Abuse the BV system with it instead. Load up a mech with a couple of effective weapons and a big pack of flamers. You'll have bad heat problems and a lowered BV, but then you only use the good guns. Like a clanner light with TC, 2 LPLs and flamers.

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Delta
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PostPosted: 03-Sep-2005 19:04    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

Quote:

On 2005-09-03 17:37, Nightmare wrote:
Quote:

On 2005-09-03 16:38, Sleeping Dragon wrote:
Flamer really needs something to compensate for 3 heat and 1/2/3 range.



Why? Abuse the BV system with it instead. Load up a mech with a couple of effective weapons and a big pack of flamers. You'll have bad heat problems and a lowered BV, but then you only use the good guns. Like a clanner light with TC, 2 LPLs and flamers.



You're right. However, this is getting off topic by sorts.
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Vagabond
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PostPosted: 04-Sep-2005 14:10    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

Quote:

On 2005-09-03 16:38, Sleeping Dragon wrote:
Quote:

On 2005-09-03 15:17, Delta wrote:
... they do heat OR damage, not both. ...



That's an optional rule, we talked about house rule that allows it.

Flamer really needs something to compensate for 3 heat and 1/2/3 range.



How about the fact they do full damage to infantry in buildings? They have a negative psycological impact on infantry?

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Delta
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PostPosted: 04-Sep-2005 14:11    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

I believe that flamers do severe damage to morale if you're using max tech infantry rules.
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Sleeping Dragon
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PostPosted: 04-Sep-2005 14:21    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

That may be big IF, I'm talking about standard BMR rules that normally apply (cost and BV are just secondary aspects that may be ignored just like DHS turning off (no more talking about this) or MaxTech)

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Vagabond
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PostPosted: 04-Sep-2005 15:11    Post subject: RE: Favourite battle armour Reply to topic Reply with quote

Quote:

On 2005-09-04 14:21, Sleeping Dragon wrote:
That may be big IF, I'm talking about standard BMR rules that normally apply (cost and BV are just secondary aspects that may be ignored just like DHS turning off (no more talking about this) or MaxTech)



Then don't mention it.

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