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Stalker II STK-9A
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PostPosted: 22-May-2015 15:40    Post subject: Stalker II STK-9A Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Stalker II STK-9A
Designer:           Catalyst Game Labs
Source(s):          Technical Readout: 3145
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            85
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3137
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         11,382,125 C-Bills
Battle Value:       2,261

Chassis:              Endo Steel
Power Plant:          255 Fusion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    [43.2 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Hardened
Armament:             
    8 Medium Lasers
    2 Extended LRM 10s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

======================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

======================================================================================
Equipment                                                      Mass                   
--------------------------------------------------------------------------------------
Internal Structure:                   Endo Steel                4.50                  
Engine:                               255 Fusion               13.00                  
    Walking MP:                            3                                          
    Running MP:                          5 [4]                                        
    Jumping MP:                            0                                          
Heat Sinks (Double):                    10 [20]                 0.00                  
Gyro:                                   Compact                 4.50                  
Cockpit:                             Torso-Mounted              4.00                  
Armor Factor:                             216                  27.00                  
    Type:                              Hardened                                       

                            Internal         Armor     
                            Structure        Value     
    Head:                       3              9       
    Center Torso:              27             36       
    Center Torso (rear):                      11       
    R/L Torso:                 18             25       
    R/L Torso (rear):                          7       
    R/L Arm:                   14             23       
    R/L Leg:                   18             25       

======================================================================================
Weapons and Ammo                             Location          Critical     Tonnage   
--------------------------------------------------------------------------------------
2 Medium Lasers                                 H                 2          2.00             
Targeting Computer                              H                 2          2.00             
2 Medium Lasers                                 CT                2          2.00             
CASE II                                         RT                1          1.00             
Extended LRM 10                                 RT                4          8.00             
Extended LRM 10 (Ammo 18)                       RT                2          2.00             
CASE II                                         LT                1          1.00             
Extended LRM 10                                 LT                4          8.00             
Extended LRM 10 (Ammo 18)                       LT                2          2.00             
2 Medium Lasers                                 RA                2          2.00             
2 Medium Lasers                                 LA                2          2.00             

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PostPosted: 23-May-2015 00:26    Post subject: Stalker II STK-9A Reply to topic Reply with quote

This one can really last long, but unless the enemy gets pushed out of the map it would just get pounded flat by long range fire after it's ammo runs dry IMO. Won't happen in most games though IMO.
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