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Nikolaiv NV-AG9
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Karagin
Imperial Karagin Army
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PostPosted: 16-Feb-2015 15:44    Post subject: Nikolaiv NV-AG9 Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Nikolaiv NV-AG9
Tech:          Inner Sphere / 2750
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          45 tons
Chassis:       Vulcan Prime Standard
Power Plant:   180 Dantrus XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Kemplar 5000 Standard
Armament:      
  2 Arrowlite SRM 6s
  7 Chenevy Smalls Small Lasers
  2 Blankenburg 15 Large Lasers
Manufacturer:  Alexandria Armories
  Location:    Alexandria, Terra
Communications System:  Rander Groundsider
Targeting & Tracking System:  Doering Electronics Glowworm

------------------------------------------------------------------------------
==Overview:==
NV-AG9 Nikolaiv was built to order during the twilight of the Golden Age of
Mankind. It was not a special mech nor one that could threaten the supremancy
of the SLDF mech force. Alexandria Armories built it to request of Amaris with
the grace of the Lord Cameron.

--------------------------------------------------------
Type/Model:    Nikolaiv NV-AG9
Mass:          45 tons

Equipment:                                 Crits    Mass
Int. Struct.:  75 pts Standard               0      4.50
Engine:        180 XL Fusion                12      3.50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     11 Double [22]              12      1.00
 (Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  152 pts Standard              0      9.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             14         20      
   Center Torso (Rear):                  7      
   L/R Side Torso:           11      16/16      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   7      14/14      
   L/R Leg:                  11      22/22      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 SRM 6                  RA      4   30      4      5.00
  (Ammo Locations: 1 LT, 1 RT)
2 Small Lasers           RA      2           2      1.00
1 SRM 6                  LA      4           2      3.00
2 Small Lasers           LA      2           2      1.00
3 Small Lasers           RT      3           3      1.50
2 Large Lasers           LT     16           4     10.00
--------------------------------------------------------
TOTALS:                         31          66     45.00
Crits & Tons Left:                          12       .00

Calculated Factors:
Total Cost:        5,675,228 C-Bills
Battle Value 2:    1,034 (old BV = 784)
Cost per BV2:      5,488.62
Weapon Value:      1,019 / 1,019 (Ratio = .99 / .99)
Damage Factors:    SRDmg = 28;  MRDmg = 10;  LRDmg = 1
BattleForce2:      MP: 4,  Armor/Structure: 4/2
                   Damage PB/M/L: 5/2/-,  Overheat: 1
                   Class: MM;  Point Value: 10

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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sleeping Dragon
Draconis Combine
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Joined: 06-Apr-2005 00:00
Posts: 4820
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PostPosted: 17-Feb-2015 00:19    Post subject: Nikolaiv NV-AG9 Reply to topic Reply with quote

XL engine to get... 7 small lasers Neutral

Seriously you could get a solid zombie by droping 5 small lasers and one ton of SRMs and going for the standard engine.
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Vagabond
Mercenary
Mr. Referee
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Joined: 04-Feb-2002 00:00
Posts: 5792
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PostPosted: 17-Feb-2015 01:44    Post subject: Re: Nikolaiv NV-AG9 Reply to topic Reply with quote

Sleeping Dragon wrote:
XL engine to get... 7 small lasers Neutral

Seriously you could get a solid zombie by droping 5 small lasers and one ton of SRMs and going for the standard engine.


at least use SPLs for anti-infantry work.
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 17-Feb-2015 06:50    Post subject: Re: Nikolaiv NV-AG9 Reply to topic Reply with quote

Or split the ammo and use one quarter or half for frag rounds if you don't need to stay tournament-legal.
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