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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 07-Feb-2014 02:26 Post subject: Grimlok GMK-1A |
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TRO: | BattleMech Technical Readout
Name/Model: Grimlok GMK-1A
Technology: Inner Sphere (Rating - E)
Tonnage: 50
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3061
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 5,415,125 C-Bills
Battle Value: 1,520
Chassis: Endo Steel
Power Plant: 250 Fusion
Cruising Speed: 54 kph [64.8 kph]
Maximum Speed: 86.4 kph [118.8 kph]
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
4 Medium Lasers
2 Large Lasers
3 ER Small Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
======================================================================================
Overview:
A rather vanilla design but ugly design by a new firm. The Grimlok looks like a
metal version of a T-Rex with long arms. Most of the Grimlok's joints are all easy
to repair and use as many generic materials as possible. This has had a positive
effect with technicians and other repair crews.
Capabilities:
Designed as a laser test bed, the addition of the sword and triple strength
mynomer, came as a welcome after thought. The wide range of lasers let the warrior
ride the heat curve and keep the triple strength active when the unit is in close
range. All lasers are torso mounted with the large lasers over each shoulder,
large and visible. All of the other lasers are shielded to act as a surprise to
the unsuspecting mechwarrior
Deployment:
No information provided
Variants:
No information provided
Notable MechWarriors:
No information provided
======================================================================================
Equipment Mass
--------------------------------------------------------------------------------------
Internal Structure: Endo Steel 2.50
Engine: 250 Fusion 12.50
Walking MP: 5 (6)
Running MP: 8 (11)
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 169 11.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 24
Center Torso (rear): 8
R/L Torso: 12 18
R/L Torso (rear): 6
R/L Arm: 8 16
R/L Leg: 12 24
======================================================================================
Weapons and Ammo Location Critical Tonnage
--------------------------------------------------------------------------------------
2 Medium Lasers LT 2 2.00
Large Laser LT 2 5.00
ER Small Laser LT 1 0.50
Triple-Strength Myomer -- 6 0.00
ER Small Laser CT 1 0.50
Sword RA 4 2.50
2 Medium Lasers RT 2 2.00
Large Laser RT 2 5.00
ER Small Laser RT 1 0.50
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_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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