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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 11-Sep-2013 22:18 Post subject: Airblade |
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BattleMech Technical Readout
Type/Model: Airblade
Tech: Inner Sphere / 3075
Config: Land Air BattleMech
Rules: Level 3, Standard design
Mass: 55 tons
Chassis: Endo Steel
Power Plant: 275 Core Tek XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [97.2] km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Standard
Armament:
1 ER PPC
4 ER Medium Lasers
1 Bloodhound Probe
1 Angel ECM Suite
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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Type/Model: Airblade
Mass: 55 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 2.75
(Endo Steel Loc: 3 LA, 3 RA, 4 LT, 4 RT)
Engine: 275 XL Fusion 12 7.75
Walking MP: 5 [6]
Running MP: 8 [9]
Jumping MP: 5 [15]
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 185 pts Standard 0 11.56
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (Rear): 9
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER PPC RA 15 3 7.00
1 ER Medium Laser RA 5 1 1.00
1 Bloodhound Probe RT 0 3 2.00
1 Angel ECM Suite LT 0 2 2.00
1 ER Medium Laser LT 5 1 1.00
1 ER Medium Laser CT 5 1 1.00
1 ER Medium Laser HD 5 1 1.00
1 Sword LH 4 3.00
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
LAM Conversion Equipment: 0 5.50
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TOTALS: 35 78 54.06
Crits & Tons Left: 0 .94
Calculated Factors:
Total Cost: 23,532,926 C-Bills
Battle Value: 2,050
Cost per BV: 11,479.48
Weapon Value: 1,236 / 1,236 (Ratio = .60 / .60)
Damage Factors: SRDmg = 18; MRDmg = 9; LRDmg = 4
BattleForce2: MP: 5J, Armor/Structure: 5/2
Damage PB/M/L: 3/2/1, Overheat: 2
Class: MM; Point Value: 21
Specials: ecm, prb
No particular rhyme or reason behind this one; I just wanted to do an anime-style mecha with a sword and a particle cannon. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 11-Sep-2013 23:44 Post subject: Airblade |
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Since it doesn't pack TSM, wouldn't it be better to pack vibro-blade on it? _________________ The dragon NEVER sleeps!
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 11-Sep-2013 23:47 Post subject: Airblade |
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It's got TSM; check up in the top part. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5797 Location: United States
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Posted: 12-Sep-2013 09:41 Post subject: Airblade |
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nice design, sadly everything i have heard about the new LAM rules rumors say that they'll not be able to use anything structural that requires multiple critical slots (ES, FF, XL) or critical slots in more than one location (Null Sig, Thumper). I am unsure about stuff that take up more critical slots in the same location or can be allocated to a single location (TSM, XL Gyro). _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 12-Sep-2013 12:17 Post subject: Airblade |
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Ah! I didn't see it there. I was looking for allocation of the TSM. _________________ The dragon NEVER sleeps!
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 12-Sep-2013 12:34 Post subject: Re: Airblade |
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Vagabond wrote: | nice design, sadly everything i have heard about the new LAM rules rumors say that they'll not be able to use anything structural that requires multiple critical slots (ES, FF, XL) or critical slots in more than one location (Null Sig, Thumper). I am unsure about stuff that take up more critical slots in the same location or can be allocated to a single location (TSM, XL Gyro). |
I don't have the $$$ to purchase any newer manuals right now, and so for all intents and purposes those manuals may as well not exist.
It's also a large part of the reason why I'm doing what I can to make my own 'verse - I wasn't keen on the whole Jihad nonsense or the Dark Ages game, and haven't been able to keep on top of anything else beyond that. So I'm just writing my own stories as I have the time. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 12-Sep-2013 17:56 Post subject: Re: Airblade |
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Vagabond wrote: | nice design, sadly everything i have heard about the new LAM rules rumors say that they'll not be able to use anything structural that requires multiple critical slots (ES, FF, XL) or critical slots in more than one location (Null Sig, Thumper). I am unsure about stuff that take up more critical slots in the same location or can be allocated to a single location (TSM, XL Gyro). |
IF true then why even bother bring back the LAMs if they are going to limit things? _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5797 Location: United States
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Posted: 12-Sep-2013 21:10 Post subject: Airblade |
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Rumor is "due to the complexity and precision of their conversion process" those items cannot be used because they "would interfere with the conversion process".
And I wouldn't say they are exactly bringing them back but more of reintroducing them to shut people up. Given their semi-extensive use by the SLDF, they were forced to update the rules for the Star League Era book.
And as I said here, mordel.net/barandgrill.php?redirect=viewtopic&t=9920 ...
the decisions to artificially limit certain aspects of their design seems poorly justified. It smacks of a "because I said so" answer. Its no better than when vehicles used to pop like popcorn because of their critical hit chart just so Mechs would be the clear king of the hill. Or infantry taking full damage from PPC strikes.
A LAM is already disadvantaged because of the 10 percent mass for the conversion equipment, limited fuel, and lack of a free 2 mp speed boost in fight mode. The choice to use the WiGe rules for AirMech mode helped remove that abuse but still gives a LAM so tactical flexibility. They don't need to add more artificial disadvantages. Its unnecessary. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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