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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 01-Aug-2013 10:59 Post subject: Veritechs |
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In honor of the prospect of Hasbro crushing Harmony Gold, I had the idea to try and translate some of the mecha from the series into Battletech.
First, the Alpha fighter from Genesis Climber Mospaeda:
BattleMech Technical Readout
Type/Model: Alpha LAM
Tech: Inner Sphere / 3075
Config: Land Air BattleMech
Rules: Level 3, Standard design
Mass: 55 tons
Chassis: Endo Steel
Power Plant: 275 Core Tek XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [97.2] km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Standard
Armament:
1 ER PPC
2 MRM 10s
2 Medium Lasers
2 Rocket Launcher 10 (OS)s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Alpha LAM
Mass: 55 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 2.75
(Endo Steel Loc: 2 LA, 1 RA, 5 LT, 5 RT, 1 CT)
Engine: 275 XL Fusion 12 7.75
Walking MP: 5 [6]
Running MP: 8 [9]
Jumping MP: 5 [15]
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 184 pts Standard 0 11.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 26
Center Torso (Rear): 9
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER PPC RA 15 3 7.00
1 MRM 10 RA 4 48 4 5.00
(Ammo Locations: 1 LT, 1 RT)
1 Medium Laser LA 3 1 1.00
1 MRM 10 LA 4 2 3.00
1 Rocket Launcher 10 (OS)RT 3 1 .50
1 Rocket Launcher 10 (OS)LT 3 1 .50
1 Medium Laser HD 3 1 1.00
CASE Equipment: LT RT 2 1.00
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
LAM Conversion Equipment: 0 5.50
--------------------------------------------------------
TOTALS: 29 77 55.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 20,059,299 C-Bills
Battle Value: 1,895
Cost per BV: 10,585.38
Weapon Value: 1,462 / 1,462 (Ratio = .77 / .77)
Damage Factors: SRDmg = 26; MRDmg = 14; LRDmg = 7
BattleForce2: MP: 5J, Armor/Structure: 5/2
Damage PB/M/L: 3/2/1, Overheat: 1
Class: MM; Point Value: 19
The Alpha (link) is the backbone mecha for the series. It has what is essentially an assault rifle that is backed up by a large number of missiles. For this one, however, I decided to go with an ER PPC (to get a range bracket going) and a medium laser in the head (as a back-up weapon) to back up the mix of MRMs and RL 10s (to replicate the missile barrages). _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 01-Aug-2013 11:02 Post subject: Veritechs |
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This here is the Beta:
BattleMech Technical Readout
Type/Model: Beta LAM
Tech: Inner Sphere / 3075
Config: Land Air BattleMech
Rules: Level 3, Standard design
Mass: 55 tons
Chassis: Standard
Power Plant: 275 Core Tek XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [97.2] km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Standard
Armament:
5 Medium Lasers
4 Rocket Launcher 10 (OS)s
1 Autocannon/2
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Beta LAM
Mass: 55 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 91 pts Standard 0 5.50
Engine: 275 XL Fusion 12 7.75
Walking MP: 5 [6]
Running MP: 8 [9]
Jumping MP: 5 [15]
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 185 pts Standard 0 11.56
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (Rear): 9
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 Medium Lasers RA 6 2 2.00
2 Medium Lasers LA 6 2 2.00
2 Rocket Launcher 10 (OS)RT 6 2 1.00
2 Rocket Launcher 10 (OS)LT 6 2 1.00
1 Autocannon/2 CT 1 90 3 8.00
(Ammo Locations: 1 LT, 1 RT)
1 Medium Laser HD 3 1 1.00
CASE Equipment: LT RT 2 1.00
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
LAM Conversion Equipment: 0 5.50
--------------------------------------------------------
TOTALS: 16 62 54.81
Crits & Tons Left: 16 .19
Calculated Factors:
Total Cost: 19,385,514 C-Bills
Battle Value: 1,779
Cost per BV: 10,896.86
Weapon Value: 1,922 / 1,922 (Ratio = 1.08 / 1.08)
Damage Factors: SRDmg = 38; MRDmg = 20; LRDmg = 7
BattleForce2: MP: 5J, Armor/Structure: 5/2
Damage PB/M/L: 4/3/-, Overheat: 0
Class: MM; Point Value: 18
The Beta (link) is the support unit for the Alpha; the two machines can actually connect in fighter mode. Unique with the Beta is a ballistic cannon in its center of mass in fighter and Gerwalk mode; I went with the AC/2 to replicate that. I wanted to get three medium lasers in each arm to replicate the official load-out, but only had the heat capacity for a total of five. I then threw in some RL 10s to replicate the missile loads. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 01-Aug-2013 11:22 Post subject: Veritechs |
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While looking at MAHQ, I spotted a non-transforming mecha known as the Condor.
Here it is as a 55-ton missile boat:
BattleMech Technical Readout
Type/Model: Condor AF-01
Tech: Inner Sphere / 3075
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 55 tons
Chassis: Standard
Power Plant: 220 DAV XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 ER PPC
1 LRM 10
4 SRM 4s
1 Medium Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Condor AF-01
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Standard 0 5.50
Engine: 220 XL Fusion 12 5.00
Walking MP: 4 [5]
Running MP: 6 [8]
Jumping MP: 0
Heat Sinks: 10 Double [20] 6 .00
(Heat Sink Loc: 1 LA, 1 RA)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 184 pts Standard 0 11.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 26
Center Torso (Rear): 9
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER PPC RA 15 3 7.00
1 LRM 10 LA 4 12 3 6.00
(Ammo Locations: 1 LT)
1 SRM 4 RT 3 100 5 6.00
(Ammo Locations: 2 LT, 2 RT)
1 SRM 4 LT 3 1 2.00
1 Medium Laser HD 3 1 1.00
1 SRM 4 LL 3 1 2.00
1 SRM 4 RL 3 1 2.00
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 34 66 55.00
Crits & Tons Left: 12 .00
Calculated Factors:
Total Cost: 10,145,474 C-Bills
Battle Value: 937
Cost per BV: 10,827.61
Weapon Value: 1,481 / 1,481 (Ratio = 1.58 / 1.58)
Damage Factors: SRDmg = 21; MRDmg = 12; LRDmg = 7
BattleForce2: MP: 4, Armor/Structure: 5/2
Damage PB/M/L: 3/3/1, Overheat: 2
Class: MM; Point Value: 9
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 01-Aug-2013 15:39 Post subject: Veritechs |
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The Condor does it need 100 rounds of SRM ammo? I get it, 1 ton per launcher 4 launchers but it really doesn't need that much ammo. You can save 1.5 tons by dropping down to 2 tons ammo and max armor out and add in something else like BAP or ECM to the mech. _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 01-Aug-2013 17:53 Post subject: Veritechs |
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Two words:
Specialty munitions. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 02-Aug-2013 10:36 Post subject: Veritechs |
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Even so 100 rounds of SRM ammo is a bomb weighting to go off... _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 03-Aug-2013 19:26 Post subject: Veritechs |
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Almost forgot about this so-called wheeled assault vehicle.
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Assault Transport
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1-FA, Standard design
Mass: 15 tons
Power Plant: 55 VOX Fusion
Cruise Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type: Standard
Armament:
1 Medium Laser
1 SRM 6
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Assault Transport
Mass: 15 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 8 pts Standard 0 1.50
Engine: 55 Fusion 0 1.50
Shielding & Transmission Equipment: 0 .75
Cruise MP: 5
Flank MP: 8
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 .75
Crew: 1 Members 0 .00
Armor Factor: 56 pts Standard 0 3.50
Internal Armor
Structure Value
Front: 2 21
Left / Right Sides: 2 13/13
Rear: 2 9
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Medium Laser Front 3 1 1.00
1 SRM 6 Front 0 15 2 4.00
Cargo Bay Capacity Body 1 2.00
--------------------------------------------------------
TOTALS: 3 4 15.00
Items & Tons Left: 4 .00
Calculated Factors:
Total Cost: 278,963 C-Bills
Battle Value: 208
Cost per BV: 1,341.17
Weapon Value: 88 / 88 (Ratio = .42 / .42)
Damage Factors: SRDmg = 10; MRDmg = 2; LRDmg = 0
BattleForce2: MP: 5W, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 2
Specials: tran2
The basic idea is that we've got a light, generally low-tech vehicle (other than the fusion engine) that can take a direct hit across the bow from an AC/20, return fire with its own weapons, and still get its cargo to its destination. At two tons, we've either got two standard battle armor suits, one Kanazuchi battle armor suit, 2+ squads of infantry, or quite a bit of cargo. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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