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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 01-Jan-2013 17:26 Post subject: Panther PNT-8MG |
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BattleMech Technical Readout
Type/Model: Panther PNT-8MG
Tech: Inner Sphere / 3062
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 35 tons
Chassis: Alshain 56-Carrier Standard
Power Plant: 140 Hermes Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Lexington Lifters Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Maximillian 42 Ferro-Fibrous
Armament:
1 PPC
2 Machine Guns
2 Small Lasers
3 Medium Lasers
Manufacturer: Alshain Weapons
Location: Alshain
Communications System: Sipher CommCon CSU-4
Targeting & Tracking System: Cat's Eyes 5
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==Capabilities:==
--------------------------------------------------------
Type/Model: Panther PNT-8MG
Mass: 35 tons
Equipment: Crits Mass
Int. Struct.: 58 pts Standard 0 3.50
Engine: 140 Fusion 6 5.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 10 Double [20] 15 .00
(Heat Sink Loc: 2 LA, 1 RA, 1 LT, 1 RT)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 116 pts Ferro-Fibrous 14 6.50
(Armor Crit Loc: 7 LT, 7 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 14
Center Torso (Rear): 5
L/R Side Torso: 8 12/12
L/R Side Torso (Rear): 4/4
L/R Arm: 6 12/12
L/R Leg: 8 16/16
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 PPC RA 10 3 7.00
1 Machine Gun RA 0 200 3 1.50
(Ammo Locations: 1 LA, 1 RA)
1 Machine Gun LA 0 1 .50
1 Small Laser RT 1 1 .50
1 Small Laser LT 1 1 .50
2 Medium Lasers CT 6 2 2.00
1 Medium Laser HD 3 1 1.00
4 Standard Jump Jets: 4 2.00
(Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 21 76 35.00
Crits & Tons Left: 2 .00
Calculated Factors:
Total Cost: 2,736,135 C-Bills
Battle Value: 874
Cost per BV: 3,130.59
Weapon Value: 747 / 747 (Ratio = .85 / .85)
Damage Factors: SRDmg = 20; MRDmg = 8; LRDmg = 2
BattleForce2: MP: 4J, Armor/Structure: 3/3
Damage PB/M/L: 4/2/1, Overheat: 0
Class: ML; Point Value: 9
The basic idea is simple: upgrade a 3025 Panther without using anything more obvious than DHS and ferro.
By swapping the SRM 4 for lasers, I can do more damage *and* I don't have to worry about my back-up weapon running out of ammo; the trade-off is that whoever pilots this thing has to be careful about heat management. I've also got a pair of machine guns in the arms to help with anti-infantry and anti-battlesuit duties. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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