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Tater Bug amphibious transport
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Kraken
Federated Suns
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PostPosted: 26-Jun-2010 22:06    Post subject: Tater Bug amphibious transport Reply to topic Reply with quote

          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Tater Bug 
Tech:          Inner Sphere / 3060
Config:        Wheeled Vehicle
Rules:         Level 3, Standard design

Mass:          15 tons
Power Plant:   70 Type 40 Fusion
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    SimplePlate Manufacturers Standard
Armament:      
  2 Various Machine Guns
  1 Medium Laser 
  1 Rocket Launcher 10 (OS)
Manufacturer:  Various
  Location:    (Unknown)
Communications System:  LongCom
Targeting & Tracking System:  OptiTrack Techniques

------------------------------------------------------------------------------
==Overview:==
While no one quite knows how the machine got its name (it is rumored to have
been the result of  the fact that the machine looks something like an insect),
the simple truth of the matter is that the Tater Bug is a surprisingly
effective combat transport unit. 

In addition to sporting heavier-than-normal armor for its weight class, the
Tater Bug also boasts a fair amount of firepower. Its machine guns can take
apart infantry, its medium laser allows it to threaten battle armor or other
light vehicles, and its rockets can suppress targets at range. 

Oddly enough, the Tater Bug has a ton and a half set aside for internal space.
While this is enough for roughly two squads of infantry, the original
intention appears to have been room for a single squad to either stretch out
between missions or carry with them an extra amount of supplies. 

--------------------------------------------------------
Type/Model:    Tater Bug 
Mass:          15 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  10 pts Standard               0      1.50
Engine:        70 Fusion                     0      2.00
Shielding & Transmission Equipment:          0      1.00
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0       .75
Crew: 1 Members                              0       .00
Amphibious Drive Equipment:                  0      1.50
Turret Equipment:                            0       .25
Armor Factor:   48 pts Standard              0      3.00

                          Internal    Armor
                          Structure   Value
   Front:                     2         12 
   Left / Right Sides:        2      10/10 
   Rear:                      2         10 
   Turret:                    2          6 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Machine Guns           Turret   0  200     3      2.00
1 Medium Laser           Turret   3          1      1.00
1 Rocket Launcher 10 (OS)Turret   0          1       .50
Infantry Bay Capacity    Body                1      1.50
--------------------------------------------------------
TOTALS:                           3          7     15.00
Items & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        220,106 C-Bills
Battle Value:      168
Cost per BV:       1,310.16
Weapon Value:      64 / 64 (Ratio = .38 / .38)
Damage Factors:    SRDmg = 13;  MRDmg = 5;  LRDmg = 2
BattleForce2:      MP: 6W,  Armor/Structure: 0 / 2
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GL;  Point Value: 2
                   Specials: tran1

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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 27-Jun-2010 04:59    Post subject: Tater Bug amphibious transport Reply to topic Reply with quote

I suggest dropping the MGs and ammo for a small pulse laser or two. You have the heat sinks for it. And SPLs work against infantry just as well as MGs and less worry about ammo. Other then that looks good.
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Karagin
Only the dead have seen the end of war. - Plato

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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2755
Location: United States
PostPosted: 27-Jun-2010 14:37    Post subject: Tater Bug amphibious transport Reply to topic Reply with quote

This, like the D'Jinn, came from a non-BTech story plot I'm toying with in which fusion engines and combat-grade lasers are still bleeding-edge technology.

The idea was to see how potent some of these machines could be under BTech rules, hence why I have so many machine guns on them.
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