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HEC-01 Hector
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Kraken
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PostPosted: 15-Aug-2008 12:13    Post subject: HEC-01 Hector Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Hector HEC-01
Tech:          Inner Sphere / 3060
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          40 tons
Chassis:       Endo Steel
Power Plant:   200 Nissan Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Standard
Armament:      
  5 Medium Lasers
  2 LRM 5s
  1 Anti-Missile System
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
  From the beginning, the concept behind the Hector was simple: a light-end
multi-role mech that was relatively cheap even with the use of recovered
technology.

Although the original concept called for a 35-ton mech, the present Hector is
still regarded as the completion of the concept. Its given ground speed is
average for its size class, with the jump jets providing a bonus. Its load-out
of twin LRM 5s backed up by five medium lasers doesn't stand out much but it
still effective none-the-less. 

Defensively, the mech employs an anti-missile system to supplement its CASE
gear and near-maximum armor. While a few solid blows can still put the mech
out of commission, it can still give as good as it gets until then.

==Variants:==
  

--------------------------------------------------------
Type/Model:    Hector HEC-01
Mass:          40 tons

Equipment:                                 Crits    Mass
Int. Struct.:  67 pts Endo Steel            14      2.00
 (Endo Steel Loc: 4 LA, 4 RA, 3 LT, 3 RT)
Engine:        200 Fusion                    6      8.50
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     10 Double [20]               6       .00
 (Heat Sink Loc: 1 LT, 1 RT)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  136 pts Standard              0      8.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             12         17      
   Center Torso (Rear):                  6      
   L/R Side Torso:           10      15/15      
   L/R Side Torso (Rear):              5/5      
   L/R Arm:                   6      12/12      
   L/R Leg:                  10      20/20      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 Medium Lasers          RA      6           2      2.00
2 Medium Lasers          LA      6           2      2.00
1 LRM 5                  RT      2   48      3      4.00
  (Ammo Locations: 1 LT, 1 RT)
1 LRM 5                  LT      2           1      2.00
1 Medium Laser           CT      3           1      1.00
1 Anti-Missile System    HD      1   12      2      1.50
  (Ammo Locations: 1 RT)
CASE Equipment:          LT     RT           2      1.00
5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         20          69     40.00
Crits & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        3,529,026 C-Bills
Battle Value:      1,163
Cost per BV:       3,034.42
Weapon Value:      873 / 873 (Ratio = .75 / .75)
Damage Factors:    SRDmg = 20;  MRDmg = 8;  LRDmg = 3
BattleForce2:      MP: 5J,  Armor/Structure: 3/3
                   Damage PB/M/L: 4/3/1,  Overheat: 0
                   Class: MM;  Point Value: 12
                   Specials: if

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