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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 08-Jun-2007 06:22 Post subject: SVD-63 Dragunov |
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Two versions of the same idea. Basically these are sniper platforms. Not the tactical sniper; stand at long range and shoot at you on the battlefield, but the strategic sniper; deployed alone into enemy lines, observing and reporting, but taking out strategic targets of opportunity with a single shot from the long-range gauss rifle.
The primary job of the Dragunov is to disappear and to complicate enemy operations. The enemy will be hobbled if, after the commader's Cyclops loses it's head while powered down near the field HQ, they have to move troops and resources to track down the infiltrators and guard their remaining strategic sites. Right?
Code: | Type/Model: Dragunov SVD-63
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 3, Custom design
Mass: 40 tons
Chassis: 1A Type 17 Composite
Power Plant: 280 Core Tek XXL Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: StarGuard Heavy Ferro-Fibrous
Armament:
1 M-7 Gauss Rifle
1 Chiscomp 2000 ER Small Laser
1 BlazeFire Longshot ER Medium Laser
1 Angel ECM Suite
1 Smoke Grenade Launcher
Manufacturer: Achernar BattleMechs
Location: New Avalon
Communications System: AR-12 Sheathed Directional Beacon
Targeting & Tracking System: Federated Hunter Type 3
--------------------------------------------------------
Type/Model: Dragunov SVD-63
Mass: 40 tons
Equipment: Crits Mass
Int. Struct.: 67 pts Composite 0 2.00
Engine: 280 XXL Fusion 18 5.50
Walking MP: 7
Running MP: 11
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Dual Cockpit (MW), Life Supt.: 6 4.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 109 pts Heavy Ferro-Fibrous 21 5.50
(Armor Crit Loc: 7 LA, 3 LT, 6 RT, 1 CT, 2 LL, 2 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 14
Center Torso (Rear): 4
L/R Side Torso: 10 12/12
L/R Side Torso (Rear): 4/4
L/R Arm: 6 9/9
L/R Leg: 10 16/16
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RA 1 8 8 16.00
(Ammo Locations: 1 RA)
1 ER Small Laser LA 2 1 .50
1 ER Medium Laser LT 5 1 1.00
1 Angel ECM Suite LT 0 2 2.00
1 Grenade Launcher CT(R) 1 1 .50
1 Long-Range Targeting 0 .00
--------------------------------------------------------
TOTALS: 9 78 40.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 25,091,476 C-Bills
Battle Value: 1,942
Cost per BV: 12,920.43
Weapon Value: 692 / 692 (Ratio = .36 / .36)
Damage Factors: SRDmg = 15; MRDmg = 13; LRDmg = 9
BattleForce2: MP: 7, Armor/Structure: 3/2
Damage PB/M/L: 2/2/1, Overheat: 0
Class: MM; Point Value: 19
Specials: ecm |
Code: | Type/Model: Dragunov SVD-63
Tech: Inner Sphere / 3067
Config: Tracked Vehicle
Rules: Level 3, Custom design
Mass: 35 tons
Power Plant: 210 XXL Fusion
Cruise Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Gauss Rifle
2 ER Small Lasers
1 Angel ECM Suite
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Dragunov SVD-63
Mass: 35 tons
Equipment: Items Mass
Int. Struct.: 16 pts Standard 0 3.50
Engine: 210 XXL Fusion 4 3.00
Shielding & Transmission Equipment: 0 1.50
Cruise MP: 6
Flank MP: 9
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.00
Crew: 3 Members 0 .00
Armor Factor: 99 pts Ferro-Fibrous 2 5.50
Internal Armor
Structure Value
Front: 4 35
Left / Right Sides: 4 24/24
Rear: 4 16
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Gauss Rifle Front 0 8 2 16.00
2 ER Small Lasers Front 4 2 1.00
1 Angel ECM Suite Body 0 1 2.00
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 4 12 35.00
Items & Tons Left: 0 .00
Calculated Factors:
Total Cost: 14,995,125 C-Bills
Battle Value: 803
Cost per BV: 18,673.88
Weapon Value: 331 / 331 (Ratio = .41 / .41)
Damage Factors: SRDmg = 16; MRDmg = 11; LRDmg = 7
BattleForce2: MP: 6T, Armor/Structure: 0 / 4
Damage PB/M/L: 1/2/1, Overheat: 0
Class: GL; Point Value: 8
Specials: ecm | _________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5800 Location: United States
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Posted: 08-Jun-2007 19:31 Post subject: |
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it looks interesting. so were is the TechManual compliant version?
more later _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 08-Jun-2007 20:09 Post subject: |
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There isn't one. I figure it's more for RPG use than as a CBT unit. _________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1470 Location: Germany
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Posted: 09-Jun-2007 02:14 Post subject: |
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I like the idea of a gauss sniper operating behind enemy lines very much!
It has a lot of super high tech though and a commanding officer will have pain in his stomach to send this 25 mio baby behind the lines! But on the other side machines designed for special operation tend to be the most expensive of all!
I especially like that rear-firing grenade launcher! I would drop the small laser for another one!
I'll try my own version of this by trying to use only level 2 tech (though there will not be grenade launchers on it!). _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 09-Jun-2007 05:05 Post subject: |
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Here's the level 2 version, lacking in some of the more advanced evasion technologies (the smoke grenade launcher and the Angel ECM system).
Code: | Type/Model: Dragunov SVD-63B
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
Mass: 40 tons
Chassis: 1A Type 17 Endo Steel
Power Plant: 280 Core Tek XL Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: StarGuard Ferro-Fibrous
Armament:
1 M-7 Gauss Rifle
1 Chiscomp 2000 ER Small Laser
1 BlazeFire Longshot ER Medium Laser
1 Guardian Interface Model 2B Guardian ECM
Manufacturer: Achernar BattleMechs
Location: New Avalon
Communications System: AR-12 Sheathed Directional Beacon
Targeting & Tracking System: Federated Hunter Type 3
--------------------------------------------------------
Type/Model: Dragunov SVD-63B
Mass: 40 tons
Equipment: Crits Mass
Int. Struct.: 67 pts Endo Steel 14 2.00
(Endo Steel Loc: 4 LA, 4 LT, 6 RT)
Engine: 280 XL Fusion 12 8.00
Walking MP: 7
Running MP: 11
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 90 pts Ferro-Fibrous 14 5.00
(Armor Crit Loc: 3 LA, 2 LT, 3 RT, 2 CT, 2 LL, 2 RL)
Internal Armor
Structure Value
Head: 3 8
Center Torso: 12 10
Center Torso (Rear): 4
L/R Side Torso: 10 10/10
L/R Side Torso (Rear): 3/3
L/R Arm: 6 8/8
L/R Leg: 10 13/13
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RA 1 8 8 16.00
(Ammo Locations: 1 RA)
1 ER Small Laser LA 2 1 .50
1 ER Medium Laser LT 5 1 1.00
1 Guardian ECM LT 0 2 1.50
--------------------------------------------------------
TOTALS: 8 77 40.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 7,249,644 C-Bills
Battle Value: 1,205
Cost per BV: 6,016.3
Weapon Value: 625 / 625 (Ratio = .52 / .52)
Damage Factors: SRDmg = 17; MRDmg = 13; LRDmg = 7
BattleForce2: MP: 7, Armor/Structure: 2/2
Damage PB/M/L: 2/2/1, Overheat: 0
Class: MM; Point Value: 12
Specials: ecm |
And a version that trades the headcapping capability of the Gauss for an ever-so-slight range increase and the capability to operate without ammo resupply. Though there will still be stops at friendly bases for things like a change of clothes and more food.
Code: | Type/Model: Dragunov SVD-63C
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
Mass: 35 tons
Chassis: 1A Type 17 Endo Steel
Power Plant: 280 Core Tek XL Fusion
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: StarGuard Ferro-Fibrous
Armament:
1 ER PPC
1 ER Small Laser
1 ER Medium Laser
1 Guardian ECM
Manufacturer: Achernar BattleMechs
Location: New Avalon
Communications System: AR-12 Sheathed Directional Beacon
Targeting & Tracking System: Federated Hunter Type 3
--------------------------------------------------------
Type/Model: Dragunov SVD-63C
Mass: 35 tons
Equipment: Crits Mass
Int. Struct.: 58 pts Endo Steel 14 2.00
(Endo Steel Loc: 4 LA, 3 RA, 3 LT, 3 RT, 1 CT)
Engine: 280 XL Fusion 12 8.00
Walking MP: 8
Running MP: 12
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 108 pts Ferro-Fibrous 14 6.00
(Armor Crit Loc: 3 LA, 2 RA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 13
Center Torso (Rear): 4
L/R Side Torso: 8 11/11
L/R Side Torso (Rear): 4/4
L/R Arm: 6 11/11
L/R Leg: 8 15/15
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER PPC RA 15 3 7.00
1 ER Small Laser LA 2 1 .50
1 ER Medium Laser LT 5 1 1.00
1 Guardian ECM LT 0 2 1.50
1 Targeting Computer RT 3 3.00
--------------------------------------------------------
TOTALS: 22 75 35.00
Crits & Tons Left: 3 .00
Calculated Factors:
Total Cost: 6,481,597 C-Bills
Battle Value: 1,110
Cost per BV: 5,839.28
Weapon Value: 843 / 843 (Ratio = .76 / .76)
Damage Factors: SRDmg = 15; MRDmg = 11; LRDmg = 6
BattleForce2: MP: 8, Armor/Structure: 3/1
Damage PB/M/L: 3/2/1, Overheat: 0
Class: ML; Point Value: 11
Specials: ecm | _________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 09-Jun-2007 05:09 Post subject: |
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Come to think of it, these would be manufactured in such limited numbers that they could probably use NAIS-made clantech in their loadout.
Code: | Type/Model: Dragunov SVD-63D
Tech: Mixed Tech / 3067
Config: Biped BattleMech
Rules: Level 3, Custom design
Mass: 30 tons
Chassis: 1A Type 17 Composite (IS)
Power Plant: 270 Core Tek XXL Fusion (IS)
Walking Speed: 97.2 km/h
Maximum Speed: 151.2 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: StarGuard Heavy Ferro-Fibrous
Armament:
1 NAIS ER PPC (C)
1 Chiscomp 2000 ER Small Laser(IS)
2 Smoke Grenade Launchers(IS)
1 BlazeFire Longshot ER Medium Laser(IS)
1 Guardian Interface Model 2B Guardian ECM(IS)
Manufacturer: Achernar BattleMechs
Location: New Avalon
Communications System: AR-12 Sheathed Directional Beacon
Targeting & Tracking System: Federated Hunter Type 3
--------------------------------------------------------
Type/Model: Dragunov SVD-63D
Mass: 30 tons
Equipment: Crits Mass
Int. Struct.: 51 pts Composite (IS) 0 1.50
Engine: 270 XXL Fusion 18 5.00
Walking MP: 9
Running MP: 14
Jumping MP: 0
Heat Sinks: 10 Double (IS) [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 105 (IS) 21 5.50
(Armor Crit Loc: 1 HD, 5 LA, 4 RA, 2 LT, 3 RT, 2 CT, 2 LL, 2 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 15
Center Torso (Rear): 5
L/R Side Torso: 7 10/10
L/R Side Torso (Rear): 4/4
L/R Arm: 5 10/10
L/R Leg: 7 14/14
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER PPC (C) RA 15 2 6.00
1 ER Small Laser (IS) LA 2 1 .50
1 Grenade Launcher (IS) RT(R) 1 1 .50
1 Grenade Launcher (IS) LT(R) 1 1 .50
1 ER Medium Laser (IS) LT 5 1 1.00
1 Guardian ECM (IS) LT 0 2 1.50
1 Targeting Computer (ISRT 2 2.00
--------------------------------------------------------
TOTALS: 24 74 30.00
Crits & Tons Left: 4 .00
Calculated Factors:
Total Cost: 16,876,015 C-Bills
Battle Value: 1,476
Cost per BV: 11,433.61
Weapon Value: 798 / 798 (Ratio = .54 / .54)
Damage Factors: SRDmg = 20; MRDmg = 15; LRDmg = 9
BattleForce2: MP: 9, Armor/Structure: 3/1
Damage PB/M/L: 3/2/1, Overheat: 0
Class: ML; Point Value: 15
Specials: ecm | _________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 09-Jun-2007 11:59 Post subject: |
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No way in heck I'd ever pilot one, but here is one that is Tech Manual standard, and surprisingly cheap. It does what it needs to: finds things, breaks them, and remains hidden all the while. A simple variant would swap out the MASC and most of the minimal armor for a targeting computer.
A word of caution: this 'Mech cannot fight. It was never intended to operate against ANY opposition. If you send this 'Mech directly against opposition, you will not like the results. Also, the pilot is not going to enjoy this. Mind you, many modern snipers deal with worse, so...
EDIT: Had enough space for light ferro. So I added it.
BattleMech Technical Readout
Type/Model: Dragunov SVD-93
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 40 tons
Chassis: Endo Steel
Power Plant: 280 VOX XL Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 [151.2] km/h
Jump Jets: 6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type: Light Ferro-Fibrous
Armament:
1 Norse-Storm Model 7D Gauss Rifle
1 Datacom 50 Guardian ECM
1 Cyclops-Beagle Sensory Probe Beagle Active Probe
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Dragunov SVD-93
Mass: 40 tons
Equipment: Crits Mass
Int. Struct.: 67 pts Endo Steel 14 2.00
(Endo Steel Loc: 3 LA, 2 RA, 3 LT, 2 RT, 2 LL, 2 RL)
Engine: 280 XL Fusion 12 8.00
Walking MP: 7
Running MP: 11 [14]
Jumping MP: 6
Heat Sinks: 10 Single 0 .00
XL Gyro: 6 1.50
Small Cockpit, Life Supt., Sensors: 4 2.00
MASC: 2 2.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 42 pts Light Ferro-Fibrous 7 2.50
(Armor Crit Loc: 4 LA, 1 LT, 2 RT)
Internal Armor
Structure Value
Head: 3 8
Center Torso: 12 6
Center Torso (Rear): 2
L/R Side Torso: 10 4/4
L/R Side Torso (Rear): 1/1
L/R Arm: 6 3/3
L/R Leg: 10 5/5
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RA 1 8 8 16.00
(Ammo Locations: 1 RA)
1 Guardian ECM RT 0 2 1.50
1 Beagle Active Probe HD 0 2 1.50
6 Standard Jump Jets: 6 3.00
(Jump Jet Loc: 3 LT, 3 RT)
--------------------------------------------------------
TOTALS: 1 75 40.00
Crits & Tons Left: 3 .00
Calculated Factors:
Total Cost: 8,683,034 C-Bills
Battle Value: 1,237
Cost per BV: 7,019.43
Weapon Value: 282 / 282 (Ratio = .23 / .23)
Damage Factors: SRDmg = 11; MRDmg = 11; LRDmg = 7
BattleForce2: MP: 7, Armor/Structure: 1/2
Damage PB/M/L: 2/1/1, Overheat: 0
Class: MM; Point Value: 12
Specials: ecm, prb _________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5800 Location: United States
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Posted: 09-Jun-2007 15:55 Post subject: |
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TechManual compliant. Used Stealth armor to make up for the loss of the Angel ECM, Used a small cockpit for weight savings, and used a SPL instead of ERSL for anti-infantry support. The SPL can be dropped to upgrade the Cockpit to standard or for more ammo to Guass. Added Omni for ease of re-equiping in the field if the guass or something should become disabled. None Omni costs: 7,879,014.
Code: | BattleMech Technical Readout
Type/Model: Dragunov
Tech: Inner Sphere / 3067
Config: Biped OmniMech
Rules: Level 3, Custom design
Mass: 40 tons
Chassis: Endo Steel
Power Plant: 280 VOX XL Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Stealth
Armament:
1 Gauss Rifle
1 Small Pulse Laser
1 Guardian ECM
1 ER Medium Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Dragunov
Mass: 40 tons
Equipment: Crits Mass
Int. Struct.: 67 pts Endo Steel 14 2.00
(Endo Steel Loc: 2 HD, 4 LA, 4 LT, 4 RT)
Engine: 280 XL Fusion 12 8.00
Walking MP: 7
Running MP: 11
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
XL Gyro: 6 1.50
Small Cockpit, Life Supt., Sensors: 4 2.00
Actuators: L: Sh+UA+LA+H R: Sh+UA 14 .00
Armor Factor: 112 pts Stealth 12 7.00
(Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 15
Center Torso (Rear): 4
L/R Side Torso: 10 12/12
L/R Side Torso (Rear): 4/4
L/R Arm: 6 10/10
L/R Leg: 10 16/16
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RA 1 8 8 16.00
(Ammo Locations: 1 RA)
1 Small Pulse Laser LA 2 1 1.00
1 Guardian ECM LT 0 2 1.50
1 ER Medium Laser LT 5 1 1.00
Stealth Armor Heat 10
--------------------------------------------------------
TOTALS: 18 74 40.00
Crits & Tons Left: 4 .00
Calculated Factors:
Total Cost: 9,848,768 C-Bills
Battle Value: 1,262
Cost per BV: 7,804.1
Weapon Value: 716 / 716 (Ratio = .57 / .57)
Damage Factors: SRDmg = 16; MRDmg = 13; LRDmg = 7
BattleForce2: MP: 7, Armor/Structure: 3/2
Damage PB/M/L: 2/2/1, Overheat: 0
Class: MM; Point Value: 13
Specials: omni, ecm
| _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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