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Butterfly Battle Armor
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Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 27-Sep-2005 23:41    Post subject: Butterfly Battle Armor Reply to topic Reply with quote

Float like a butterfly, sting like 12 inferno SRMs!


Type/Model:    Butterfly 
Tech/Era:      Inner Sphere / 3060 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  PA(L)/Exoskeleton (0 - 400 kg)
Rules:         Level 2, Custom design

Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Butterfly 
Equipment:                                          Slots    Mass
Chassis Type:  PA(L) Class Humanoid                   0        80
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0        75
Armor Type:    1 Points Standard                      0        50

Manipulators:
  Left Arm:    Heavy Battle Claw                      0        20
  Right Arm:   Heavy Battle Claw                      0        20

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Detachable Missile Pack              Body             0        10
 SRM 3 (OS)                          Body             2       125
Anti-Personnel Weapon Mount          LA               1         5
 Rifle, Automatic                    LA       120     0         0
Anti-Personnel Weapon Mount          LA               1         5
 Shotgun, Combat                     LA        32     0         0
Anti-Personnel Weapon Mount          RA               1         5
 Rifle, Automatic                    RA       120     0         0
Anti-Personnel Weapon Mount          RA               1         5
 40mm Grenade Launcher*              RA         8     0         0
------------------------------------------------------------------
TOTALS:                                               6       400
Slots & Mass Left:                                    0         0

Calculated Factors:
Total Cost:     430,189 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   9 (36 for 4)  Weapon Value: 4 (Ratio=.44)
Cost per BV:    31,132.11 (w/o Trooper Training costs)
Damage Factors: SRDmg = 4   MRDmg = 0   LRDmg = 0
Mechanized:     Travels on OmniMechs
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 1 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 0    Specials: mec, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 4/4/4/3    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: +1,  Running: +2,  Sprinting: +3
                Jump:  90 m/turn (After dropping missile pack)
                Attribute Modifiers:  STR: 0,  DEX: -3,  RFL: 0
                Equipment Rating:  E/D/E



[ This Message was edited by: Warhammer: 3025 on 2005-09-27 23:44 ]
_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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