Posted: 06-Sep-2005 11:33 Post subject: RE: What level three rules do you use?
I used the following:
Vehicle skidding
PS class weight modifier
Engine explosion
Quad/prone battlemech hit location table
Various rules for vehicle,like:
lance movement
acceleration/decelaration
turn mode+hover moving at flank speed skid in any type of terrain
advanced ground vehicle hit table+critical
INFANTRY:
squad deployment
morale
attack table
BA armor trasport position table
field gun
heavy armor
All rules x structures
concealing information.
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
Posted: 06-Sep-2005 11:42 Post subject: RE: What level three rules do you use?
We have been using the Lvl 3 vehicle rules. And WOW does it make a difference, they vehicles are really really nasty now.
But we use the armors (kinda think they should be lvl 2 now but that is just me)
movement
and several others that I cant remember.
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Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
Posted: 07-Sep-2005 04:52 Post subject: RE: What level three rules do you use?
I use level three movement rules
XXL engines
Superchargers.
Ultra-light mechs (10 and 15 ton)
Fractional accounting.
Laser AMS
Compact Cockpits
XL gyros.
Mixed tech
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Joined: 15-Aug-2002 00:00 Posts: 170 Location: United States
Posted: 19-Sep-2005 13:09 Post subject: RE: What level three rules do you use?
I think my favorite Level 3 rules are the expanded modifiers on PS rolls for excessive damage (>20 points) and target mech weight class. Makes a lot of sense that it would a heckuva lot easier to knock over a commando with a couple of gauss slugs than it would be to knock over an atlas or a behemoth.
This being said, though, I usually don't use any Level 3 rules --except movement dice.
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