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Dao Battle Armor
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Warhammer: 3025
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Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 31-Aug-2005 11:43    Post subject: Dao Battle Armor Reply to topic Reply with quote

Just a little something I've been tinkering with.

It can pump out 6 damage at 6 hexes, can take a direct hit from a Large Laser, and has a TAG system for that extra punch.


Type/Model:    Dao 
Tech/Era:      Inner Sphere / 3062 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Heavy Battle Armor (1,001 - 1,500 kg)
Rules:         Level 2, Custom design

Ground Speed:  21.6 km/h
Armor Type:    Basic Stealth
R&D Start Date:  April, 3056
Prototype Design and Production:  March, 3058
Standard Production:  October, 3061

------------------------------------------------------------------
Type/Model:    Dao 
Equipment:                                          Slots    Mass
Chassis Type:  Heavy Class Humanoid                   0       300
Motive System: Ground Movement (2 MP)                 0        80
Armor Type:    9 Points Basic Stealth                 3       495

Manipulators:
  Left Arm:    Basic Manipulator                      0         0
  Right Arm:   Basic Manipulator                      0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Medium Recoilless Rifle              Body      40     3       290
  (with High-Explosive Ammo)
Medium Recoilless Rifle              Body      40     3       290
  (with Anti-Vehicle Ammo)
Light TAG                            RA       120     2        40
Searchlight                          LA               1         5
------------------------------------------------------------------
TOTALS:                                              12     1,500
Slots & Mass Left:                                    0         0

Calculated Factors:
Total Cost:     541,900 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   48 (192 for 4)  Weapon Value: 40 (Ratio=.83)
Cost per BV:    8,164.58 (w/o Trooper Training costs)
Damage Factors: SRDmg = 4   MRDmg = 0   LRDmg = 0
Mechanized:     Travels on OmniMechs
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 2   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/2/-   Overheat: 0
                Point Value: 2    Specials: mec, tag, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/8/6/7    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 3,  Target Size Modifier: -2
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Attribute Modifiers:  STR: +2,  DEX: 0,  RFL: -2
                Equipment Rating:  E/D/E



[ This Message was edited by: Warhammer: 3025 on 2005-08-31 11:44 ]
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bladewind
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Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 01-Sep-2005 04:47    Post subject: RE: Dao Battle Armor Reply to topic Reply with quote

Slightly expensive for a BA but this is effective.
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