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Flanker 01 and the Flanker 02 (15 ton hovercraft)
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Stinger
The Knights of Chaos
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Joined: 30-Apr-2002 00:00
Posts: 1833
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PostPosted: 24-Aug-2005 03:26    Post subject: Flanker 01 and the Flanker 02 (15 ton hovercraft) Reply to topic Reply with quote

BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Flanker custom FLNKR-01
Tech: Inner Sphere / 3067
Config: Hovercraft
Rules: Level 3, Standard design

Mass: 15 tons
Power Plant: 65 Light Fusion Supercharger
Cruise Speed: 108.0 km/h
Maximum Speed: 162.0 [216.0] km/h
Armor Type: Standard
Armament:
2 ER Medium Lasers
3 Rocket Launcher 10 (OS)s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
A fast mobile scout/hunter that is being produced in the Federated Suns to
augment both vehicle and mech units.

==Capabilities:==
High speed and a decent punch make this little unit a force to be reconed
with. Though it does have ammo dependencies with the rocket launchers there is
a version in the works that replaces the 3 RL 10's
with a single Streak 2.

==Variants:==
One version The 02 removes the Rocket Lauchers for a single Streak Srm 2 launcher.

==Deployment==
None deployed at this time.

--------------------------------------------------------
Type/Model: Flanker custom FLNKR-01
Mass: 15 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 1.50
Engine: 65 Light Fusion 1 2.00
Shielding & Transmission Equipment: 0 1.00
Engine Supercharger: 1 .15
Cruise MP: 10
Flank MP: 15 [20]
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 .75
Crew: 1 Members 0 .00
Lift Equipment: 0 1.50
Turret Equipment: 0 .35
Armor Factor: 52 pts Standard 0 3.25

Internal Armor
Structure Value
Front: 2 16
Left / Right Sides: 2 10/10
Rear: 2 7
Turret: 2 9

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 ER Medium Lasers Turret 10 2 2.00
3 Rocket Launcher 10 (OS)Turret 0 3 1.50
1 Targeting Computer 1 1.00
--------------------------------------------------------
TOTALS: 10 8 15.00
Items & Tons Left: 0 .00

Calculated Factors:
Total Cost: 1,490,775 C-Bills
Battle Value: 656
Cost per BV: 2,272.52
Weapon Value: 213 / 213 (Ratio = .32 / .32)
Damage Factors: SRDmg = 32; MRDmg = 18; LRDmg = 5
BattleForce2: MP: 10H, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 7



================================
And the alternate version.


BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Flanker custom FLNKR-02
Tech: Inner Sphere / 3067
Config: Hovercraft
Rules: Level 3, Standard design

Mass: 15 tons
Power Plant: 65 Light Fusion Supercharger
Cruise Speed: 108.0 km/h
Maximum Speed: 162.0 [216.0] km/h
Armor Type: Standard
Armament:
2 ER Medium Lasers
1 Streak SRM 2
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
A fast mobile scout/hunter that is being produced in the Federated Suns to
augment both vehicle and mech units.

==Capabilities:==
High speed and a decent punch make this little unit a force to be reconed
with. Though it does have ammo dependencies with the rocket launchers there is
a version in the works that replaces the 3 RL 10's with a single Streak 2.

==Variants:==
One version The 02 removes the Rocket Lauchers for a single Streak Srm 2
launcher.

==Deployment==
None deployed at this time.

--------------------------------------------------------
Type/Model: Flanker custom FLNKR-02
Mass: 15 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 1.50
Engine: 65 Light Fusion 1 2.00
Shielding & Transmission Equipment: 0 1.00
Engine Supercharger: 1 .15
Cruise MP: 10
Flank MP: 15 [20]
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 .75
Crew: 1 Members 0 .00
Lift Equipment: 0 1.50
Turret Equipment: 0 .35
Armor Factor: 36 pts Standard 0 2.25

Internal Armor
Structure Value
Front: 2 11
Left / Right Sides: 2 7/7
Rear: 2 5
Turret: 2 6

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 ER Medium Lasers Turret 10 2 2.00
1 Streak SRM 2 Turret 0 50 2 2.50
1 Targeting Computer 1 1.00
--------------------------------------------------------
TOTALS: 10 7 15.00
Items & Tons Left: 1 .00

Calculated Factors:
Total Cost: 1,508,975 C-Bills
Battle Value: 583
Cost per BV: 2,588.29
Weapon Value: 122 / 117 (Ratio = .21 / .20)
Damage Factors: SRDmg = 12; MRDmg = 5; LRDmg = 0
BattleForce2: MP: 10H, Armor/Structure: 0 / 2
Damage PB/M/L: 2/2/-, Overheat: 0
Class: GL; Point Value: 6



_________________
Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 28-Aug-2005 14:24    Post subject: RE: Flanker 01 and the Flanker 02 (15 ton hovercraft) Reply to topic Reply with quote

Pretty expensive for this size and fragility. They mix Davion and Stainer technology together. RLs on 01 don't fit well with that high tech too, but they can do some damage quickly. 02 can have less SRM ammo and some armor instead.

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