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AWAD Draconis Combine Chu-sa
Joined: 06-Feb-2002 00:00 Posts: 766
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Posted: 15-Aug-2005 23:16 Post subject: RE: What's your style? |
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By using what ever mini looks cool.
But I like speed as a primary and brawlers as a secondary. Not range fighters but brawlers.
AWAD- Real Men drive Locusts, and Women with Attitudes drive T-Bolts
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 16-Aug-2005 05:33 Post subject: RE: What's your style? |
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Ever heard about anyone who ignores terrain? (except various history tales like clan invasion refusal, ...)
_________________ The dragon NEVER sleeps!
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SaberDance Federated Suns Colonel
Joined: 07-May-2004 00:00 Posts: 837
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Posted: 16-Aug-2005 07:04 Post subject: RE: What's your style? |
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It really depends on what I have to work with. If I had my way, I'd launch every attack with a division of Atlases and their support mechs and vehicles. A bit like the old joke from Viet Nam (recorded by H. Norman Schwartzkopf): "When you're under fire, an armada of B-52 strikes will just barely cover your desired air-support needs."
Typically, in small unit actions, I bring one heavy armor mech (a highlander is good for this) with medium to heavy mechs filling out the lance. It's a good mix of speed and weapons, I like to engage at medium to long range. If I can, I'll bring some lights for flank protection and recon, and I really like fire support. I'm less a fan of bombing than of straffing runs. Setting up your opponent for a devestating run with LarLas from a fighter is truly an art form.
If I have to fight alone, I prefer fast and long ranged if I have the terrain to manuever. In tight terrain, I go for armor and jump jets (again, the Highlander is nice).
Larger units, I love combined arms tactics mixing heavy assault with mdium support and a good mix of cavalry and fire support. I don't use them much because they typically bog down the game (there being so many of them) but I have been known to bring in vehicles and infantry.
Strategically, I'm not a fan of Blitz tactics or Manuever tactics. I'm an attrition fighter. I find his army and destroy it. If that means breaking his line and then rolling up the flank in both directions, I'll do it. If that means manuevering him into a position where he has to surrender or die, I'll do that too.
My most successful mech pairs, however, are a scout (and sometimes that scout is now a single man with a laser designator) and an LRM carrier mech (like the Whitworth or my Whitworth II). Particularly if I can get surprise and keep my spotter hidden (if he's in a mech I have to keep him moving pretty constantly and his aim almost has to be better than the primary's) I can decimate forces up to company size with only two mechs, provided the ammo holds out (and that's a big if). With air support, I can corall the enemy and take out several with a well-aimed straffing run. _________________ "Politics is the Art of looking for trouble, finding it everywhere, misdiagnosing the problem, and applying the wrong solution."
-Groucho Marx
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 16-Aug-2005 07:21 Post subject: RE: What's your style? |
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I like to fight with a small pocket of elite troopers over a horde, and deployed far enough apart so that artillery won't generally be effecive but close enough to cover eachother.
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1460 Location: Germany
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Posted: 16-Aug-2005 08:34 Post subject: RE: What's your style? |
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A small core of heavily armored Heavies and/or Assaults to take the enemy headon, Mediums to concentrate fire where you need it (and to keep enemy Lights from their backs) and fast and/or jumpcapable Lights to outflank and make the enemy nervous about them, hopping and stinging from behind.
Heavy tanks can dish out great amounts of damage too but tend to have a short life expectancy due to the vehicle-crit-rules!
So I prefer fast hovers and VTOL´s to support or replace my Lights hoping that they are too fast to be hit!
In times we have played with a gamemaster and 2 - 4 players on the other side I took the mayority of the Lights on the field while my cousin concentrated on mostly 100% armored Heavies and Assaults!
We were a deadly combination!
_________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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mud Draconis Combine Tai-sho
Joined: 23-Jul-2002 00:00 Posts: 1618
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Posted: 16-Aug-2005 13:44 Post subject: RE: What's your style? |
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With vehicles, I tend to go for either small quick hovercraft, which you expect to pop quickly, but their speed gives them some protection, especially if you screen them with terrain until you have a chance to spring 2-4 of them on a single isolated opponent, or for tanks that can operate in a fire-support role where they will not be the enemy's primary target. Think Hunters, Schrek's, and Stormfeur's for this sort of job, although Manticore's will do in a pinch as well, and Alacorns are just downright nasty if you are playing level two. I prefer tracked vehicles for this sort of job because I'm not depending on speed to protect them, I'm generally depending on their ability to traverse wooded terrain. LRM carriers are also nice if you're on a shoestring budget, and you are certain that you can get them into a good protected position before somebody has a chance to pop them. If nothing else, just set them up behind a hill or a good thick patch of woods, and load them up with Thunder or semi-guided LRMs if you've got a TAG equipped spotter.
_________________ "The enemy's gate is down."
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ralgith Blighted Sun Battalion 1st Company "Ralgith's Renegades" Colonel
Joined: 18-Aug-2003 00:00 Posts: 2021 Location: United States
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Posted: 16-Aug-2005 17:49 Post subject: RE: What's your style? |
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On 2005-08-16 13:44, mud wrote:
With vehicles, I tend to go for either small quick hovercraft, which you expect to pop quickly, but their speed gives them some protection, especially if you screen them with terrain until you have a chance to spring 2-4 of them on a single isolated opponent, or for tanks that can operate in a fire-support role where they will not be the enemy's primary target. Think Hunters, Schrek's, and Stormfeur's for this sort of job, although Manticore's will do in a pinch as well, and Alacorns are just downright nasty if you are playing level two. I prefer tracked vehicles for this sort of job because I'm not depending on speed to protect them, I'm generally depending on their ability to traverse wooded terrain. LRM carriers are also nice if you're on a shoestring budget, and you are certain that you can get them into a good protected position before somebody has a chance to pop them. If nothing else, just set them up behind a hill or a good thick patch of woods, and load them up with Thunder or semi-guided LRMs if you've got a TAG equipped spotter.
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Pretty much how I use Vehicles, though I do like to ambush with Demolishers, or have a few Challengers in my arsenal too. And I love Zhukovs, mostly cause when I use them I get a lotta head shots so I call 'em head hunters hehe.
_________________ Colonel Ralgith t'Mayasara Blighted Sun Battalion 1st Company 'Ralgith's Renegades'
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 22-Aug-2005 01:42 Post subject: RE: What's your style? |
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I like speed. I prefer fast light units I figure that if you can move realy fast you are hard to hit and can determine the range of engage ment and make my opponant dizzy trying to track me.
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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Khayman Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Corporal
Joined: 14-Nov-2004 00:00 Posts: 91
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Posted: 22-Aug-2005 05:39 Post subject: RE: What's your style? |
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First I offer them a chance to surrender. If that doesn't work then I usually surrender.
Actually it all depends on what I have. If I have a bunch of archers and trebuchets, then I naturally try to keep the distance while pouring on the damage. If I have fast guys then I flank or hit & run. If I have only a few guys, then I try to play a battle of attrition (one of my favs personaly) A mix of everything is usually what I prefer though, so that I may adapt to my opponents style.
Intelligence is also key to me, for ambushes, knowing what I'm up against so that I may plan accordingly, etc.
If the enemys strength lies in specific units then naturally I will use concentrated fire. Fighting against clanners while not being clan, will make me abuse there honor system or at least i'll try.
If I had to generalize though, it would be to utilize my units strength with the terrain to gain the best position possible. This is very broad though for the many different unit types and terrain will greatly affect what I actually do.
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StarRaven Federated Suns Leftenant General
Joined: 01-Jun-2004 00:00 Posts: 1138 Location: United States
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Posted: 22-Aug-2005 12:13 Post subject: RE: What's your style? |
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What I do depends on what I have and what I'm against.
But by preference, I'm a brawler; I like heavy 'Mechs with big guns and medium lasers. Unless there's a reason not to (fast, jumping, or much larger opponent), I prefer to get up close and blast away. It's not quite subtle, and it may not always work, but I have more fun that way. I'm not averse to staying at range if it's more suitable to my force or opponent, but it's not what I'd like to be doing.
_________________ "Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close semblance to the first."
- Attributed to General Aleksandr Kerensky
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Knightrunner Clan Snow Raven Star Commander
Joined: 20-Jul-2005 00:00 Posts: 123
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Posted: 24-Aug-2005 18:03 Post subject: RE: What's your style? |
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Good question. I typically fight over _very_ large areas (a minimum of 4 map sheets- sometimes 20 or more). In such a large battlefield it's hard to corner anyone who doesn't want to be. Mobility and long-range weapons rule the day; I've found that I can only get away with short-ranged weapons if I have high mobility. The big AC's aren't too useful for me, and hanging back at long range eats ammo quickly, so I'm always trying to conserve those precious LRMs and Gauss rounds.
Light vehicles are _always_ useful; a speedy little hovercraft with an LRM is more useful than a Demolisher half the time. Elementals/infantry usually need to be carried to work for me, unless they're guarding a strategic choke point.
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mud Draconis Combine Tai-sho
Joined: 23-Jul-2002 00:00 Posts: 1618
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Posted: 24-Aug-2005 19:57 Post subject: RE: What's your style? |
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where do you find the space, or the time, to fight on twenty mapsheets.
God, I'd imagine you could easily maneuver two regiments over that much terrain, on both sides, and still have room to spare.
_________________ "The enemy's gate is down."
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 24-Aug-2005 21:16 Post subject: RE: What's your style? |
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On 2005-08-24 19:57, mud wrote:
where do you find the space, or the time, to fight on twenty mapsheets.
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The time is a problem, but me and my friends could easily spread 20 mapsheets on the floor of several homes. My modest apartment contains 58 square meters and isn't too cluttered yet. The real danger comes from children who want to help daddy play.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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Knightrunner Clan Snow Raven Star Commander
Joined: 20-Jul-2005 00:00 Posts: 123
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Posted: 03-Sep-2005 20:24 Post subject: RE: What's your style? |
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Well, if you empty all the furniture out of a room and cover most of the floor . .
Sometimes the sheets get a little crinkly, if you're not careful. Usually putting clear plexiglass sheets where people might be walking prevents that.
It only detracts slightly when the giant cat of doom comes lumbering accross the battlefield; although the Goliath Scorpions might be used to that sort of thing.
The time is s bit more of a problem; once or twice we've had to stop a game in the middle of a battle, which sort of ruins the flow of the game. Other times people get a little aggressive when we're running out of time and they feel they need to get some more damage in. It works better if all the players are on one side and the GM on the other running NPC's- that way no one runs and hides for two hours. And the one time we did a free-for-all . . .well, it didn't work out well.
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Rogue Penetrator Federated Suns Sergeant
Joined: 12-May-2005 00:00 Posts: 84
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Posted: 19-Sep-2005 19:56 Post subject: RE: What's your style? |
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On 2005-08-15 00:37, Nightmare wrote:
Whatever works with the stuff I have. Fast hover vehicles and light mechs for screening and harassment. Heavy tanks and infantry for ambushes. Medium and heavy mechs to hold the line. Assault mechs for specialist duty, aka clobbering the opposition flat.
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Ditto but I prefer lots of energy weapons. _________________ "All it takes for evil to prevail is for good to do nothing."
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