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AS11-D Atlas
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Delta
Lyran Alliance
Leutnant
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Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 08-Aug-2005 17:40    Post subject: AS11-D Atlas Reply to topic Reply with quote

Like the AS10-D, this Atlas modification changes the firepower, but in a different way.






BattleMech Technical Readout

Type/Model: Atlas AS11-D
Tech: Inner Sphere / 3060
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 100 tons
Chassis: Foundation Type 10X Standard
Power Plant: 300 Vlar Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Durallex Heavy Special Ferro-Fibrous
Armament:
1 Zeus Slingshot Gauss Rifle
1 NAIS Model 2b Rotary AC/5
2 Kreuss PPCs
1 Defiance A5L Small Laser
Manufacturer: Yori 'Mech Works, Defiance Industries, Independence Weaponry
Location: Al'Nair, Hesperus II, Quentin
Communications System: Army Comm. Class 5
Targeting & Tracking System: Army Corporation Type 29K /w Variable Range Targeting Computer Add-on

------------------------------------------------------------------------------
==Overview:==
The AS11-D Atlas was created shortly after the AS10-D, but the AS11-D is
somewhat more expensive, but packing a bigger punch.

==Capabilities:==
Like the AS10-D, the AS11-D carries 2 PPCs and a Gauss Rifle. However, the
left arm PPC was moved to the left torso and the former PPC housing became
home to a RAC/5.

The RAC/5 and Gauss both carry an abundance of ammo, so the warrior can last
long. Also, the AS11-D mounts a variable ranged targeting computer, which
allows it to better hit targets afar or close in, depending on the computers
setting (or simply off).

--------------------------------------------------------
Type/Model: Atlas AS11-D
Mass: 100 tons

Equipment: Crits Mass
Int. Struct.: 152 pts Standard 0 10.00
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 12 Double [24] 0 2.00
Gyro: 4 3.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 304 pts Ferro-Fibrous 14 17.00
(Armor Crit Loc: 5 LT, 4 RT, 1 CT, 2 LL, 2 RL)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 47
Center Torso (Rear): 14
L/R Side Torso: 21 33/33
L/R Side Torso (Rear): 9/9
L/R Arm: 17 34/34
L/R Leg: 21 41/41

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RA 1 24 10 18.00
(Ammo Locations: 1 RA, 2 RT)
1 Rotary AC/5 LA 1 60 9 13.00
(Ammo Locations: 2 LA, 1 LT)
1 PPC RT 10 3 7.00
1 PPC LT 10 3 7.00
1 Small Laser CT 1 1 .50
1 Variable Range System HD 1 .50
--------------------------------------------------------
TOTALS: 28 72 100.00
Crits & Tons Left: 6 .00

Calculated Factors:
Total Cost: 12,000,500 C-Bills
Battle Value: 2,095
Cost per BV: 5,728.16
Weapon Value: 3,933 / 3,933 (Ratio = 1.88 / 1.88)
Damage Factors: SRDmg = 37; MRDmg = 31; LRDmg = 12
BattleForce2: MP: 3, Armor/Structure: 8/8
Damage PB/M/L: 6/5/3, Overheat: 1
Class: MA; Point Value: 21

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bladewind
Free Rasalhague Republic
Major General
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Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 09-Aug-2005 02:22    Post subject: RE: AS11-D Atlas Reply to topic Reply with quote

eh ? Since when did the Dracs and LA had TC and RACs ?

Also in my eyes this isn't really an Atlas. You can switch either the LRM20 or AC20 BUT one weapon must remain.
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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1470
Location: Germany
PostPosted: 09-Aug-2005 03:34    Post subject: RE: AS11-D Atlas Reply to topic Reply with quote

RAC? Maybe stolen!
TC? its a variable range targeting system (level3) not a Davion TC!

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Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 09-Aug-2005 17:13    Post subject: RE: AS11-D Atlas Reply to topic Reply with quote

Quote:

On 2005-08-09 02:22, bladewind wrote:
eh ? Since when did the Dracs and LA had TC and RACs ?

Also in my eyes this isn't really an Atlas. You can switch either the LRM20 or AC20 BUT one weapon must remain.



I'd ment this to be a NAIS design. But I forgot the Davion designation for their Atlases so I just went for "D" (Forgetting the combine uses D as well...I think...)


In any case, fluff nonwithstanding, the Gauss is similar enough to the AC/20 in appearence for it to still be an Atlas. And remember, its head and size are the real defining points, not the difference of a couple gun barrells. Its still scary as hell.

That aside, what about the payload?
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StarRaven
Federated Suns
Leftenant General
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Joined: 01-Jun-2004 00:00
Posts: 1138
Location: United States
PostPosted: 09-Aug-2005 17:30    Post subject: RE: AS11-D Atlas Reply to topic Reply with quote

In regards to just the 'Mech, I think it's good. A nice range of medium-long-range weapons are the main feature here. Certainly has a good ammo store. The ranged weapons also work at short ranges, so that's not too bad. Although at point blank, all you've got is the RAC, which could be troublsome. I don't fancy the idea of running about with a Gauss and three tons explosive ammo without CASE.

As for the Atlas-ness of it, I agree with bladewind. The weapons placement is different enough that I wouldn't call this an Atlas.

And where's you're AS10-D from?

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McBride
Draconis Combine
Shujin
Shujin


Joined: 06-Nov-2004 00:00
Posts: 101
Location: Canada
PostPosted: 09-Aug-2005 18:46    Post subject: RE: AS11-D Atlas Reply to topic Reply with quote

Another nice mech, although I have to agree with the concensus of it not being atlas-like. If the GR were hip mounted like on the... 7-D I think it is, then it would look be cool.
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