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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 15-Jun-2005 22:28 Post subject: Abyss Battle Armor |
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Haven't posted a new design in a while.
Tell me what you think.
Type/Model: Abyss
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Light Battle Armor (401 - 750 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Jump Capacity: 90 meters
Armor Type: Basic Stealth
==Overview:==
The Abyss battle armor was designed specifically to be deployed on
the Filmont light cruiser, functioning as deployable boarding
parties.
==Capabilities:==
The Abyss has Basic Stealth Armor that increases the To Hit
modifier against it by +1 at medium range, +2 at long range, and
renders them undetectable by Beagle probes and their Clan
equivalents.
The Battle Vibro-Claw on the suit's left arm increases damage
inflicted during Swarm and Leg attacks by +1.
------------------------------------------------------------------
Type/Model: Abyss
Equipment: Slots Mass
Chassis Type: Light Class Humanoid 0 100
Motive System: Ground Movement (1 MP) 0 0
Jump Jets (3 MP) 0 75
Armor Type: 4 Points Basic Stealth 3 220
Manipulators:
Left Arm: Battle Vibro-Claw 0 50
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Extended Life Support Body 1 25
Fuel Tank Body 1 50
Searchlight RA 1 5
Small Laser Body 180 2 225
------------------------------------------------------------------
TOTALS: 8 750
Slots & Mass Left: 0 0
Calculated Factors:
Total Cost: 437,750 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 28 (112 for 4) Weapon Value: 9 (Ratio=.32)
Cost per BV: 10,276.79 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Travels on OmniMechs
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 3J Armor/Structure: 2 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 1 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 6/6/6/5 Coverage: Full
IR: +6, ECM: +6, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Jump: 90 m/turn
Attribute Modifiers: STR: +2, DEX: -2, RFL: -1
Equipment Rating: E/C/E
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 15-Jun-2005 22:45 Post subject: RE: Abyss Battle Armor |
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Slow but it can sure jump.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 16-Jun-2005 09:01 Post subject: RE: Abyss Battle Armor |
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How much does it resemble the abyss?
_________________ The dragon NEVER sleeps!
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