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Mosquito FAC
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Karagin
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PostPosted: 14-Jun-2005 14:46    Post subject: Mosquito FAC Reply to topic Reply with quote

                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Mosquito FAC 
Tech:              Inner Sphere / 3025
Vessel Type:       Aerospace Fighter
Rules:             Level 1, Standard design
Rules Set:         AeroTech2

Mass:              20 tons
Frame:             Imstar 10/f
Length:            25 meters
Power Plant:       Donovan XVIII 160 Fusion
Safe Thrust:       10
Maximum Thrust:    15
Armor Type:        Valiant Gauntlet Standard
Armament:          
    1 Averell Highpoint Medium Laser
    2 Holly SRM 2
Manufacturer:   Adon Industries
  Location:     Axton
Communications System:  Allet-C308
Targeting & Tracking System:  Allet-T11
------------------------------------------------------------------------------
==Overview:==
The Mosquito Fast Attack Craft (FAC) has been one of Adon Industries most
successful item to date. Sales of the Mosquito have more then doubled since
events of the last three years. Vondor Imperium nation states have been the
main customers as have the Imperium's own military. Some have been sold to
other corporations and mercenary units as well as "political movtivated"
groups. Adon Industries has a cash and carry policy. Thus getting around most
of the laws of the Co-Alliance on sales of military grade weapons and systems.
The only thing needed is a legal bill of sale and the items are shipped, if
payment is made of course.

The Mosquito has seen tons of action and it's weapons are among some of the
galaxy's most tried and true. The Holly SRM 2s are well suited to role of hit
and run and the speed of the Mosquito gives it that extra punch needed to get
in and out of tight spot. The Averell Highpoint Medium Laser mounted in the
nose not only is an excellent ground attack weapon, it also allows the pilot
to engage enemy fighters as well.

Over all the Mosquito is a decent fighter as well as a ground attack craft. 

------------------------------------------------------------------------------
Class/Model/Name:  Mosquito FAC 
Mass:              20 tons

Equipment:                                                              Mass
Power Plant:  160 Fusion                                                 6.00
Thrust:  Safe Thrust: 10
      Maximum Thrust: 15
Structural Integrity: 10                                                  .00
Total Heat Sinks:    10 Single                                            .00
Fuel:                                                                    3.00
Cockpit & Attitude Thrusters:                                            3.00
Armor Type:  Standard  (48 total armor pts)                              3.00
                           Standard Scale Armor Pts
   Location:                            L / R
   Nose:                                 12
   Left/Right Wings:                  12/12
   Aft:                                  12

Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Medium Laser             Nose         5     --     --     --    3      1.00
1 SRM 2                    RW           2     --     --     --    2      1.00
1 SRM 2                    LW           2     --     --     --    2      1.00
  Ammo (SRM 2) 100         ---                                           2.00
------------------------------------------------------------------------------
TOTALS:                                                     Heat: 7     20.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        1,371,847 C-Bills
Battle Value:      351
Cost per BV:       3,908.4
Weapon Value:      489 (Ratio = 1.39)
Damage Factors:    SRV = 8;  MRV = 0;  LRV = 0;  ERV = 0
BattleForce2:      MP: 10,  Armor/Structure: 1 / 0
                   Damage PB/M/L: 1/-/-,  Overheat: 0
                   Class: FL;  Point Value: 4
 


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PostPosted: 14-Jun-2005 20:54    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

It delivers what the name promises: small, fast, and cheap. Although the maximum thrust rating has me a little worried. The fighter can kick itself up to 7 gees of acceleration, which can have quite adverse effects on the pilot. At 3 gees, "redout" tends to occur. At 6, most people (unless aided by a gee suit) begin to experience "blackout".

Granted, most pilots today can handle up to 9 gees and remain concious, they only experience such forces for short periods during extreme maneuvers. An aerospace pilot will be experiencing those forces on his body for as long as his craft remains under thrust.

Perhaps the fluff can be modified to include mention of some special pilot equipment being neccessary?

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Karagin
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PostPosted: 14-Jun-2005 22:53    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

Given the time frame and how far into the future the issue of gees and such would be covered by the suits worn by the pilots, I do see your point and it is possible to include something like you mentioned in the fluff to some degree.

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PostPosted: 15-Jun-2005 02:11    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

Quote:

On 2005-06-14 20:54, Warhammer: 3025 wrote:
It delivers what the name promises: small, fast, and cheap. Although the maximum thrust rating has me a little worried. The fighter can kick itself up to 7 gees of acceleration, which can have quite adverse effects on the pilot. At 3 gees, "redout" tends to occur. At 6, most people (unless aided by a gee suit) begin to experience "blackout".

Granted, most pilots today can handle up to 9 gees and remain concious, they only experience such forces for short periods during extreme maneuvers. An aerospace pilot will be experiencing those forces on his body for as long as his craft remains under thrust.

Perhaps the fluff can be modified to include mention of some special pilot equipment being neccessary?



There you go using logic again. It is scifi. you just need to accept it.

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PostPosted: 15-Jun-2005 02:52    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

Quote:

On 2005-06-15 02:11, Vagabond wrote:
There you go using logic again. It is scifi. you just need to accept it.



Nevar!

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Sleeping Dragon
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PostPosted: 15-Jun-2005 13:11    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

Using logic is not so bad, but having two tons of ammo seems too much to me.

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PostPosted: 15-Jun-2005 15:36    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

The fighter is fast enough to keep at the hit and run attack and thus it will need the ammo.

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PostPosted: 16-Jun-2005 07:43    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

I doubt it will use all the ammo with only 3 tons of fuel. If one ton of ammo is replaced with armor, it may work well as an interceptor(heavier weapons would be good for this role) and harasser.

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PostPosted: 16-Jun-2005 10:31    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

First off it's not an interceptor per say, it can do the job, but it's not made for that solely.


I am not trying to min max the fighter, so adding more armor isn't going to be done. Min max is fine for something but it's a tad over done.

Read the fluff on the Thundercracker I posted, it will tell you about how the Mosquito get's used.

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PostPosted: 16-Jun-2005 11:52    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

It is well suited for hit and run tactics, but it will run out of fuel before it will use all the ammo (it will be dead or heading back without fuel probably before making even 25 passes (1t of ammo) on the enemy even if it uses additional fuel reserves). For hit and run tactics I would rather use another SRM or laser. With this armor and fuel it may have smaller ammo reserve. If you don't use some kind of flying filling station, you must land to refuel (and rearm).

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PostPosted: 16-Jun-2005 15:15    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

If the fuel becomes an issue you can always use external drop tanks. It's probably for the best anyway as the bomb load of a 20-ton fighter isn't that impressive.

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PostPosted: 16-Jun-2005 18:09    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

Now there is an idea that can tackle the fuel issue.

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PostPosted: 24-Jun-2005 11:29    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

Dog-fighting fighter with fuel pods is slowed down and you still need some fuel to return to base.

(Yes, I know that the maneuverability during hit and run mission isn't so important, but I still think that two tons of SRM-2 ammo is more than enough)

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PostPosted: 24-Jun-2005 22:51    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

Not enough to really matter for the time frame of AT2...

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PostPosted: 25-Jun-2005 08:40    Post subject: RE: Mosquito FAC Reply to topic Reply with quote

You use the drop tanks first. Then you drop them.

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