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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 08-Jun-2005 05:37 Post subject: Design Challenge ~! A ISD ! |
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"The Imperial Star Destroyer has enough firepower to reduce a civilized world to slag."
Imperial Sourcebook
"These colossal, wedge-shaped behemoths, bristling with turboweapons and carrying entire TIE squadrons within them, each possess more firepower than the entire planetary forces of most worlds, and can reduce a planet surface to smoking debris in a matter of hours."
Star Wars Technical Journal
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Now cost isn't too much of a factor, neither is tonnage but just lots of weapons and lots of fighters. Armor should be secondary to firepower.
Just design the biggest baddest ship you can ever create. Note that the ISD uses almost a full energy loadout so do the necessary adjustments.
[ This Message was edited by: bladewind on 2005-06-08 05:38 ]
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5792 Location: United States
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Posted: 08-Jun-2005 11:48 Post subject: RE: Design Challenge ~! A ISD ! |
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On 2005-06-08 05:37, bladewind wrote:
Quote:
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"The Imperial Star Destroyer has enough firepower to reduce a civilized world to slag."
Imperial Sourcebook
"These colossal, wedge-shaped behemoths, bristling with turboweapons and carrying entire TIE squadrons within them, each possess more firepower than the entire planetary forces of most worlds, and can reduce a planet surface to smoking debris in a matter of hours."
Star Wars Technical Journal
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Now cost isn't too much of a factor, neither is tonnage but just lots of weapons and lots of fighters. Armor should be secondary to firepower.
Just design the biggest baddest ship you can ever create. Note that the ISD uses almost a full energy loadout so do the necessary adjustments.
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Already did one.
http://www.mordel.net/barandgrill/viewtopic.php?topic=5146&forum=3&post=53095
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 08-Jun-2005 13:43 Post subject: RE: Design Challenge ~! A ISD ! |
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One small issue...heat.
And the other issue the dropships to give the ship the same abilites as the SDs have with ground troops etc...for AT you need have it have DSs and those eat up lots of tonnage and cost.
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 08-Jun-2005 14:11 Post subject: RE: Design Challenge ~! A ISD ! |
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Some info from Wikipedia:
Imperator-I or Imperial-I
-Main battery of 12 heavy turbolasers and 4 heavy ion cannon.
-60 turbolasers, 60 ion cannons, 10 tractor beam projectors.
-Each ship carried a wing of 72 Imperial TIE starfighters.
-Massive war vehicles like 20 AT-ATs and 30 AT-ST walkers.
-Support craft and dropships such as the Y85 Titan Dropship and the Sentinel-class Shuttle.
-At least 37,000 officers and crew.
-One "division" or "legion" of approximately 9,700 men.
-In New Republic service about 28,000 men.
Imperator-II or Imperial-II
-Main battery of 64 heavy turbolasers in eight octuple mounts flanking the tower structure.
[ This Message was edited by: Sleeping Dragon on 2005-06-08 14:16 ] _________________ The dragon NEVER sleeps!
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 08-Jun-2005 15:19 Post subject: RE: Design Challenge ~! A ISD ! |
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I think my merc unit needs one of those.
Not to disturb this thread, but has anyone converted the AT-AT into BT terms? They would kinda suck. 2 sm lasers, 1 lg laser, 4 legs, lots of armor, very slow.
_________________ Festina Lente!
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 08-Jun-2005 15:34 Post subject: RE: Design Challenge ~! A ISD ! |
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On 2005-06-08 15:19, Oafman wrote:
Not to disturb this thread, but has anyone converted the AT-AT into BT terms? They would kinda suck. 2 sm lasers, 1 lg laser, 4 legs, lots of armor, very slow.
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Not so slow. The Essential Guide to Vehicles and Vessels states that the AT-AT can move 60KPH over stable terrain.
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 08-Jun-2005 20:53 Post subject: RE: Design Challenge ~! A ISD ! |
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well 60 kph isnt fast but it isnt dead slow either but its meh.
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5792 Location: United States
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Posted: 08-Jun-2005 22:32 Post subject: RE: Design Challenge ~! A ISD ! |
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On 2005-06-08 13:43, Karagin wrote:
One small issue...heat.
And the other issue the dropships to give the ship the same abilites as the SDs have with ground troops etc...for AT you need have it have DSs and those eat up lots of tonnage and cost.
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Take a look at my version that I posted the link to, it is a really good copy of an ISD, even carries 9700 marines [aka stormtroopers.]
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 09-Jun-2005 09:49 Post subject: RE: Design Challenge ~! A ISD ! |
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What kind of tonnage would it be?
_________________ Festina Lente!
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 09-Jun-2005 11:51 Post subject: RE: Design Challenge ~! A ISD ! |
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Ihave all of the the walkers done up from the SW films...the only problem is this:
Two sources state that the AT-ST is 3 tons. While everything else doesn't even give the tonnage just how tall the unit is.
Then the AT-AT in one video game is listed at 60 tons, which works, but then again it's not that much taller then the AT-ST.
I can post some if anyone wants them.
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 09-Jun-2005 15:02 Post subject: RE: Design Challenge ~! A ISD ! |
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Sure, we have pod racers, Star destroyers and x-wings already.
_________________ Festina Lente!
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5792 Location: United States
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Posted: 09-Jun-2005 15:38 Post subject: RE: Design Challenge ~! A ISD ! |
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On 2005-06-09 11:51, Karagin wrote:
Ihave all of the the walkers done up from the SW films...the only problem is this:
Two sources state that the AT-ST is 3 tons. While everything else doesn't even give the tonnage just how tall the unit is.
Then the AT-AT in one video game is listed at 60 tons, which works, but then again it's not that much taller then the AT-ST.
I can post some if anyone wants them.
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I figure it is between 50 and 200 tons, lol. This is according to the SW D20 RPG with the AT-AT taking up as a Colosal Ground Unit 50 to 199 metric tons.
Also, the AT-AT needs to be able to carry 40 troops or 2 AT-STs in a Cargo hold.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 09-Jun-2005 17:04 Post subject: RE: Design Challenge ~! A ISD ! |
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On 2005-06-09 15:38, Vagabond wrote:
I figure it is between 50 and 200 tons, lol. This is according to the SW D20 RPG with the AT-AT taking up as a Colosal Ground Unit 50 to 199 metric tons.
Also, the AT-AT needs to be able to carry 40 troops or 2 AT-STs in a Cargo hold.
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Yes it can, but that means it's not going to be doing much else and would be a bigger target then it's already.
I am a little leary of the weights in the SW RPG...they seem well lose and to open ended.
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5792 Location: United States
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Posted: 09-Jun-2005 17:46 Post subject: RE: Design Challenge ~! A ISD ! |
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But that is the job that the AT-AT performs. It is a transport; an all terrain one that can help in attacks.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 09-Jun-2005 18:41 Post subject: RE: Design Challenge ~! A ISD ! |
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While that may be the Empire never seems to use it that way. They use it as an assault unit, that carries infantry or other units. Hoth is a prime example of that. Same as the Republic did with AT-TEs, to them it was a walking APC/IFV or tank not a support unit.
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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