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A crusader-style mech.
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Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 29-Apr-2005 17:07    Post subject: A crusader-style mech. Reply to topic Reply with quote

Dont feel like doing fluff or a name. But heres a crusder concept mech!



BattleMech Technical Readout

Type/Model:
Tech: Inner Sphere / 3062
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 60 tons
Chassis: Composite
Power Plant: 240 Pitban Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Large Lasers
1 Small Laser
2 LRM 10s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model:
Mass: 60 tons

Equipment: Crits Mass
Int. Struct.: 99 pts Composite 0 3.00
Engine: 240 Fusion 6 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 12 Double [24] 9 2.00
(Heat Sink Loc: 2 LA, 1 RA)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 201 pts Standard 0 13.00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 30
Center Torso (Rear): 10
L/R Side Torso: 14 21/21
L/R Side Torso (Rear): 7/7
L/R Arm: 10 20/20
L/R Leg: 14 28/28

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Large Laser RA 8 2 5.00
1 Large Laser LA 8 2 5.00
1 Small Laser HD 1 1 .50
1 LRM 10 LL 4 48 6 9.00
(Ammo Locations: 2 LT, 2 RT)
1 LRM 10 RL 4 2 5.00
--------------------------------------------------------
TOTALS: 25 53 60.00
Crits & Tons Left: 25 .00

Calculated Factors:
Total Cost: 5,198,160 C-Bills
Battle Value: 1,038
Cost per BV: 5,007.86
Weapon Value: 1,503 / 1,503 (Ratio = 1.45 / 1.45)
Damage Factors: SRDmg = 17; MRDmg = 18; LRDmg = 6
BattleForce2: MP: 4, Armor/Structure: 5/5
Damage PB/M/L: 4/3/1, Overheat: 0
Class: MH; Point Value: 10
Specials: if



[ This Message was edited by: Delta on 2005-04-30 13:29 ]
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 30-Apr-2005 02:58    Post subject: RE: A crusader-style mech. Reply to topic Reply with quote

3025 mech with lvl 3 composite internal structure and DHS? In 3050 it may have less dangerous Endo Steel and stay lvl 2.

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StarRaven
Federated Suns
Leftenant General
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Joined: 01-Jun-2004 00:00
Posts: 1138
Location: United States
PostPosted: 30-Apr-2005 03:19    Post subject: RE: A crusader-style mech. Reply to topic Reply with quote

It's all right, but the firepower's not terribly impressive. I also question those two extra heat sinks. You could pack in two medium lasers instead to cover your min range, and still have minimal heat problems.

And could someone tell me what the catch is behind composite structure?

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Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 30-Apr-2005 05:19    Post subject: RE: A crusader-style mech. Reply to topic Reply with quote

It's expensive.

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bladewind
Free Rasalhague Republic
Major General
Major General


Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 30-Apr-2005 12:27    Post subject: RE: A crusader-style mech. Reply to topic Reply with quote

Quote:


And could someone tell me what the catch is behind composite structure?



Its like Endo-Steel except without needing to take up critical slots. Bad news is, i can throw a rock at it and can do plentiful havoc.
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Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 30-Apr-2005 13:28    Post subject: RE: A crusader-style mech. Reply to topic Reply with quote

Whoops. Must have forgotten to change era. And what do you mean about that composite comment?

[ This Message was edited by: Delta on 2005-04-30 23:16 ]
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Vagabond
Mercenary
Mr. Referee
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Joined: 04-Feb-2002 00:00
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PostPosted: 30-Apr-2005 15:38    Post subject: RE: A crusader-style mech. Reply to topic Reply with quote

Quote:

And could someone tell me what the catch is behind composite structure?



Comp weights 1/2 normal weight and takes up 0 crits. however, it takes 2x normal damage when it gets hit. you mark off 2 boxes per 1 pt of damage done to the IS.

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Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 01-May-2005 07:54    Post subject: RE: A crusader-style mech. Reply to topic Reply with quote

Quote:

On 2005-04-30 15:38, Vagabond wrote:
Quote:

And could someone tell me what the catch is behind composite structure?



Comp weights 1/2 normal weight and takes up 0 crits. however, it takes 2x normal damage when it gets hit. you mark off 2 boxes per 1 pt of damage done to the IS.



!!!!!!!!! I knew composite structure had a catch but I didnt know it was that bad...wow. I need to remember not to use composite anymore...
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