My Ultramarines shall be unstoppable!
(WAAAAAAAAAAAAAAAAAAGGGGGGHHHHH!)
Type/Model: Space Marine Armor
(4 Configurations)
Tech/Era: Inner Sphere / 3050 / CBT Rules
Chassis Type: Humanoid
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 2, Custom design
Ground Speed: 21.6 km/h
Armor Type: Standard
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Configuration: [Base]
Equipment: Slots Mass
Chassis Type: Medium Class Humanoid 0 175
Motive System: Ground Movement (2 MP) 0 40
Armor Type: 10 Points Standard 0 500
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Fixed Weapons & Equipment Loc Shots Slots Mass
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Power Pack Body 1 25
Extended Life Support Body 1 25
Missile-Capable Modular Weapon Mount RA 1 10
Improved Sensors Body 1 65
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TOTALS: 4 840
Slots & Mass Available for Configurations: 6 160
==================================================================
Configuration: Standard
Config Weapons & Equipment Loc Shots Slots Mass
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David Lt Gauss Rifle RA/MWM-M 100 2 160
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TOTALS: 6 1,000
Slots & Mass Left: 4 0
Calculated Factors:
Total Cost: 450,750 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 27 (108 for 4) Weapon Value: 8 (Ratio=.30)
Cost per BV: 11,138.89 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on OmniMechs
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 2 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 1 Specials: srs, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: -1
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +3, DEX: 0, RFL: -1
Equipment Rating: E/E/E
==================================================================
Configuration: Flamer
Config Weapons & Equipment Loc Shots Slots Mass
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Flamer RA/MWM-M 30 2 160
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TOTALS: 6 1,000
Slots & Mass Left: 4 0
Calculated Factors:
Total Cost: 434,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 26 (104 for 4) Weapon Value: 7 (Ratio=.27)
Cost per BV: 10,942.31 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on OmniMechs
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 2 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 1 Specials: srs, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: -1
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +3, DEX: 0, RFL: -1
Equipment Rating: E/E/E
==================================================================
Configuration: Rocket
Config Weapons & Equipment Loc Shots Slots Mass
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SRM 1 RA/MWM-M 4 2 100
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TOTALS: 6 940
Slots & Mass Left: 4 60
Calculated Factors:
Total Cost: 433,080 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 32 (128 for 4) Weapon Value: 17 (Ratio=.53)
Cost per BV: 8,846.25 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on OmniMechs
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 2 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 1 Specials: srs, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: -1
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +3, DEX: 0, RFL: -1
Equipment Rating: E/E/E
==================================================================
Configuration: Heavy Gun
Config Weapons & Equipment Loc Shots Slots Mass
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Machine Gun RA/MWM-M 650 2 160
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TOTALS: 6 1,000
Slots & Mass Left: 4 0
Calculated Factors:
Total Cost: 445,000 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 25 (100 for 4) Weapon Value: 6 (Ratio=.24)
Cost per BV: 11,800.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on OmniMechs
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 2 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 1 Specials: srs, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: -1
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +3, DEX: 0, RFL: -1
Equipment Rating: E/E/E
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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