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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 19-Apr-2005 08:44 Post subject: User Review: Lost Crusade CRD-Lst |
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On 2005-04-18, Erenon wrote:
Full of character and if used using the old Solaris duelling rules, utterly devastating..
In the Kuritan areana, this would be hell itself.. 38 MGs can inflict outright ridiculous amount sof damage and crit seek very very well.
I like.
Very nice fluff too
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Thanks. This started as a project to see how many of one weapon I can fit in a design. Once I got the size it scared me that I could fit that many MGS on one mech. This was aimed specifically at those old SOlaris rules. All that damage with no heat and extended ranges for them. The only downside I see is that you have to roll for hit and location 38 times. This would not be pretty up close. _________________ Festina Lente!
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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 20-Apr-2005 06:21 Post subject: RE: User Review: Lost Crusade CRD-Lst |
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I actually agree with the ammo in there for once !
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Erenon Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Sergeant
Joined: 04-Jun-2004 00:00 Posts: 976 Location: Singapore
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Posted: 20-Apr-2005 06:55 Post subject: RE: User Review: Lost Crusade CRD-Lst |
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Have multiple sets of different coloured dice to speed things up.. with that many weapons, you just roll the whole lot of them
Nice mech, if i every play by those rules again, i'll use this or something similar..
_________________ "My job is to keep the majority of people in this country alive. That's it. If fifty-one percent eat a meal tomorrow and forty-nine percent don't, I've done my job." - The Beast (AKA The President), Transmetropolitan
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Oafman Draconis Combine Tai-sho
Joined: 18-Nov-2003 00:00 Posts: 1657 Location: United States
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Posted: 20-Apr-2005 08:38 Post subject: RE: User Review: Lost Crusade CRD-Lst |
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This might be fun to spring on someone in a group the refuses to play anything but super munchy mechs. Hide it in a dark alley. Allow their sensors to pick up a Crusader.
Just sit back and watch the fun when they charge into that street and get laid out at close range.
Unfortunately it is a one trick pony for the most part.
_________________ Festina Lente!
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Erenon Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Sergeant
Joined: 04-Jun-2004 00:00 Posts: 976 Location: Singapore
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Posted: 20-Apr-2005 10:29 Post subject: RE: User Review: Lost Crusade CRD-Lst |
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Should still be interesting to watch.
In my experience, all you need to do is hit players once with a nasty surprise and they'll always be on their toes.
_________________ "My job is to keep the majority of people in this country alive. That's it. If fifty-one percent eat a meal tomorrow and forty-nine percent don't, I've done my job." - The Beast (AKA The President), Transmetropolitan
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cain Blighted Sun Battalion 1st Company "Ralgith's Renegades" Lieutenant
Joined: 10-May-2004 00:00 Posts: 329 Location: Canada
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Posted: 20-Apr-2005 11:06 Post subject: RE: User Review: Lost Crusade CRD-Lst |
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yeah could use like a minefield once your in a mine field u will walk as slow if there is 1 mine or 50 as u just dont know
_________________ Nothing is as good as it looks and rarely looks as good as it isAnything that can go wrong will go wrong :Murphy
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