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User Review: Lost Crusade CRD-Lst
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Oafman
Draconis Combine
Tai-sho
Tai-sho


Joined: 18-Nov-2003 00:00
Posts: 1657
Location: United States
PostPosted: 19-Apr-2005 08:44    Post subject: User Review: Lost Crusade CRD-Lst Reply to topic Reply with quote

Quote:

On 2005-04-18, Erenon wrote:
Full of character and if used using the old Solaris duelling rules, utterly devastating..
In the Kuritan areana, this would be hell itself.. 38 MGs can inflict outright ridiculous amount sof damage and crit seek very very well.

I like.

Very nice fluff too





Thanks. This started as a project to see how many of one weapon I can fit in a design. Once I got the size it scared me that I could fit that many MGS on one mech. This was aimed specifically at those old SOlaris rules. All that damage with no heat and extended ranges for them. The only downside I see is that you have to roll for hit and location 38 times. This would not be pretty up close.
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bladewind
Free Rasalhague Republic
Major General
Major General


Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 20-Apr-2005 06:21    Post subject: RE: User Review: Lost Crusade CRD-Lst Reply to topic Reply with quote

I actually agree with the ammo in there for once !
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Erenon
Blighted Sun Battalion
2nd Company
"Seraph's Slaughter"
Sergeant
Sergeant


Joined: 04-Jun-2004 00:00
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Location: Singapore
PostPosted: 20-Apr-2005 06:55    Post subject: RE: User Review: Lost Crusade CRD-Lst Reply to topic Reply with quote

Have multiple sets of different coloured dice to speed things up.. with that many weapons, you just roll the whole lot of them
Nice mech, if i every play by those rules again, i'll use this or something similar..

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Oafman
Draconis Combine
Tai-sho
Tai-sho


Joined: 18-Nov-2003 00:00
Posts: 1657
Location: United States
PostPosted: 20-Apr-2005 08:38    Post subject: RE: User Review: Lost Crusade CRD-Lst Reply to topic Reply with quote

This might be fun to spring on someone in a group the refuses to play anything but super munchy mechs. Hide it in a dark alley. Allow their sensors to pick up a Crusader.

Just sit back and watch the fun when they charge into that street and get laid out at close range.

Unfortunately it is a one trick pony for the most part.

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Erenon
Blighted Sun Battalion
2nd Company
"Seraph's Slaughter"
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Joined: 04-Jun-2004 00:00
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Location: Singapore
PostPosted: 20-Apr-2005 10:29    Post subject: RE: User Review: Lost Crusade CRD-Lst Reply to topic Reply with quote

Should still be interesting to watch.
In my experience, all you need to do is hit players once with a nasty surprise and they'll always be on their toes.

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cain
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
Lieutenant
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Joined: 10-May-2004 00:00
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PostPosted: 20-Apr-2005 11:06    Post subject: RE: User Review: Lost Crusade CRD-Lst Reply to topic Reply with quote

yeah could use like a minefield once your in a mine field u will walk as slow if there is 1 mine or 50 as u just dont know

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